# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the Tutorial (Luanti) package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Tutorial (Luanti) 3.4.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-11-27 17:10+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: mods/tutorial/init.lua:72
msgid "tutorial sign '@1'"
msgstr ""

#: mods/tutorial/init.lua:95 mods/tutorial/init.lua:118
#: mods/tutorial/init.lua:1341 mods/tutorial/init.lua:1367
msgid "Close"
msgstr ""

#: mods/tutorial/init.lua:97 mods/tutorial/init.lua:120
msgid "@1 (Right-click to read)"
msgstr ""

#: mods/tutorial/init.lua:137
msgid ""
"PLEASE NOTE: Luanti can be played both on PC and mobile devices,\n"
"but this tutorial assumes you have a mouse and keyboard.\n"
"\n"
"If you don't have those, the keys mentioned in this tutorial won't\n"
"make a lot of sense to you.\n"
"\n"
"Do you want to proceed anyway?"
msgstr ""

#: mods/tutorial/init.lua:146
msgid ""
"Welcome! This tutorial will teach you the most crucial basics of Luanti.\n"
"This tutorial assumes that you have not changed the default keybindings "
"yet.\n"
"\n"
"Let's start for the most important keybindings right now:\n"
"\n"
"   Look around: Move the mouse\n"
"   Walk forwards: [W]\n"
"   Strafe left: [A]\n"
"   Walk backwards: [S]\n"
"   Strafe right: [D]\n"
"   Action: [Right mouse button]\n"
"  Pause menu (you can exit the game here): [Esc]\n"
"\n"
"You will find signs with more introductionary texts throughout this "
"tutorial.\n"
"The \"action\" key has many uses. For now, let's just say you need it to "
"read\n"
"the signs. Look at one and right-click it to read it.\n"
"\n"
"To look at a sign, make sure you are close enough to it and the crosshair in "
"the\n"
"center of the screen points directly on the sign.\n"
"\n"
"You can exit the tutorial at any time, the world will be automatically "
"saved.\n"
"\n"
"Now feel free to walk around a bit and read the other signs to learn more."
msgstr ""

#: mods/tutorial/init.lua:171
msgid ""
"Luanti itself is not a game, it is a game engine.\n"
"To be able to actually play it, you need something called a \"game\".\n"
"\n"
"This tutorial teaches you the basics of Luanti (the engine), things which "
"are true for\n"
"all games. This tutorial does not teach you how to play a particular game."
msgstr ""

#: mods/tutorial/init.lua:178
msgid ""
"Now since you probably now the basics, you may want to actually play or "
"build something.\n"
"\n"
"You can check out one of the many games the community made in the "
"ContentDB.\n"
"You can find it in the main menu under the \"Content\" tab or alternatively "
"in\n"
"the web under <https://content.luanti.org>."
msgstr ""

#: mods/tutorial/init.lua:186
msgid ""
"The creative mode is turned on. If you are here to learn how to play "
"Luanti,\n"
"you should probably leave now, turn creative mode off and restart the\n"
"tutorial.\n"
"\n"
"Roughly spoken, creative mode is for messing around with the game without\n"
"the normal gameplay restraints.\n"
"\n"
"You can leave now by pressing \"Leave tutorial\", or later, by pressing "
"[Esc]."
msgstr ""

#: mods/tutorial/init.lua:196
msgid ""
"You are now playing the tutorial in multiplayer mode.\n"
"But this tutorial is optimized for the singleplayer mode.\n"
"This tutorial does not work properly with more than 1 player.\n"
"\n"
"Unless you are sure no other players will join, you should\n"
"leave now and start the tutorial in singleplayer mode."
msgstr ""

#: mods/tutorial/init.lua:204
msgid ""
"Luanti has 3 different views which determine the way you see the world.\n"
"The three modes are:\n"
"\n"
"- First-person view (default)\n"
"- Third-person view from behind\n"
"- Third-person view from the front\n"
"\n"
"You can change the camera mode by pressing [C] (but you have to close this\n"
"window first).\n"
"\n"
"   Switch camera mode: [C]"
msgstr ""

#: mods/tutorial/init.lua:217
msgid ""
"Press the [V] key to make a minimap appear on the top right.\n"
"The minimap helps you to find your way around the world.\n"
"Press it again to toggle through different minimap modes and zoom levels.\n"
"\n"
"Surface mode is a top-down view of the world, roughly resembling the\n"
"colors of the blocks this world is made on. It only shows the topmost\n"
"blocks, everything below is hidden, like a satellite photo. Surface\n"
"mode is useful if you got lost.\n"
"\n"
"Radar mode is more complicated. It displays the \"denseness\" of the area\n"
"around you and changes with your height. Roughly, the more green an\n"
"area is, the less \"dense\" it is. Black areas have many blocks. Use\n"
"the radar to find caverns, hidden areas, walls and more.\n"
"\n"
"There are also two different direction modes. Normally, \"up\" on the "
"minimap\n"
"is always pointing to the North. But if you press [Shift]+[V], the minimap\n"
"will instead rotate with your looking direction, so \"up\" is always your\n"
"looking direction.\n"
"\n"
"In some games, the minimap may be disabled.\n"
"\n"
"   Toggle minimap mode: [V]\n"
"   Toggle minimap rotating: [Shift]+[V]"
msgstr ""

#: mods/tutorial/init.lua:242
msgid ""
"The world of Luanti is made entirely out of blocks, or voxels, to be "
"precise.\n"
"Blocks can be added or removed with the correct tools.\n"
"\n"
"In this section, we'll show you a few special but common blocks which behave "
"in unexpected,\n"
"ways.,\n"
"\n"
"Of course, games can come up with more special weird blocks."
msgstr ""

