awards.register_achievement("For winning the game", {
	title = ("you won "),
	description = ("For eating all dots in maze."),
	icon = "level1.png",
	prizes = "maze:pacman_maze",
	sound = "pacman_intermission.ogg",
	trigger = {
		type = "dig",
		node = "basic:ballpoint",
		target = 298,
	}
})


