# textdomain: sf_nodes
@1 (offset @2)=
Dirt=
Leveled Dirt=
Coarse Dirt=
Leveled Coarse Dirt=
Grass Block=
Leveled Grass Block=
Mud=
Leveled Mud=
Snow=
Leveled Snow=
Gravel=
Leveled Gravel=
Stone=
Leveled Stone=
Reverb Stone=
Reverb Leveled Stone=
Stone Tile=
Reverb Stone Tile=
Big Stone Tile=
Reverb Big Stone Tile=
Huge Stone Tile=
Reverb Huge Stone Tile=
Stone Brick=
Reverb Stone Brick=
Smooth Stone=
Leveled Smooth Stone=
Reverb Smooth Stone=
Reverb Leveled Smooth Stone=
White Stone=
Leveled White Stone=
White Stone Tile=
Big White Stone Tile=
White Stone Brick=
Smooth White Stone=
Leveled Smooth White Stone=
Pebble (size @1)=
Pedestal=
Concrete=
Leveled Concrete=
Weak Concrete=
Tree=
Tiny Tree=
Mini Tree=
Small Tree=
@1 Extension=
Decidious Leaves=
Protruding Decidious Leaves=
Conifer Needles=
Protruding Conifer Needles=
Wooden Planks=
Wooden Plank=
Metal Plate=
Industrial Light=
Metal=
Small Wooden Plank=
Chainlink Fence=
Railing=
Inner Railing Corner=
Outer Railing Corner=
Wooden Wall=
Inner Wooden Corner Wall=
Outer Wooden Corner Wall=
Table Piece=
Darkness=
Water=
Flowing Water=
Water Puddle=
Dirty Water=
Flowing Dirty Water=
Dirty Water Puddle=
Puddle Mud=
Torch (floor)=
Torch (wall)=
Wooden Ladder=
Metal Ladder=
Metal Ladder Extension=
Fern=
Small Grass=
Medium Grass=
Tall Grass=
Ivy=
Sprouting Ivy=
Ivy Root=
Weak Shadow Bush=
Shadow Bush=
Branchy Shadow Bush=
Protuding Shadow Bush=
Angled Shadow Bush=
Bush=
Protruding Bush=
Light Crystal=
Campfire=
Campfire with Fire=
Campfire (rightclick to upgrade)=
Shadow Barrier=
Invisible Barrier=
Killer=