#: mods/tutorial/init.lua:251
msgid ""
"Some blocks need to rest on top of another block, otherwise, they fall "
"down.\n"
"Try it and mine the block below the uppermost block."
msgstr ""

#: mods/tutorial/init.lua:255
msgid ""
"Some blocks have to be attached to another block, otherwise, they drop as an "
"item\n"
"as if you would have mined it.\n"
"\n"
"Attached here is a picture frame. You can't collect or mine it directly, but "
"if you mine\n"
"the block it is attached to, it will drop as an item which you can collect."
msgstr ""

#: mods/tutorial/init.lua:262
msgid ""
"These nasty blocks on the floor prevent you from jumping when you stand on "
"them."
msgstr ""

#: mods/tutorial/init.lua:265
msgid ""
"Whee! The blocks will make you bounce if you jump on them. They also can "
"bounce\n"
"you from the side, if you are fast enough."
msgstr ""

#: mods/tutorial/init.lua:269
msgid ""
"This abyss behind this sign is so small that you can even walk over it,\n"
"as long as you don't stop midway. But you can jump over it anyways, just to "
"be,\n"
"safe."
msgstr ""

#: mods/tutorial/init.lua:274
msgid ""
"You can't reach this upper block by walking. But luckily, you are able to "
"jump.\n"
"For our purposes, you can jump just high enough to reach one block above "
"you.\n"
"But you can't two blocks high.\n"
"Press the space bar once to jump at a constant height.\n"
"\n"
"   Jump: [Space]\n"
"\n"
"Now try it to continue."
msgstr ""

#: mods/tutorial/init.lua:285
msgid ""
"Here is a slightly larger abyss. Luckily, you can also jump just far enough "
"to\n"
"cross a gap of this width. Don't worry, the abyss is not deep enough to hurt "
"you\n"
"when you fall down. There are stairs which lead back up here.\n"
"\n"
"   Jump: [Space]"
msgstr ""

#: mods/tutorial/init.lua:292
msgid ""
"From this point on, there will be branching paths. For orientation, we "
"placed\n"
"some arrow signs. They just show a short text when you hover them, that's "
"all.\n"
"\n"
"You don't have to follow the sections in any particular order, with one "
"exception,\n"
"for which you will be informed."
msgstr ""

#: mods/tutorial/init.lua:299
msgid ""
"Sneaking is a special move. As long as you sneak, you walk slower, but you "
"are\n"
"guaranteed to not accidentally fall off the edge of a block. This also "
"allows you to\n"
"\"lean over\" in a sense.\n"
"To sneak, keep the sneak key pressed. As soon as you release the sneak key,\n"
"you walk at normal speed again. Be careful not releasing the sneak key when "
"you\n"
"are at a ledge, you might fall!\n"
"\n"
"   Sneak: [Shift]\n"
"\n"
"Keep in mind that the [Shift] key is used for a large number of other things "
"in Luanti.\n"
"Sneaking only works when you are not in a liquid, stand on solid ground and "
"are not at a\n"
"ladder.\n"
"\n"
"You may try out sneaking at this little blocky pyramid."
msgstr ""

#: mods/tutorial/init.lua:315
msgid ""
"At the bottom of the screen you see 8 squares. This is called the 'hotbar'.\n"
"The hotbar allows you to quickly access some items from your inventory.\n"
"In our case, the upper 8 slots in your inventory.\n"
"You can change the selected item with the mouse wheel, if you have one, or "
"with the\n"
"number keys.\n"
"\n"
"   Select previous item in hotbar: [Mouse wheel up]\n"
"   Select next item in hotbar: [Mouse wheel down]\n"
"   Select item #N in hotbar: the key with the number #N\n"
"\n"
"The item you've selected is also the item you wield. This will be important "
"later for\n"
"tools, mining, building, etc."
msgstr ""

#: mods/tutorial/init.lua:330
msgid ""
"In this chest you find some comestibles. Comestibles are items which "
"instantly\n"
"heal you when eaten. This removes the item from your inventory.\n"
"To eat one, select the comestible in your hotbar, then click the left mouse "
"button.\n"
"Unlike other items, you cannot punch or attack while holding a comestible. "
"To be able\n"
"to attack, you have to select something else.\n"
"Of course, this does not have to be the only way to heal you.\n"
"\n"
"   Eat comestible: [Left mouse button]\n"
"\n"
"Don't forget to take the gold ingot."
msgstr ""

#: mods/tutorial/init.lua:342
msgid ""
"Treasure chests are a common sight in Luanti. They are actually not built-"
"in\n"
"into the game."
msgstr ""

#: mods/tutorial/init.lua:346
msgid ""
"Careful! These spikes hurt you when you stand inside, so don't walk into "
"them.\n"
"Try to walk around and get the gold ingot.\n"
"\n"
"They damage you every second you stand in them.\n"
"\n"
"This is one of the many ways you can get hurt in Luanti."
msgstr ""

#: mods/tutorial/init.lua:354
msgid ""
"This is a ladder. Ladders help you to climb up great heights or to climb "
"down safely.\n"
"To climb a ladder, go into the block occupied by the ladder and hold one of "
"the\n"
"following keys:\n"
"\n"
"   Climb up ladder: [Space]\n"
"   Climb down ladder: [Shift]\n"
"\n"
"Note that sneaking and jumping do not work when you are at a ladder."
msgstr ""

#: mods/tutorial/init.lua:364
msgid ""
"What you see here is a small swimming pool. You are able to swim and dive.\n"
"Diving usually costs you breath. While diving, 10 bubbles appear in the "
"heads-up display.\n"
"These bubbles disappear over time while diving and when you are out of "
"bubbles,\n"
"you slowly lose some health points. You have to back up to the surface from "
"time to\n"
"time to restore the bubbles.\n"
"\n"
"Movement in a liquid is slightly different than on solid ground:\n"
"\n"
"   Swim forwards: [W]\n"
"   Swim backwards: [S]\n"
"   Swim leftwards: [A]\n"
"   Swim rightwards: [D]\n"
"   Swim upwards: [Space]\n"
"   Swim downwards: [Shift]\n"
"\n"
"At the bottom of the pool lies a gold ingot. Try to get it!"
msgstr ""

