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CONTRIBUTION WISHLIST
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- Help (PRs and/or advocacy) with Minetest engine issues:
	- #7245: This is blocking making navigation challenges and
	  distinguishing nodes with similar appearance into gameplay
	  elements.  
	- #7020: This bug requires NodeCore to maintain a workaround for
	  the engine in its own code.
	- #7481: Breaks the wield/toolbelt view mod, and would require
	  massive rework to work around.
	- New TBD bug related to #6735: HUD position calculations are
	  inconsistent between certain types of elements (e.g. statbars
	  vs. text/images), and don't line up in very high DPI displays.
	  This is preventing fine-tuning the position of HUD elements
	  like the touch-tip in NodeCore.

- Player model enhancements
	- Hat/hair surfaces.
	- Maybe a swim animation?
	- Check that UV maps are consistent with existing skins,
	  e.g. MTG Sam or MC Steve, for TP authors to more easily
	  adapt existing skins.  

- Better textures for pretty much everything.
	- For player models, "demographically neutral/ambiguous" is
	  preferred.
		- Indeterminate age, race, gender, etc.
	- Something in a pixel art style would be nice (the current
	  ones are more "procedural" style).

- More sounds:
	- Need fluid sounds.
	- Improved versions of anything existing.
		- Note that low bitrate is preferred.
		- I'm looking for better clarity/variety, NOT fidelity.
	- Special sounds for completing pummels or crafts?
	- Ambient stuff like fire, maybe lapping water, wind in leaves.

- Help maintaining the hint system.

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