# textdomain: nc_api
(C)2018-2021 by Aaron Suen <warr1024@@gmail.com>=(C)2018-2021 作者 Aaron Suen <warr1024@@gmail.com>
- "Furnaces" are not a thing; discover smelting with open flames.=- 没有“熔炉”这个东西；试着用明火熔炼。
- Aux+drop any item to drop everything.=- 辅助键+丢弃来丢弃所有物品。
- Be wary of dark caves/chasms; you are responsible for getting yourself out.=- 注意洞穴和深坑；你自己想办法怎么出来。
- Can't dig trees or grass? Search for sticks in the canopy.=- 挖不了树和玻璃？在树冠上找找树枝。
- Climbing spots also produce very faint light; raise display gamma to see.=- 攀登点也会产生非常微弱的光线；提高显示伽马查看。
- Climbing spots may be climbed once black particles appear.=- 出现黑色颗粒，就可以爬上攀登点。
- Crafting is done by building recipes in-world.=- 在世界中建造合成模式来合成物品。
- DONE: @1=- 完成: @1
- Displaced nodes can be climbed through like climbing spots.=- 移位的节点可以像攀登点一样被爬过去。
- Do not use F5 debug info; it will mislead you!=- 不要使用F5调试信息，会误导你的！
- Drop and pick up items to rearrange your inventory.=- 丢弃然后拿起物品来重排你的背包。
- Drop items onto ground to create stack nodes. They do not decay.=- 将物品扔到地上，形成堆方块。堆方块不会腐烂。
- FUTURE: @1=- 延伸：@1
- For larger recipes, the center item is usually placed last.=- 在较大的合成模式中，中间的物品一般最后放置。
- Hold/repeat right-click on walls/ceilings barehanded to climb.=- 空手在牆或天花板上，按住或連點右鍵來攀爬。
- Hopelessly stuck? Try asking the community chatrooms (About tab).=- 卡關了？試著在社群聊天室發問（「關於」頁）。
- If a recipe exists, you will see a special particle effect.=- 如果配方存在，你會看到特殊粒子效果。
- If it takes more than 5 seconds to dig, you don't have the right tool.=- 挖方塊挖超過 5 秒代表你使用了錯誤的工具。
- Items picked up try to fit into the current selected slot first.=- 拾起的物品會先嘗試進到選取的物品欄。
- Larger recipes are usually more symmetrical.=- 較大的合成配方通常較為對稱。
- Learn to use the stars for long distance navigation.=- 學會觀星來長途移動。
- Nodes dug without the right tool cannot be picked up, only displaced.=- 方塊不能被錯誤的工具拾起，除了位移的。
- Order and specific face of placement may matter for crafting.=- 順序與放置面可能影響合成。
- Ores may be hidden, but revealed by subtle clues in terrain.=- 礦石可能隱藏，但被地勢的隱藏線索揭露。
- Recipes are time-based, punching faster does not speed up.=- 配方以時間為基準，打得更快不會加快速度。
- Sneak+aux+drop an item to drop all matching items.=- 潛行時按輔助鍵丟物品來丟掉相符的物品。
- Sneak+drop to count out single items from stack.=- 潛行時丟物品來從物品疊中丟出一個。
- Some recipes require "pummeling" a node.=- 有些配方需要「敲打」方塊。
- Stacks may be pummeled, exact item count may matter.=- 堆疊可以被敲打，精確的數量可能影響。
- The game is challenging by design, sometimes frustrating. DON'T GIVE UP!=- 這個遊戲被刻意設計的很有挑戰性，有時令人挫折。不 要 放 棄 ！
- There is NO inventory screen.=- 「沒有」物品欄檢視畫面。
- To pummel, punch a node repeatedly, WITHOUT digging.=- 「敲打」是快速的打擊方塊而非挖掘。
- To run faster, walk/swim forward or climb/swim upward continuously.=- 持續的走／跑／游／爬會愈來愈快。
- Tools used as ingredients must be in very good condition.=- 被當成原料的工具狀態必須很好。
- Trouble lighting a fire? Try using longer sticks, more tinder.=- 生火有困難？試著使用更長的木棒與更多的可燃物。
- Wielded item, target face, and surrounding nodes may matter.=- 環繞的物品、面向與環繞的方塊可能影響。
- You do not have to punch very fast (about 1 per second).=- 你不必打得很快（約一秒一次）。
@1 discovered, @2 available, @3 future=@1 個發現、 @2 個可發現、 @3 個延伸
About=關於
Active Lens=激發的透鏡
Active Prism=激發的稜鏡
Additional Mods Loaded: @1=已載入額外的模組： @1
Adobe Bricks=土胚磚方塊
Adobe Mix=土胚半成品
Adobe=土胚方塊
Aggregate=小石料
Amalgamation=混合物
Annealed Lode Adze=冷卻類鋼鋤
Annealed Lode Hatchet Head=冷卻類鋼短斧頭
Annealed Lode Hatchet=冷卻類鋼短斧
Annealed Lode Mallet Head=冷卻類鋼錘頭
Annealed Lode Mallet=冷卻類鋼錘
Annealed Lode=冷卻類鋼
Ash Lump=灰
Ash=灰方塊
CHEATS ENABLED=作弊模式
Charcoal Lump=木炭
Charcoal=木炭方塊
Cobble=鵝卵石
Displaced Node=位移的方塊
Eggcorn=種子
Fire=火
Grass=草地
Gravel=礫石
Growing Leaves=生長中的樹葉
Growing Tree Trunk=生長中的樹幹
HAND OF POWER=力量之手
Inventory=物品欄
Leaves=樹葉
Lens=透鏡
Lit Torch=點燃的火把
Living Sponge=活海綿
Log=樹幹
Loose Cobble=鬆鵝卵石
Loose Dirt=散土
Loose Gravel=散礫石
Loose Leaves=落葉
Loose Sand=散沙
MIT License (http://www.opensource.org/licenses/MIT)=MIT 授權條款 (http://www.opensource.org/licenses/MIT)
Molten Glass=熔融玻璃
Movement=移動
Sponge=海綿
Sprout=芽
Staff=木棍
Stick=木棒
Stone Bricks=石磚方塊
Stone Chip=石片
Stone-Tipped Hatchet=石頭木短斧
Stone-Tipped Mallet=石頭木槌
Stone-Tipped Pick=石頭木鎬
Stone-Tipped Spade=石頭木鏟
Stone=石
Stump=根