#: mods/tutorial/init.lua:383
msgid ""
"To get to the other side, you have to dive here. Don't worry, the tunnel is "
"not\n"
"long. But don't stay too long in the water, or else you take damage.\n"
"At the bottom of the pool lies a gold ingot. Try to get it!\n"
"\n"
"   Swim forwards: [W]\n"
"   Swim backwards: [S]\n"
"   Swim leftwards: [A]\n"
"   Swim rightwards: [D]\n"
"   Swim upwards: [Space]\n"
"   Swim downwards: [Shift]"
msgstr ""

#: mods/tutorial/init.lua:395
msgid ""
"You can easily swim up this waterfall. Go into the water and hold the space "
"bar until you're\n"
"at the top\n"
"\n"
"   Swim forwards: [W]\n"
"   Swim backwards: [S]\n"
"   Swim leftwards: [A]\n"
"   Swim rightwards: [D]\n"
"   Swim upwards: [Space]\n"
"   Swim downwards: [Shift]"
msgstr ""

#: mods/tutorial/init.lua:406
msgid ""
"Liquids behave somewhat weirdly in Luanti. Actually, there are 2 kinds of "
"liquids.\n"
"If you watched the waterfall closely, you may have noticed that there is a "
"slight difference\n"
"between the water blocks that make the waterfall, and those up here in the "
"basin.\n"
"\n"
"Luanti distinguishes between liquid source and flowing liquid.\n"
"\n"
"A liquid source block is always a full cube.\n"
"A flowing liquid block looks slightly different. Often, it is not a full "
"cube, but has a more or less\n"
"triangular shape. Also, flowing liquids usually have an unique \"flowing\" "
"animation, but this may\n"
"not be the case for all liquids.\n"
"\n"
"Up in the basin, you see four rows of liquid sources, followed by one row of "
"flowing\n"
"liquids, followed by the waterfall itself. The waterfall itself is solely "
"made of flowing liquids.\n"
"\n"
"Liquid sources generate flowing liquids around them. Liquid sources can also "
"exist on their own.\n"
"Flowing liquids are not able to exist on their own. They have to originate "
"from a liquid source.\n"
"If the liquid source is gone, or the way to one is blocked, the flowing "
"liquid will slowly dry\n"
"out.\n"
"\n"
"To the right of this sign is a special block. When used, it will block the "
"liquid flow.\n"
"Use that block, being close enough and looking at it, and watch the "
"waterfall dry out.\n"
"\n"
"   Use something: [Right mouse button]"
msgstr ""

#: mods/tutorial/init.lua:431
msgid ""
"Luanti mods can introduce various liquids which differ in their properties.\n"
"Probably the most important property is their viscosity. Here you have some\n"
"pools which differ in their viscosity. Feel free to try them out."
msgstr ""

#: mods/tutorial/init.lua:436
msgid ""
"An important general concept in Luanti is pointing. As mentioned earlier,\n"
"there is a crosshair in the center of the screen.\n"
"\n"
"You can point several things in Luanti:\n"
"\n"
"- Blocks\n"
"- Dropped items\n"
"- Other players\n"
"- Many other things\n"
"\n"
"You can only point one thing at once, or nothing at all.\n"
"When you're pointing a block, it is surrounded by a thin wireframe or it "
"will\n"
"be highlighted (you can change the style in your settings).\n"
"When you're pointing an object, animal or another player, your crosshair "
"will\n"
"change its shape.\n"
"\n"
"To point something, three conditions have to be met:\n"
"1. The thing in question must be pointable at all\n"
"2. Your crosshair must be exactly over the thing in question\n"
"3. You must be close enough to the thing\n"
"\n"
"When a thing is pointed, you can do different stuff with it; e.g. collecting "
"it,\n"
"punching it, building to it, etc. We come to all that later.\n"
"\n"
"Now collect that apple from the small tree in front of this sign, and the "
"gold bar.\n"
"To do that, you must point it and click with the left mouse button."
msgstr ""

#: mods/tutorial/init.lua:465
msgid ""
"The distance you need to point to things solely depends on the tool you "
"carry.\n"
"Most tools share a default value but some tools may have a longer or shorter "
"distance.\n"
"\n"
"At the moment, your only \"tool\" is the hand. It was good enough to collect "
"the apple\n"
"from the small tree.\n"
"\n"
"Above this sign hang some apples, but you cannot reach them by normal means. "
"At the\n"
"wall in front of this sign lies a special example tool which you can use to "
"retrieve the apple\n"
"from afar.\n"
"\n"
"To take the tool, point to it and click the left mouse button. Then select "
"it with the\n"
"mouse wheel or the number keys. You will learn more about tools in a "
"different section."
msgstr ""

#: mods/tutorial/init.lua:479
msgid ""
"Unless you have damage disabled, all players start with 20 hit points (HP), "
"represented\n"
"by ten hearts in the heads-up display. One HP is represented by half a heart "
"in this\n"
"tutorial, but the actual representation can vary from game to game.\n"
"\n"
"You can take damage for the following reasons (including, but not limited "
"to):\n"
"- Falling too deep\n"
"- Standing in a block which hurts you\n"
"- Attacks from other players\n"
"- Staying too long in a liquid\n"
"\n"
"In this tutorial, you can regain health by eating a comestible. This is only "
"an example,\n"
"mods and games may come with other mechanisms to heal you.\n"
"\n"
"When you lose all your hit points, you die. Death is normally not really "
"that bad in Luanti.\n"
"When you die, you will usually lose all your possessions. You are able to "
"put yourself\n"
"into the world immediately again. This is called \"respawning\". Normally "
"you appear at a\n"
"more or less random location.\n"
"In the tutorial you can die, too, but don't worry about that. You will\n"
"respawn at a special location you can't normally reach and keep all your "
"posessions.\n"
"Games may introduce special events on a player's death."
msgstr ""

