mobs:register_mob("nssm:chog", {
	type = "monster",
	hp_max = 25,
	hp_min = 21,
	collisionbox = {-0.4, 0, -0.4, 0.4, 1.4, 0.4},
	visual = "mesh",
	mesh = "chog.x",
	textures = {{"chog.png"}},
	visual_size = {x = 4, y = 4},
	makes_footstep_sound = true,
	view_range = 13,
	walk_velocity = 1,
	rotate = 270,
	fear_height = 4,
	run_velocity = 3.5,
	--[[sounds = {
		random = "chog",
	},]]
	damage = 4,
	jump = true,
	drops = {
		{name = "nssm:life_energy", chance = 1, min = 3, max = 4},
	},
	armor = 100,
	drawtype = "front",
	water_damage = 0,
	lava_damage = 15,
	light_damage = 0,
	suffocation = 6,
--	group_attack = true,
--	attack_animals = true,
	knock_back = 2,
	blood_texture = "nssm_blood.png",
	stepheight = 1.1,
	attack_type = "dogfight",
	animation = {
		speed_normal = 20, speed_run = 20,
		stand_start = 0, stand_end = 50,
		walk_start = 60, walk_end = 100,
		run_start = 110, run_end = 130,
		punch_start = 220, punch_end = 240,
		shoot_start =170, shoot_end = 210,
		die_start = 140, die_end = 160, speed_die = 10,
	},
})

