# The number of discrete camera angle stops that make a
# full revolution (more = finer grained)
anglegrinder_horz (Number of horizontal notches) int 8

# The number of discrete camera angle stops from straight
# upward to straight downward (more = finer grained)
anglegrinder_vert (Number of vertical notches) int 4

# The size of the dead zone (relative to 1 discrete
# camera angle step) for camera single-stepping gesture
# (larger = less sensitive).
anglegrinder_deadzone (Camera gesture deadzone) float 0.25

# The angular distance (in radians) that the camera angle
# is allowed to drift away from the last snapped angle
# before the drift warning sound plays.
anglegrinder_driftzone (Drift detection deadzone) float 0.001

# Sound volume multiplier for camera sound effects
# (set to 0 to disable).
anglegrinder_volume (Camera sound volume) float 1