# textdomain: block_league
# author(s):
# reviewer(s):

##[ init.lua ]##
blue=
Tie!=

##[ init.lua ]##
##[ src/_load.lua ]##
##[ src/arena_lib/on_timeout.lua ]##
##[ src/player/achievements.lua ]##
Block League=

##[ init.lua ]##
##[ src/game/TD/ball.lua ]##
orange=

##[ src/GUI/gui_profile.lua ]##
Welcome to your Block League profile!=
Here you can change your equipment and learn about weapons and skills: select one from the panel on the left to know more about it=
More customisations will be possible in the future@1 (donations help)=
EQUIP=
Soon=
Weapons=
Skills=
Choose the slot where to equip the weapon=
CHANGE=
UNEQUIP=

##[ src/HUD/hud_critical.lua ]##
CRITICAL!=

##[ src/HUD/hud_info_panel.lua ]##
TDs=
Deaths=
Team=
Points=
@1 etc.=
Spectators: @1=

##[ src/_load.lua ]##
Voices=
Bomb ignites=
Bomb explodes=
Bomb thrown=
Crowd cheering=
Sad crowd=
Heartbeat beeps=
Confirmation sound=
Hits target=
Hits target (deny)=
Victory jingle=
Sad trombone=
Ding!=
Pixelgun reloads=
Pixelgun shoots=
Boing=
Peacifier reloads=
Peacifier shoots=
Sentry explodes=
Sentry shoots=
Sentry spawns=
Ethereal chime=
Low wah=
SMG reloads=
SMG shoots=
SMG shoots (2)=
Sword swings=
Dashes=
Timer ticks=
"Critical!"=
"Fight!"=
"Ball reset"=
"3, 2, 1..."=

##[ src/arena_lib/arena_editor.lua ]##
Game mode and more=
Change mode (LMB TD, RMB DM)=
Set team goal (LMB orange, RMB blue)=
Set ball spawn point=
Set minimum Y (death below)=

##[ src/arena_lib/on_death.lua ]##
Back in the game in @1=

##[ src/arena_lib/on_enable.lua ]##
This mode forcibly requires teams to work!=
This mode forcibly requires no teams to work!=
You haven't set the ball spawner!=
You haven't set the goals!=

##[ src/arena_lib/on_entering.lua ]##
The game will start soon=

##[ src/arena_lib/on_leaving.lua ]##
Looks like it was taking you too much time to finish the tutorial :(=

##[ src/arena_lib/on_prejoin.lua ]##
[!] Tutorial can't be spectated!=

##[ src/commands.lua ]##
mod management=
[!] You can't perform this action right now!=

##[ src/debug/testkit.lua ]##
Leave test mode=
You already are in test mode!=
You've entered test mode=
You've left test mode=

##[ src/game/TD/ball.lua ]##
Ball reset=
Your team has lost the ball!=
Enemy team has lost the ball!=
Your team has got the ball!=
Enemy team has got the ball!=
You've got the ball!=
NICE POINT!=
ENEMY TEAM HAS SCORED...=

##[ src/game/TD/rays.lua ]##
Rays=
Rays (invisible)=

##[ src/game/misc/death_functions.lua ]##
You've killed yourself=
YOU'VE KILLED @1=
@1 HAS KILLED @2=
You've been killed by @1=
@1 has been killed by @2=
YOU'VE CONTRIBUTED TO KILL @1=
@1 HAS CONTRIBUTED TO KILL @2=

##[ src/game/misc/death_state.lua ]##
Currently following: @1=

##[ src/game/misc/immunity.lua ]##
Immunity off in: @1=

##[ src/player/achievements.lua ]##
Two in One=
Kill 2 players with 1 shot of pixelgun=
Three in One=
Kill 3 players with 1 shot of pixelgun=

##[ src/player/equip.lua ]##
@1 is not a weapon!=
There is no player in memory called @1!=
Player @1 has already got weapon @2!=
Weapon @1 successfully unlocked for @2=
There's no variant of weapon "@1" called "@2"!=
Player @1 hasn't got weapon @2!=
Player @1 has already got variant "@2" of weapon "@3"!=
Variant "@1" of weapon "@2" successfully unlocked for @3=
Weapon @1 successfully removed from @2=
Player @1 hasn't got variant "@2" of weapon "@3"!=
Variant "@1" of weapon "@2" successfully removed from @3=

##[ src/privs.lua ]##
It allows to use the /bladmin command=

##[ src/skills/hp+.lua ]##
Increases your health points by 25 @1(100>125)=
Great for remaining in action longer, providing firepower to sustain your team. Get tanky!=

##[ src/skills/hp+.lua ]##
##[ src/skills/sp+.lua ]##
[Passive] =

##[ src/skills/invisibility.lua ]##
Invisibility=
[Active] =
Become almost invisible (1% opacity). =
Ambush your enemies!=
It consumes @1 to activate and @2 per second whilst active.=
Interrupted by attacks and propulsor.=

##[ src/skills/shield.lua ]##
Shield=
Summons a shield in front of you that assorbs bullets at the cost of stamina=
Expose yourself without any risk=

##[ src/skills/sp+.lua ]##
Increases your stamina points by 25 @1(100>125)=
Great choice for strikers, as it allows players to run more and perform tricks more often.=

##[ src/weapons/bomb.lua ]##
Bomb=
K A B O O M !=
Throw, AoE damage, friendly fire. It dies with you, @1♥=

##[ src/weapons/bomb.lua ]##
##[ src/weapons/peacifier.lua ]##
##[ src/weapons/pixelgun.lua ]##
##[ src/weapons/sentry_gun.lua ]##
##[ src/weapons/smg.lua ]##
##[ src/weapons/sword.lua ]##
Silver=
Gold=
Diamond=

##[ src/weapons/entities/sentrygun_entity.lua ]##
@1's Sentry Gun=

##[ src/weapons/junkyard/kunai.lua ]##
Kunai swings=
Player teleports (kunai)=
Kunai thrown=
Kunai=
What's funnier than ninjas? Teleporting ninjas!=
throws. Teleports if hits a node, @1♥ @2»=

##[ src/weapons/junkyard/kunai.lua ]##
##[ src/weapons/sword.lua ]##
slash, @1♥=

##[ src/weapons/junkyard/rocket_launcher.lua ]##
Rocket Launcher shoots=
Rocket Launcher=
Shoots a rocket, area damage, can hurt yourself, @1♥=

##[ src/weapons/peacifier.lua ]##
Peacifier=
Annoy your enemies from the distance=
shot, @1♥=

##[ src/weapons/peacifier.lua ]##
##[ src/weapons/pixelgun.lua ]##
zoom=

##[ src/weapons/pixelgun.lua ]##
Pixelgun=
Sniping weapon: you'll never be too far away=
piercing shot, @1♥=

##[ src/weapons/sentry_gun.lua ]##
Sentry Gun=
A loyal companion=
Install. Shoots 3 times, deals @1 each. It has 20hp=

##[ src/weapons/smg.lua ]##
Submachine Gun=
Your go-to weapon for close combat=
shot, decrease damage with distance, @1♥=
slower steadier shot with less reach, @1♥ @2►=

##[ src/weapons/sword.lua ]##
2H Sword=
Keep your friends close and your enemies further -Sun Tzu=
push, @1♥=
Dive onto the ground and stun enemies in front of you, @1♥=
dash forward, @1♥=

##[ src/weapons/weapons_utils.lua ]##
@1 has killed @2 players in one shot!=
