Description
100 Minerals to Success
Mine Minerals, Craft Pickaxes and dig deeper!
A Game for Minetest, a FOSS Voxel Game Engine.
You are encouraged to
- Create and distribute a modifcation of this Game
- Create Mods for this Game
- Create Texture Packs for this Game
- Keep it free
Installation
- Download the Files of this Repository
- Put the Files in
<your minetest installation>/games
Releases
2025-10-11 13:43 UTC
v1.1.2
- Replace AI generated images with hand drawn images
- Fixed a regression, see luanti-org/luanti#16561
2022-10-29 18:10 UTC
1.1.1
No release notes
2022-10-17 18:36 UTC
1.1
No release notes
2022-08-24 16:54 UTC
1.0
No release notes
2022-08-14 09:10 UTC
1.0 Beta3
No release notes
All releases
Threads
New thread
Information
Provides
mts_bedrock
mts_bignumber
mts_default
mts_formatter
mts_inventory
mts_lights
mts_liquids
mts_mapgen
mts_permaday
mts_pickcrafting
mts_plants
mts_powercrystals
mts_teleporters
Dependencies
- Required
-
No required dependencies
Information
- Type
- Game
- Technical Name
- 100_minerals_to_success
- Languages
-
English
- License
-
GPL-3.0-only
for code,
CC0-1.0
for media.
- Maintenance State
- Beta
- Added
- 2022-08-13 14:16 UTC
- Maintainers
-
VeproGames
WOW what a delightful find.
I was expecting this to be probably a bit crummy but it is surprisingly enjoyable and challenging. I was having a grand time just blasting through the levels until level 10. Now I understand the true purpose of the black blocks and I hate them so much. Using a gotcha as the blacksmith was a great idea. I got an orange pickaxe and it makes me curious what the highest rarity is. This has to be the under-rated game of the century but it's no wonder why. The cover image and description is just not attractive. I am really feeling the pressure at level 11 and skeptical that it can continue going on like it is all the way to #100!
Some things that would be nice to have in this - storage, breathable air reliance with air pipes + pumps + oxygen machine, bucket for collecting lava, dropped items to be destroyed in lava or any way to destroy unwanted items, another use for pebbles, a use for extra pickaxes like maybe recycling into ores or just absorbed like another type of ore (as long as I can keep the one or two I want), A WAY TO HEAL
repetitive and plain
This game is minimal and repetitive. It is a steady process of gatering 15 of the next level resource and 2 sticks to build a pick then repeat. There are 100 levels and you can mine a few levels above your pick. It has some potential if you pull out parts and use them as mods, as it is I do not recommend.