#: mods/tutorial/init.lua:501
msgid ""
"Oops! So it seems you just have died. Don't worry, you don't have lost any "
"of your\n"
"possessions and you have been revived. You are still in Tutorial World at a "
"different\n"
"location.\n"
"\n"
"You have arrived at the so-called respawn location of Tutorial World. You "
"will\n"
"always appear here after you died. This is called \"respawning\". In most "
"worlds,\n"
"however, you will respawn in a slightly randomized location.\n"
"\n"
"The tutorial uses a so-called fixed spawn point, so you respawn always at "
"the same\n"
"spot. This is unusual for singleplayer worlds, but in online play, some "
"servers\n"
"use fixed spawn points, too.\n"
"\n"
"Under normal conditions you would have lost all or a part of your "
"possessions or some\n"
"other bad thing would have happened to you. But not here, this is a "
"tutorial.\n"
"\n"
"To continue, just drop out at the end of that gangway. The drop is safe."
msgstr ""

#: mods/tutorial/init.lua:522
msgid ""
"Throughout your journey, you will probably collect many items. Once you "
"collected\n"
"them, blocks are considered to be items, too.\n"
"\n"
"Items can be stored in your inventory and selected with the hotbar (see the "
"other signs).\n"
"You can wield any items; you can even punch with almost any item to hurt "
"enemies.\n"
"Usually, you will deal a minimal default damage with most items. Even if you "
"do not hold,\n"
"an item at all.\n"
"If you don't want to have an item anymore, you can always throw it away. "
"Likewise,\n"
"you can collect items which lie around by pointing and leftclicking them.\n"
"\n"
"   Collect item: [Left mouse button]\n"
"   Drop carried item stack: [Q]\n"
"   Drop single item from carried item stack: [Shift] + [Q]\n"
"\n"
"On the table at the right to this sign lies an item stack of 50 rocks so you "
"have some items,\n"
"to test out the inventory."
msgstr ""

#: mods/tutorial/init.lua:540
msgid ""
"A tool is a special kind of item.\n"
"Tools can be used for many things, such as:\n"
"- Breaking blocks\n"
"- Collecting liquids\n"
"- Rotating blocks\n"
"- Many others!\n"
"The number of tools which are possible in Luanti is innumberable and are\n"
"too many to cover in this tutorial.\n"
"But at least we will look at a very common and important tool type: mining "
"tools,\n"
"We will come to that in the mining section.\n"
"\n"
"Many tools wear off and get destroyed after you used them for a while. In "
"an\n"
"inventory the tool's \"health\" is indicated by a colored bar\n"
"\n"
"Tools may be able to be repaired, see the sign about repairing."
msgstr ""

#: mods/tutorial/init.lua:557
msgid ""
"The inventory menu usually contains the player inventory. This allows you\n"
"to carry along items throughout the world.\n"
"\n"
"Every inventory is made out of slots where you can store items in. You can "
"store one\n"
"entire stack of items per slot, the only condition is that the items are of "
"the same\n"
"type. In this tutorial all items except for tools stack up to 99 items, but "
"this number\n"
"can vary in actual games.\n"
"\n"
"Here are the controls which explain how to move around the items within the "
"inventory:\n"
"\n"
"In the game:\n"
"   Open inventory menu: [I]\n"
"\n"
"When the inventory is opened and you don't hold any items:\n"
"   Take item stack: [Left mouse button]\n"
"   Take 10 items from item stack: [Middle mouse button]\n"
"   Take half item stack: [Right mouse button]\n"
"\n"
"When you took an item stack in the inventory:\n"
"   Put item stack: [Left mouse button]\n"
"   Put 10 items from item stack: [Middle mouse button]\n"
"   Put single item from item stack: [Right mouse button]\n"
"\n"
"You can also drop an item stack by holding it in the inventory, then "
"clicking anywhere\n"
"outside of the window."
msgstr ""

#: mods/tutorial/init.lua:584
msgid ""
"By the way, if you are tired of clicking, there is a little convenience\n"
"feature:\n"
"Hold [Shift] while you left-click on an item stack in a menu to\n"
"move it instantly to another relevant section. For example, in this "
"tutorial\n"
"you can use it to move an item stack from the chest into your inventory "
"(and\n"
"vice-versa) with a single click.\n"
"\n"
"   [Shift]+[Left click]: Move full item stack to other section in menu"
msgstr ""

#: mods/tutorial/init.lua:594
msgid ""
"This is a chest. You can view its contents by right-clicking it. In the menu "
"you will see\n"
"two inventories, on the upper part the chest inventory and on the lower part "
"the player\n"
"inventory. Exchanging items works exactly the same as in the inventory menu."
msgstr ""

#: mods/tutorial/init.lua:600
msgid ""
"Another important task in Luanti is building blocks.\n"
"\"Building\" here refers to the task of placing one block in your possession "
"onto\n"
"another block in the world.\n"
"Unlike mining, building a block happens instantanous. To build, select a "
"block in your\n"
"hotbar, point to any block in the world and press the right mouse button.\n"
"Your block will be immediately placed on the pointed side.\n"
"It is important that the block you want to build to is pointable. This means "
"you cannot build\n"
"next to or on liquids by normal means.\n"
"\n"
"   Build on ordinary block: [Right mouse button]\n"
"\n"
"Try to get up to that little hole by using the wood blocks in the chest. "
"There is another\n"
"gold ingot waiting for you."
msgstr ""

