mobs:register_mob("nssm:enderduck", {
	type = "monster",
	hp_max = 28,
	hp_min = 18,
	collisionbox = {-0.28, 0.00, -0.28, 0.28, 1.8, 0.28},
	visual = "mesh",
	mesh = "enderduck.x",
	textures = {
		{"enderduck.png"}
	},
	visual_size = {x = 2, y = 2},
	makes_footstep_sound = true,
	view_range = 25,
	walk_velocity = 3,
	fear_height = 4,
	run_velocity = 3.9,
	rotate = 270,
	sounds = {
		random = "duck"
	},
	damage = 5,
	reach = 2,
	jump = true,
	drops = {
		{name = "nssm:life_energy", chance = 1, min = 1, max = 2},
		{name = "nssm:duck_legs", chance = 1, min = 1, max = 2},
		{name = "nssm:black_duck_feather", chance = 3, min = 1, max = 4},
		{name = "nssm:duck_beak", chance = 5, min = 1, max = 1}
	},
	armor = 80,
	drawtype = "front",
	water_damage = 1,
	floats = 1,
	lava_damage = 5,
	light_damage = 0,
	fire_damage = 4,
	group_attack = true,
	attack_animals = true,
	knock_back = 4,
	blood_texture = "nssm_blood.png",
	jump_height = 12,
	stepheight = 2.1,
	attack_type = "dogfight",
	animation = {
		speed_normal = 15,
		speed_run = 30,
		stand_start = 1,
		stand_end = 40,
		walk_start = 100,
		walk_end = 130,
		run_start = 100,
		run_end = 130,
		punch_start = 60,
		punch_end = 90
	}
})
