msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2025-06-16 17:24+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: ltt_convert 0.2.0\n"

#: mods/lzr_editor/init.lua:83
msgid "No teleporter"
msgstr ""

#: mods/lzr_editor/init.lua:84
msgid "More than one teleporter"
msgstr ""

#: mods/lzr_editor/init.lua:85
msgid "Barrier or rain membrane in level area"
msgstr ""

#: mods/lzr_editor/init.lua:86
msgid "Bare gold block in level area"
msgstr ""

#: mods/lzr_editor/init.lua:87
msgid "Rooted plant in level area"
msgstr ""

#: mods/lzr_editor/init.lua:88
msgid "More than one parrot spawner"
msgstr ""

#: mods/lzr_editor/init.lua:89
msgid "More than one hidden parrot spawner"
msgstr ""

#. ~ param2 is an internal value used by blocks to store some state
#: mods/lzr_editor/init.lua:91
msgid "Bad param2 value for hidden parrot spawner"
msgstr ""

#: mods/lzr_editor/init.lua:92
msgid "Trigger is out of bounds"
msgstr ""

#: mods/lzr_editor/init.lua:93
msgid "Trigger ID does not match location"
msgstr ""

#: mods/lzr_editor/init.lua:94
msgid "Laser-incompatible node found"
msgstr ""

#: mods/lzr_editor/init.lua:95
msgid "No treasures to collect"
msgstr ""

#. ~ Warning shown when a level has an incomplete door
#: mods/lzr_editor/init.lua:97
msgid "Incomplete door"
msgstr ""

#. ~ Warning shown when a level has an invalid door. param2 is an internal value used by blocks to store some state
#: mods/lzr_editor/init.lua:99
msgid "Mismatching param2 value for door segments"
msgstr ""

#. ~ Warning shown when a level has an invalid door
#: mods/lzr_editor/init.lua:101
msgid "Mismatching type for door segments"
msgstr ""

#: mods/lzr_editor/init.lua:118
msgid "• Error: @1"
msgstr ""

#: mods/lzr_editor/init.lua:127
msgid "• Warning: @1"
msgstr ""

#: mods/lzr_editor/init.lua:248
msgid "The following problems were found in this level:"
msgstr ""

#: mods/lzr_editor/init.lua:328
msgid "Save current level"
msgstr ""

#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:529
msgid "<level name>"
msgstr ""

#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:533
#: mods/lzr_editor/init.lua:584 mods/lzr_editor/init.lua:1018
#: mods/lzr_editor/init.lua:1538
msgid "Not in editor mode!"
msgstr ""

#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:566
#: mods/lzr_editor/init.lua:586 mods/lzr_editor/init.lua:1020
#: mods/lzr_editor/init.lua:1038 mods/lzr_editor/init.lua:1540
msgid "Can’t do this while loading!"
msgstr ""

#: mods/lzr_editor/init.lua:337 mods/lzr_editor/init.lua:538
#: mods/lzr_editor/init.lua:1380 mods/lzr_editor/init.lua:1398
msgid "No level name provided."
msgstr ""

#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:542
msgid "Level name must not contain slash or backslash!"
msgstr ""

#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1407
msgid "Level saved to @1 and @2."
msgstr ""

#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:349 mods/lzr_editor/init.lua:1409
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""

#: mods/lzr_editor/init.lua:351 mods/lzr_editor/init.lua:1411
msgid "Error writing level file!"
msgstr ""

#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:394
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""

#: mods/lzr_editor/init.lua:425
msgid "The CSV file for level ‘@1’ couldn't be parsed. Error message: @2"
msgstr ""

#: mods/lzr_editor/init.lua:430
msgid "Level ‘@1’ doesn’t have a CSV file."
msgstr ""

#: mods/lzr_editor/init.lua:446
msgid "The level was initialized with fallback level settings."
msgstr ""

#: mods/lzr_editor/init.lua:508
msgid "This level contains level flags: @1"
msgstr ""

#: mods/lzr_editor/init.lua:513
msgid "Level loaded: @1"
msgstr ""

#: mods/lzr_editor/init.lua:528
msgid "Load level"
msgstr ""

#: mods/lzr_editor/init.lua:535
msgid "The editor is already loading a level!"
msgstr ""

#: mods/lzr_editor/init.lua:546 mods/lzr_editor/init.lua:1389
msgid "Level file does not exist!"
msgstr ""

#: mods/lzr_editor/init.lua:553 mods/lzr_editor/init.lua:1394
msgid "Error reading level file!"
msgstr ""

#: mods/lzr_editor/init.lua:559
msgid "Start the level editor"
msgstr ""

#: mods/lzr_editor/init.lua:564
msgid "Already in level editor!"
msgstr ""

#: mods/lzr_editor/init.lua:579
msgid "Remove all triggers and reset them to their initial state"
msgstr ""

#: mods/lzr_editor/init.lua:589
msgid "Triggers have been reset."
msgstr ""