#: mods/tutorial/init.lua:615
msgid ""
"You may have wondered how you can build on a block which you can use, like a "
"chest.\n"
"For this, you have to hold the sneak key and then use the build key.\n"
"\n"
"   Build on usable block: [Shift] + [Right mouse button]"
msgstr ""

#: mods/tutorial/init.lua:621
msgid ""
"Mining is a method to remove a single block with a mining tool. It is a very "
"important\n"
"task in Luanti which you will use often.\n"
"\n"
"(It is recommended that you go to the crafting and items house first. It is "
"right in front of\n"
"this sign.)\n"
"\n"
"To be able to mine a block, you need\n"
"\n"
"1. to have minable block, after all,\n"
"2. to point on the block and\n"
"3. to carry an appropriate tool.\n"
"\n"
"   Mine: [Left mouse button]\n"
"\n"
"When you are ready, hold the left mouse button while pointing the block. "
"Depending on\n"
"the block type and the tool properties, this can take some time. Some tools "
"are fast with\n"
"some particular block types, some other tools may be slower to mine other "
"block types.\n"
"If you do not carry an appropriate tool, you are not able to mine the block "
"at all.\n"
"You can tell that you are actually mining when you see cracks or some other "
"animation\n"
"on the block in question.\n"
"\n"
"When done mining, blocks will often add one or more items to your inventory. "
"This is called\n"
"the \"drop\" of a block and depends on the block type. Now try to mine those "
"large cubes in\n"
"this area, using different tools. Note that all blocks here are just "
"examples to show you\n"
"different kinds of drops."
msgstr ""

#: mods/tutorial/init.lua:648
msgid ""
"This is cobblestone. You can mine it with a pickaxe.\n"
"This cobblestone will always drop itself, that means, cobblestone. Dropping "
"itself is the\n"
"usual dropping behaviour of a block, throughout many games."
msgstr ""

#: mods/tutorial/init.lua:653
msgid ""
"These are wooden planks. In the tutorial, you can only mine those blocks "
"with an axe.\n"
"Wooden planks drop themselves.\n"
"\n"
"In Luanti, we use the term \"mining\" in a general sense, regardless of the "
"material."
msgstr ""

#: mods/tutorial/init.lua:659
msgid ""
"This is a cube of conglomerate. You need a pickaxe to mine it.\n"
"Conglomerate drops something based on probability. Conglomerate randomly "
"drops between 1\n"
"and 5 rocks, when mined."
msgstr ""

#: mods/tutorial/init.lua:664
msgid ""
"This is some weak glass. You can break it with your bare hands. Or you can "
"use your pickaxe,\n"
"which is faster. Note that it looks slightly different than the other glass "
"in this world.\n"
"These glass blocks don't drop anything."
msgstr ""

#: mods/tutorial/init.lua:669
msgid ""
"This is stone. You need a pickaxe to mine it. When mined, stone will drop "
"cobblestone."
msgstr ""

#: mods/tutorial/init.lua:672
msgid ""
"There can always be some blocks which are not minable by any tool. In our "
"tutorial, all\n"
"those castle walls can't me mined, for example."
msgstr ""

#: mods/tutorial/init.lua:676
msgid ""
"Crafting is the task of taking several items and combining them to form a "
"new item.\n"
"Crafting is another important task in Luanti.\n"
"\n"
"To craft something, you need a few items and a so-called crafting grid.\n"
"\n"
"In this tutorial, you have a grid of size 3 times 3 in your inventory.\n"
"Let's get right into crafting:\n"
"\n"
"1. Take 3 sheets of paper from the chest next to this sign.\n"
"2. Open the inventory menu with [I].\n"
"3. Place the paper in the crafting grid so that they form a 1×3 vertical "
"line.\n"
"4. A book should appear in the output slot. Click on it to take it,\n"
"   then put it in your player inventory.\n"
"\n"
"This process consumes the paper.\n"
"When you have the book in your inventory, go on with the next sign."
msgstr ""

#: mods/tutorial/init.lua:694
msgid ""
"To craft the book you have used a so-called crafting recipe. You must know "
"the crafting\n"
"recipes as well so you can craft.\n"
"\n"
"The crafting recipe you used in particular is a so-called shaped recipe. "
"This means the\n"
"pattern you place in the crafting grid matters, but you can move the entire "
"pattern\n"
"freely.\n"
"\n"
"There is another kind of crafting recipe: Shapeless.\n"
"Shapeless recipes only care about which items you place in the crafting "
"grid, but not in\n"
"which pattern. In the next chest you find some wheat. Let's make dough from "
"it! For this,\n"
"you have to place at least 1 wheat in 4 different slots, but the other slots "
"must be empty.\n"
"What is special about this recipe is that you can place them anywhere in the "
"grid.\n"
"\n"
"When you got your dough, go on with the next sign."
msgstr ""

#: mods/tutorial/init.lua:710
msgid ""
"Do you got your dough? Good.\n"
"\n"
"You may have noticed that crafting always consumes one item from each "
"occupied slot\n"
"of the crafting grid. This is true for all crafting recipes.\n"
"You can speed crafting up a bit when you click with the middle mouse button "
"on the\n"
"item in the output slot. Doing so will attempt to do the same craft up to 10 "
"times,\n"
"instead of just once.\n"
"\n"
"Feel free to try it with the remaining wheat or just go on with the next "
"sign."
msgstr ""

