features:
physics, simplified but should work in the proper direction for the most part.
indirect control - instead of controlling the boat directly,
you control the sail and the rudder which exert forces on the hull.
controls:
left/right: rudder left/right
space: raise/lower the sail
up/down:
sail raised: loosen/tighten the sheet
sail lowered: row forward/backwards
Updates:
210110 Fix possible crash related to engine attachments bug
191116 Turn rate improved
191022 Smash the boat with some dye to color the sail.
191026 Hit the boat a few times with something harder than hand to destroy it and reclaim some material.
Great physics, but reconsider speed?
Overall, a very nice mod- the boats work well, models are great, and the physics are great. I'm a big fan of this mod.
However, the boats are slow. If you want to go in a particular direction and the wind happens to be in your favor, you'll go fast- but anything else and you'll be going really slow. Turning off your sail (which you can toggle with Spacebar) will make you go a little bit faster, but still not as fast (about 2/3 as fast) as the regular boats:boat! There is really not much you can do when the wind isn't agreeing with you.
If you use this mod alongside the
boatsmod, you might find yourself using the boats:boat more than this one for that reason.I propose something like up-wind propulsion (which happens in irl boats) - some new physics to make this a rival to the boats:boat! People smart enough to sail their ship well should be rewarded by beating out the boats:boat guys :-) Thanks for the great mod, Termos!Looks and feels good to play.
Maybe not worht the investment for its speed.