-- Modified version of `rotate_and_place` function in MTG stairs mod (original under LGPL 2.1)
function bl_decoblocks.place_and_rotate(itemstack, placer, pointed_thing)
    local p0 = pointed_thing.under
    local p1 = pointed_thing.above
    local param2 = 0

    if placer then
      local placer_pos = placer:get_pos()
      if placer_pos then
        param2 = core.dir_to_facedir(vector.subtract(p1, placer_pos))
      end

      local finepos = core.pointed_thing_to_face_pos(placer, pointed_thing)
      local fpos = finepos.y % 1

      if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
          or (fpos < -0.5 and fpos > -0.999999999) then
        param2 = param2 + 20
        if param2 == 21 then
          param2 = 23
        elseif param2 == 23 then
          param2 = 21
        end
      end
    end

    return core.item_place(itemstack, placer, pointed_thing, param2)
  end