#: mods/tutorial/init.lua:721
msgid ""
"Another important thing to know about crafting are so-called groups. "
"Crafting recipes do\n"
"not always require you to use the exactly same items every time.\n"
"This tutorial has a special recipe for books. In the chest, you will find "
"paper in 4\n"
"different colors. You can also make a book by placing 3 paper sheets of any "
"color\n"
"in a vertical line.\n"
"The paper color does not matter here, you can use only white paper, only "
"orange paper\n"
"or even mix it. What is important here are the occupied slots.\n"
"This is possible because all 4 types of (example) paper belong to the same "
"group and\n"
"our book recipe accepts not only white paper, but any paper of that group.\n"
"\n"
"Feel free to experiment a bit around with this."
msgstr ""

#: mods/tutorial/init.lua:734
msgid ""
"This is a furnace. Furnaces can be used to turn a smeltable item with help "
"of a fuel\n"
"to a new item. Many items can be furnace fuels, but not all. A few items are "
"smeltable.\n"
"\n"
"In order to operate a furnace, you have to put the smeltable item into the "
"'Source' slot\n"
"and the fuel into the 'Fuel' slot.\n"
"As soon as the items have been placed, the furnace automatically starts to "
"smelt the\n"
"items. The furnace becomes active and consumes an item in the fuel slot. The "
"flame\n"
"goes on and will continue burning for a given time. The time depends on the "
"fuel type.\n"
"Some fuels burn very short, and others burn longer. In the furnace menu, the "
"burn time\n"
"is indicated by the flame symbol. As soon as the flame goes out, the furnace "
"may\n"
"continue burning if there is still fuel and smeltable material in the "
"furnace,\n"
"otherwise, the furnace becomes inactive again.\n"
"The smeltable material has to be exposed to the flame for a given time as "
"well. This\n"
"time depends on the type of the material, too. Some material smelt faster "
"than others.\n"
"You can see the smelting progress of a single item on the progress arrow. If "
"one item\n"
"has been smelt, the result goes to one of the output slots, where you can "
"take it.\n"
"\n"
"In the left chest you find some fuels and in the right chest you find some "
"materials to\n"
"smelt. Feel free to experiment with the furnace a bit. Smelt the gold lump "
"to receive\n"
"this station's gold bar.\n"
"\n"
"Again, this furnace is just an example; the exact operation may differ "
"slightly from\n"
"game to game."
msgstr ""

#: mods/tutorial/init.lua:759
msgid ""
"Some games may come with a special recipe which allows you to repair your "
"tools.\n"
"In those, repairing works always the same way:\n"
"Place two more or less worn out tools of the same kind into the crafting "
"crid and\n"
"take the result. The result is a new tool which is slightly repaired by a "
"fixed percentage.\n"
"\n"
"Of course, this tutorial comes with such a recipe. The chest next to this "
"sign stores\n"
"some damaged tools which you may try to repair now."
msgstr ""

#: mods/tutorial/init.lua:769
msgid ""
"You will often meet some blocks you can use. Something special happens when "
"you\n"
"right-click while pointing on them.\n"
"In fact, you already used such blocks: All the signs you read are \"usable\" "
"blocks.\n"
"\n"
"There is a strange device next to this sign. Use it and see what happens.\n"
"\n"
"   Use usable block: [Right mouse button]"
msgstr ""

#: mods/tutorial/init.lua:779
msgid ""
"If you think you have enough of this tutorial, you can leave at any time. "
"There are\n"
"13 gold ingots at the stations to be found, to help you keep track.\n"
"\n"
"You can find the gold ingots at the following stations:\n"
"- Ladders\n"
"- Sneaking\n"
"- Swimming\n"
"- Diving\n"
"- Waterfall\n"
"- Viscosity\n"
"- Comestibles and Eating\n"
"- Pointing\n"
"- Crafting\n"
"- Smelting\n"
"- Mining\n"
"- Building\n"
"- Damage and Health\n"
"\n"
"If you've got 13 gold ingots (in total), you probably know now everything "
"which can be\n"
"learned from this tutorial. Collecting the gold ingots is optional.\n"
"\n"
"After you closed this dialog, you can press [Esc] to open the pause menu and "
"return\n"
"to the main menu or quit Luanti.\n"
"\n"
"In the next room there are some further signs with information, but it is "
"entirely optional\n"
"and not related to gameplay."
msgstr ""

#: mods/tutorial/init.lua:807
msgid ""
"You have collected your first gold ingot. Those will help you to keep track "
"in this tutorial.\n"
"There are 13 gold ingots in this tutorial.\n"
"\n"
"There is a gold ingot at every important station. If you collected all "
"ingots, you are\n"
"done with the tutorial, but collecting the gold ingots is not mandatory."
msgstr ""

#: mods/tutorial/init.lua:814
msgid ""
"You have collected all the gold ingots in this tutorial.\n"
"\n"
"This means you have now travelled to each station. If you read and "
"understood everything,\n"
"you have learned everything which can be learned from this tutorial.\n"
"\n"
"If this is the case, you are finished with this tutorial and can leave now. "
"But feel\n"
"free to stay in this world to explore the area a bit further.\n"
"\n"
"You may also want to visit the Good-Bye room, which has a few more "
"informational\n"
"signs with supplemental information, but nothing of is is essential or "
"gameplay-relevant.\n"
"\n"
"If you want to stay, you leave later by pressing [Esc] to open the pause "
"menu and then\n"
"return to the main menu or quit Luanti."
msgstr ""

#: mods/tutorial/init.lua:829
msgid ""
"Great, you have found and collected a hidden diamond! In Tutorial World, "
"there are 12 hidden\n"
"diamonds. Can you find them all? The first diamond may have been easy to "
"collect, but the\n"
"remaining 11 diamonds probably won't be that easy.\n"
"\n"
"If you manage to find them all, you will be awarded a symbolic prize."
msgstr ""

#: mods/tutorial/init.lua:836
msgid ""
"Congratulations!\n"
"You have collected all the diamonds of Tutorial World!\n"
"\n"
"To recognize this achievement, you have been awarded with a diamond cup. It "
"has been placed in\n"
"the Good-Bye Room for you."
msgstr ""

