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NodeCore ALPHA

Description

A surreal dream-world where everything is possible but nothing is easy. Peaceful and Zen. Brutally obstinate. Prepare to unlearn everything you thought you knew about voxel sandbox games.

Features: 🔗

  • A complete game, deep and complex, with mods available but not required.
  • An immersive 3D world, with no pop-ups and minimal HUDs between you and the world.
  • Paragon of the "voxel" concept, with virtually every in-world thing on the voxel grid.
  • In-world crafting systems with unique recipes.
  • Rich emergent mechanics, customizable machines built of discrete and fungible parts.
  • Complex in-game technology: optical logic circuits, hinged/rotary machinery, automated crafting.
  • Subtle dynamics: material angle of repose, fuel and soil quality, conservation and decay.
  • Exercise critical thinking and logical reasoning, and learn through experimentation.
  • Built-in new player guide, discovery system ensuring players don't miss possibilities.
  • Playable and consistent across all platforms, single or multi-player. Mobile-friendly, gamepad-friendly.
  • Eggcorns! Pumwater!

Warnings: 🔗

  • NodeCore is a different kind of difficult. Advancement is tied to innovation and discovery, rather than honing skills, and is likely difficult, complex, and unforgiving. If you want to unlock most of the content, expect it to require both creativity and patience.
  • Only very basic, minimal-spoiler guidance is included in the game. Figuring things out yourself is part of the default experience. If you need more guidance, Join the Community (below).
  • Do not expect intuition you have built up from other games, including other voxel sandbox or puzzle games, to apply here. This game has its own logic and learning it is part of the full experience.

Recent Breaking Changes: 🔗

N.B. this is only for changes that remove some old way of doing something (i.e. not new features or new alternative routes) and are old enough that many players are expected to rely on them. It also does not include most bugfixes.

  • 02637775-9407dc65: Optic beam transparency logic makes a lot of formerly-transperent items opaque. This should make detection easier in general, but may necessitate redesigning some machines.
  • 01683215-4c09d412: Recipes for rakes have been changed based on the "intuitive" shapes new players were observed trying. It uses one fewer adze than the old recipe, and is overall less expensive.
  • 01671185-4304c47c: Recipes for storage boxes (shelves, cases/tanks, and crates) have changed. Instead of 3x3 recipes, they are based on placing things into forms, and forms are made from frames. This includes a change in the overall cost of storage units.
  • 01643785-c34bc395: Leaching soils now requires raked soils. It now requires much more human intervention than before.

Editions: 🔗

This package is the development edition of the NodeCore game. It may include cutting-edge or experimental new features. It may also be unstable or buggy.

Updates are released automatically, tracking the NodeCore Dev Branch. Note that there may be some releases that don't include any functionality changes, since the automated process may pick up changes to embedded documentation or other things that don't end up in the game.

Alternatively, check out the Official Release Edition of NodeCore.

Join the Community: 🔗

Translation: 🔗

Help translate NodeCore to your language on Weblate!

Brezhoneg(3%) — Chinese (Literary)(0%) — Chinese (Simplified)(10%) — Chinese (Traditional)(96%) — Deutsch(98%) — Español(70%) — Esperanto(12%) — Français(99%) — Indonesia✔ — Italiano(99%) — Lojban(1%) — Magyar(3%) — Norwegian Bokmål(0%) — Portuguese (Brazil)(42%) — Português(28%) — Slovenčina✔ — Spanish (American)(63%) — Toki Pona(4%) — interlingua(0%) — polski(1%) — slovenščina(0%) — Čeština✔ — Ελληνικά(1%) — Русский✔ — українська✔ — فارسی(15%) — தமிழ்✔ — 한국어

Reviews

Review

Do you recommend this game?

  • Really cool game, wooden mattock should be added

    Nodecore is a really great game. The only thing I wish would be a wooden mattock (example implementation at the same-named mod). Or do you explicitly want the people in the early stages not to have mattocks?

    0 comments
  • English

    Good nodes!

    Thank you! I really like that branch. Had a lot of fun!

    God bless you!

    red rider

    0 comments

Releases

03894154-fad526d3

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Luanti 5.8+

2026-03-23 12:52 UTC

03894154-fad526d3 🔗

  • Fix sprite rendering on non-flat items

03894150-3f064395

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Luanti 5.8+

2026-03-23 12:39 UTC

03894150-3f064395 🔗

  • Experimental visinv LoD

03888730-9477a34c

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Luanti 5.8+

2026-03-19 16:27 UTC

03888730-9477a34c 🔗

  • Simplify a glossary entry

03888690-e39648f0

Download

Luanti 5.8+

2026-03-19 15:51 UTC

03888690-e39648f0 🔗

  • Spelling/grammar

03879181-7b818027

Download

Luanti 5.8+

2026-03-13 01:20 UTC

03879181-7b818027 🔗

  • Disable damage sounds for non-interact players
All releases

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Information

Provides

nc_api nc_api_active nc_api_all nc_api_craft nc_api_ents nc_api_hints nc_api_hud nc_api_loose nc_api_rotate nc_api_storebox nc_api_visinv nc_concrete nc_doors nc_envsound nc_fire nc_flora nc_igneous nc_items nc_lantern nc_lode nc_loot nc_lux nc_nodefall nc_optics nc_player_gui nc_player_hand nc_player_health nc_player_hud nc_player_model nc_player_names nc_player_pickup nc_player_setup nc_player_sky nc_player_wield nc_player_yctiwy nc_scaling nc_sponge nc_stonework nc_terrain nc_torch nc_tote nc_tree nc_woodwork nc_writing

Dependencies

Required
No required dependencies
Optional
szutil_authcache szutil_fixhack szutil_teleportfix

Information

Type
Game
Technical Name
nodecore_alpha
Languages
English, Česky, Deutsch, Ελληνικά, Esperanto, Español, Français, Magyar, Bahasa Indonesia, Italiano, Lojban, 한국어, Polski, Português, Português do Brasil, Русский, Slovenčina, Українська, 中文 (简体), 正體中文 (繁體)
License
MIT
Maintenance State
Beta
Added
2019-10-17 02:27 UTC
Maintainers
Warr1024