#: mods/lzr_editor/init.lua:692
msgid "Level settings"
msgstr ""

#: mods/lzr_editor/init.lua:693
msgid "Name"
msgstr ""

#: mods/lzr_editor/init.lua:694
msgid "Size"
msgstr ""

#: mods/lzr_editor/init.lua:695 mods/lzr_editor/init.lua:721
msgid "X"
msgstr ""

#: mods/lzr_editor/init.lua:696 mods/lzr_editor/init.lua:722
msgid "Y"
msgstr ""

#: mods/lzr_editor/init.lua:697 mods/lzr_editor/init.lua:723
msgid "Z"
msgstr ""

#: mods/lzr_editor/init.lua:698
msgid "Wall node"
msgstr ""

#: mods/lzr_editor/init.lua:699
msgid "Floor node"
msgstr ""

#: mods/lzr_editor/init.lua:700
msgid "Ceiling node"
msgstr ""

#: mods/lzr_editor/init.lua:705
msgid "Goldie speech"
msgstr ""

#: mods/lzr_editor/init.lua:707
msgid "Music"
msgstr ""

#: mods/lzr_editor/init.lua:710
msgid "Sky"
msgstr ""

#: mods/lzr_editor/init.lua:713
msgid "Weather"
msgstr ""

#: mods/lzr_editor/init.lua:716
msgid "Backdrop"
msgstr ""

#: mods/lzr_editor/init.lua:724
msgid "X coordinate of backdrop position"
msgstr ""

#: mods/lzr_editor/init.lua:725
msgid "Y coordinate of backdrop position"
msgstr ""

#: mods/lzr_editor/init.lua:726
msgid "Z coordinate of backdrop position"
msgstr ""

#: mods/lzr_editor/init.lua:729
msgid "Level name as shown to the player"
msgstr ""

#: mods/lzr_editor/init.lua:730
msgid "Level size along the X axis"
msgstr ""

#: mods/lzr_editor/init.lua:731
msgid "Level size along the Y axis"
msgstr ""

#: mods/lzr_editor/init.lua:732
msgid "Level size along the Z axis"
msgstr ""

#: mods/lzr_editor/init.lua:733
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""

#: mods/lzr_editor/init.lua:734
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""

#: mods/lzr_editor/init.lua:735
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""

#: mods/lzr_editor/init.lua:736
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""

#: mods/lzr_editor/init.lua:737
msgid "Which audio ambience to play"
msgstr ""

#: mods/lzr_editor/init.lua:738
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""

#: mods/lzr_editor/init.lua:739
msgid "Visual weather effects (no audio)"
msgstr ""

#: mods/lzr_editor/init.lua:740
msgid "The world that surrounds the level"
msgstr ""

#: mods/lzr_editor/init.lua:742 mods/lzr_editor/select_item.lua:188
msgid "OK"
msgstr ""

#: mods/lzr_editor/init.lua:743 mods/lzr_editor/init.lua:801
#: mods/lzr_editor/select_item.lua:223
msgid "Cancel"
msgstr ""

#: mods/lzr_editor/init.lua:756
msgid "Save level as …"
msgstr ""

#: mods/lzr_editor/init.lua:757
msgid "Save"
msgstr ""

#: mods/lzr_editor/init.lua:760
msgid "Load level …"
msgstr ""

#: mods/lzr_editor/init.lua:761
msgid "Load"
msgstr ""

#: mods/lzr_editor/init.lua:789
msgid "File list:"
msgstr ""

#: mods/lzr_editor/init.lua:798
msgid "File name"
msgstr ""

#: mods/lzr_editor/init.lua:1014
msgid "Check current level for problems"
msgstr ""

#: mods/lzr_editor/init.lua:1025
msgid "No problems found."
msgstr ""

#: mods/lzr_editor/init.lua:1029
msgid "The following problems were found:"
msgstr ""

#: mods/lzr_editor/init.lua:1384 mods/lzr_editor/init.lua:1402
msgid "File name must not contain slash or backslash!"
msgstr ""

#: mods/lzr_editor/init.lua:1474
msgid "Untitled (@1)"
msgstr ""

#: mods/lzr_editor/init.lua:1534
msgid "Remove all blocks in the current level area or regenerate the map"
msgstr ""

#: mods/lzr_editor/init.lua:1551
msgid "Level cleared."
msgstr ""

#: mods/lzr_editor/init.lua:1565 mods/lzr_editor/init.lua:1577
msgid "Clearing level …"
msgstr ""

#: mods/lzr_editor/init.lua:1601
msgid ""
"WARNING: Changing a trigger block with a WorldEdit command may break the "
"triggers. You may need to call /reset_triggers after doing so."
msgstr ""

#: mods/lzr_editor/select_item.lua:187
msgid "There are no nodes to choose from."
msgstr ""

#: mods/lzr_editor/select_item.lua:198
msgid "Select a boundary node:"
msgstr ""

#: mods/lzr_editor/select_item.lua:221
msgid "Page @1/@2"
msgstr ""