#: mods/tutorial/init.lua:844
msgid ""
"To recap, here is an overview over the most important default controls:\n"
"\n"
"   Move forwards: [W]\n"
"   Move left: [A]\n"
"   Move backwards: [S]\n"
"   Move right: [D]\n"
"   Jump: [Space]\n"
"   Sneak: [Shift]\n"
"   Move upwards (ladder/liquid): [Space]\n"
"   Move downwards (ladder/liquid): [Shift]\n"
"\n"
"   Toggle camera mode: [C]\n"
"   Toggle minimap mode: [V]\n"
"\n"
"   Select item in hotbar: [Mouse wheel]\n"
"   Select item in hotbar: [0] - [9]\n"
"   Inventory menu: [I]\n"
"\n"
"   Collect pointed item: [Left mouse button]\n"
"   Drop item stack: [Q]\n"
"   Drop single item: [Shift] + [Q]\n"
"\n"
"   Punch: [Left mouse button]\n"
"   Mine: [Left mouse button]\n"
"   Build/use: [Right mouse button]\n"
"   Build: [Shift] + [Right mouse button]\n"
"\n"
"   Abort/open pause menu: [Esc]\n"
"\n"
"You can review a shorter version of the controls in the pause menu."
msgstr ""

#: mods/tutorial/init.lua:877
msgid ""
"You may want to check out these online resources related to Luanti:\n"
"\n"
"Official homepage of Luanti: <https://luanti.org/>\n"
"The main place to find the most recent version of Luanti.\n"
"\n"
"ContentDB: <https://content.luanti.org/>\n"
"Browse the community creations for Luanti: Games, mods and texture packs!\n"
"\n"
"Community wiki: <https://wiki.luanti.org/>\n"
"A community-based documentation website for Luanti. Anyone with an account "
"can edit\n"
"it!\n"
"\n"
"Webforums: <https://forum.luanti.org/>\n"
"A web-based discussion platform where you can discuss everything related to "
"Luanti.\n"
"This is also a place where player-made mods and games are published and\n"
"discussed. The discussions are mainly in English, but there is also space "
"for\n"
"discussion in other languages.\n"
"\n"
"Chat: <irc://irc.libera.chat#minetest>\n"
"A generic Internet Relay Chat channel for everything related to Luanti where "
"people can\n"
"meet to discuss in real-time.\n"
"If you do not understand IRC, see the Community Wiki for help."
msgstr ""

#: mods/tutorial/init.lua:927 mods/tutorial/init.lua:1366
msgid "Introduction"
msgstr ""

#: mods/tutorial/init.lua:928
msgid "Luanti"
msgstr ""

#: mods/tutorial/init.lua:929
msgid "Player Camera"
msgstr ""

#: mods/tutorial/init.lua:930
msgid "Minimap"
msgstr ""

#: mods/tutorial/init.lua:931
msgid "Small Abysses"
msgstr ""

#: mods/tutorial/init.lua:932
msgid "Jumping (1)"
msgstr ""

#: mods/tutorial/init.lua:933
msgid "Jumping (2)"
msgstr ""

#: mods/tutorial/init.lua:934
msgid "Sneaking"
msgstr ""

#: mods/tutorial/init.lua:935
msgid "Information about the following tutorial sections"
msgstr ""

#: mods/tutorial/init.lua:936
msgid "Hotbar"
msgstr ""

#: mods/tutorial/init.lua:937
msgid "Comestibles and Eating"
msgstr ""

#: mods/tutorial/init.lua:938
msgid "Chests"
msgstr ""

#: mods/tutorial/init.lua:939
msgid "Blocks Which Hurt You"
msgstr ""

#: mods/tutorial/init.lua:940
msgid "Climbing Ladders"
msgstr ""

#: mods/tutorial/init.lua:941
msgid "Swimming"
msgstr ""

#: mods/tutorial/init.lua:942
msgid "Diving"
msgstr ""

#: mods/tutorial/init.lua:943
msgid "Swimming up a Waterfall"
msgstr ""

#: mods/tutorial/init.lua:944
msgid "Viscosity"
msgstr ""

#: mods/tutorial/init.lua:945
msgid "Liquid sources and flowing liquids"
msgstr ""

#: mods/tutorial/init.lua:946
msgid "Pointing (1)"
msgstr ""

#: mods/tutorial/init.lua:947
msgid "Pointing (2)"
msgstr ""

#: mods/tutorial/init.lua:948
msgid "Health and Damage"
msgstr ""

#: mods/tutorial/init.lua:949
msgid "Death and Respawning"
msgstr ""

#: mods/tutorial/init.lua:950
msgid "Items"
msgstr ""

#: mods/tutorial/init.lua:951
msgid "Tools"
msgstr ""

#: mods/tutorial/init.lua:952
msgid "Using the Inventory"
msgstr ""

#: mods/tutorial/init.lua:953
msgid "Inventory shortcut"
msgstr ""

#: mods/tutorial/init.lua:954
msgid "Comment About Chests"
msgstr ""

#: mods/tutorial/init.lua:955
msgid "Building Some Blocks"
msgstr ""

#: mods/tutorial/init.lua:956
msgid "Building at Usable Blocks"
msgstr ""

#: mods/tutorial/init.lua:957
msgid "Mining blocks"
msgstr ""

#: mods/tutorial/init.lua:958
msgid "Mining example: Cobblestone"
msgstr ""

#: mods/tutorial/init.lua:959
msgid "Mining example: Stone"
msgstr ""

#: mods/tutorial/init.lua:960
msgid "Mining example: Conglomerate"
msgstr ""

#: mods/tutorial/init.lua:961
msgid "Mining example: Wooden Planks"
msgstr ""

