#    ABOUT SETTINGS

# Mapgen: write here (after "int") 6 (mgv6) or 7 (mgv7 or valleys or fractal or flat)
nssm.mymapgenis (Mapgen) int 7

# Mobs-Multiplier: multiplier defining the spawn abundance for the mobs:
# 0 = spawn disabled
# a number between 0 and 1000 = less then default
# 1000 = default
# more than 1000 = suicide is not the fastest way of dying
nssm.multimobs (Multimobs) int 1000

# Difficult-level:
# Multiplier to raise life and damage of the mobs
nssm.mob_difficulty (Mob_difficulty) int 1

# Spiders
nssm.spiders_litter_web (Spiders casually litter web) bool true

nssm.classic_rainbow_staff (Use the classical rainbow staff) bool false

nssm.enable_pumpking_spawn (Enable PumpKing spawning) bool true

nssm.lessvirulent (Reduce attack nodes being placed) bool false
nssm.safebones (Keep player bones safe from weapon harm) bool false
nssm.cryosave (Blocks appearing under mobs transfer meta) bool false