#: mods/tutorial/init.lua:962
msgid "Mining example: Weak glass"
msgstr ""

#: mods/tutorial/init.lua:963
msgid "Unminable blocks"
msgstr ""

#: mods/tutorial/init.lua:964
msgid "Special blocks"
msgstr ""

#: mods/tutorial/init.lua:965
msgid "No-jumping blocks"
msgstr ""

#: mods/tutorial/init.lua:966
msgid "Bouncy blocks"
msgstr ""

#: mods/tutorial/init.lua:967
msgid "Falling blocks"
msgstr ""

#: mods/tutorial/init.lua:968
msgid "Attached blocks"
msgstr ""

#: mods/tutorial/init.lua:969
msgid "Using blocks"
msgstr ""

#: mods/tutorial/init.lua:970
msgid "Crafting Basics"
msgstr ""

#: mods/tutorial/init.lua:971
msgid "Crafting using Shapeless Recipes"
msgstr ""

#: mods/tutorial/init.lua:972
msgid "Crafting Faster"
msgstr ""

#: mods/tutorial/init.lua:973
msgid "Crafting Groups"
msgstr ""

#: mods/tutorial/init.lua:974
msgid "Furnace Operation Instructions"
msgstr ""

#: mods/tutorial/init.lua:975
msgid "Repairing Tools"
msgstr ""

#: mods/tutorial/init.lua:976
msgid "End of the Basic Tutorial"
msgstr ""

#: mods/tutorial/init.lua:977
msgid "Controls Overview"
msgstr ""

#: mods/tutorial/init.lua:978
msgid "Online Resources"
msgstr ""

#: mods/tutorial/init.lua:979
msgid "Games"
msgstr ""

#: mods/tutorial/init.lua:982
msgid "reinforced wall"
msgstr ""

#: mods/tutorial/init.lua:990
msgid "reinforced wood"
msgstr ""

#: mods/tutorial/init.lua:997
msgid "reinforced glass"
msgstr ""

#: mods/tutorial/init.lua:1008
msgid "weak glass"
msgstr ""

#: mods/tutorial/init.lua:1021
msgid "apple snatcher"
msgstr ""

#: mods/tutorial/init.lua:1031
msgid "day/night switch (day)"
msgstr ""

#: mods/tutorial/init.lua:1040
msgid "day/night switch (night)"
msgstr ""

#: mods/tutorial/init.lua:1052
msgid "waterfall switch (on)"
msgstr ""

#: mods/tutorial/init.lua:1066
msgid "waterfall switch (off)"
msgstr ""

#: mods/tutorial/init.lua:1082
msgid "ruler"
msgstr ""

#: mods/tutorial/init.lua:1118
msgid "item spawner"
msgstr ""

#: mods/tutorial/init.lua:1138
msgid "Item spawner"
msgstr ""

#: mods/tutorial/init.lua:1139
msgid "Offset"
msgstr ""

#: mods/tutorial/init.lua:1140
msgid "Itemstring"
msgstr ""

#: mods/tutorial/init.lua:1141
msgid "OK"
msgstr ""

#: mods/tutorial/init.lua:1143
msgid "Item spawner (inactive)"
msgstr ""

#: mods/tutorial/init.lua:1205
msgid "This is a crafting example."
msgstr ""

#: mods/tutorial/init.lua:1254
msgid "crafting example: white paper"
msgstr ""

#: mods/tutorial/init.lua:1255
msgid "crafting example: wheat"
msgstr ""

#: mods/tutorial/init.lua:1256
msgid "crafting example: colored paper"
msgstr ""

#: mods/tutorial/init.lua:1257
msgid "crafting example: tool repair"
msgstr ""

#: mods/tutorial/init.lua:1285
msgid "This golden cup has been awarded for finishing the tutorial."
msgstr ""

#: mods/tutorial/init.lua:1290
msgid "This diamond cup has been awarded for collecting all hidden diamonds."
msgstr ""

#: mods/tutorial/init.lua:1296
msgid "golden cup"
msgstr ""

#: mods/tutorial/init.lua:1308
msgid "diamond cup"
msgstr ""

#: mods/tutorial/init.lua:1350
msgid "Warning: You're not playing in singleplayer mode"
msgstr ""

#: mods/tutorial/init.lua:1351 mods/tutorial/init.lua:1356
#: mods/tutorial/init.lua:1361
msgid "Continue anyways"
msgstr ""

#: mods/tutorial/init.lua:1352 mods/tutorial/init.lua:1357
#: mods/tutorial/init.lua:1362 mods/tutorial/init.lua:1464
msgid "Leave tutorial"
msgstr ""

#: mods/tutorial/init.lua:1355
msgid "Warning: Creative mode is active"
msgstr ""

#: mods/tutorial/init.lua:1360
msgid "Keyboard and mouse recommended"
msgstr ""

#: mods/tutorial/init.lua:1384
msgid "Select teleport destination:"
msgstr ""

#: mods/tutorial/init.lua:1393
msgid "Good-Bye room"
msgstr ""

#: mods/tutorial/init.lua:1410
msgid "You have voluntarily exited the tutorial."
msgstr ""

#: mods/tutorial/init.lua:1451
msgid "Gold ingots in the tutorial"
msgstr ""

#: mods/tutorial/init.lua:1462
msgid "You've finished the tutorial!"
msgstr ""

#: mods/tutorial/init.lua:1463 mods/tutorial/init.lua:1492
msgid "Continue"
msgstr ""

#: mods/tutorial/init.lua:1465 mods/tutorial/init.lua:1493
msgid "Go to Good-Bye room"
msgstr ""

#: mods/tutorial/init.lua:1480
msgid "You found a hidden diamond!"
msgstr ""

#: mods/tutorial/init.lua:1491
msgid "You have collected all hidden diamonds!"
msgstr ""
