# textdomain: block_league
# author(s):
# reviewer(s):

##[ init.lua ]##
blue=azul
Tie!=Empate!

##[ init.lua ]##
##[ src/_load.lua ]##
##[ src/arena_lib/on_timeout.lua ]##
##[ src/data/achievements.lua ]##
Block League=

##[ init.lua ]##
##[ src/game/TD/ball.lua ]##
orange=laranja

##[ src/GUI/gui_guide_lvup.lua ]##
Levelling up=
In order to level up, each weapon requires some <style @1>experience</style> and a <style @2>licence</style>.=Para poder subir de nível, cada arma precisa de um pouco de <style @1>experiência</style> e uma <style @2>licença</style>.
There are <style @1>10 levels for each weapon</style> and the sum of their levels gives you the level of your character.=Tem <style @1>10 níveis para cada arma</style> e a soma dos outros níveis dá o nível do seu personagem.
<style @1>Licences</style> are <style @2>quests to complete in a single game</style> (with at least 4 people) and they're unlocked once the exp bar is full.=<style @1>Licenças</style> são <style @2>missões para completar em um único jogo</style> (com pelo menos 4 pessoas) e eles são desbloqueados quando a barra de experiência ficar cheia.
Complete the licence and the weapon will level up.=Complete a licença e a sua arma vai evoluir de nível.
Remember!=Lembre-se!
Weapons stop earning experience until the licence is obtained.=Armas irão parar de obter experiência até a licença ser obtida.
Furthermore, the higher the level, the harder it'll be the licence to get.=Além disso, maior o nível, mais difícil será de obter a licença.

##[ src/GUI/gui_guide_lvup.lua ]##
##[ src/GUI/gui_lvup.lua ]##
##[ src/GUI/gui_xp_earned.lua ]##
Close=Fechar

##[ src/GUI/gui_lvup.lua ]##
You are killing it!=
You're awesome!=Você é incrível!
Go get'em, tiger!=
You've reached level @1!=Você alcançou o nível @1!
Lv. @1=Lv. @1
You've obtained the following rewards:=Você obteu as seguintes recompensas:

##[ src/GUI/gui_profile.lua ]##
Welcome to your Block League profile!=Bem-vindo ao seu perfil do Block League!
Here you can change your equipment and learn about weapons and skills: select one from the panel on the left to know more about it=Aqui você pode mudar seu equipamento e aprender sobre armas e habilidades: selecione um no painel na esquerda para saber mais sobre isso
More customisations will be possible in the future@1 (donations help)=Mais personalizações vai ser possível no futuro@1 (doações ajudam)
Locked=Bloqueado
MAX=MÁX
Fill out the bar first=Preencha a barra primeiro
EQUIP=EQUIPAR
Weapons=Armas
Skills=Habilidades
Soon=Em breve
Choose the slot where to equip the weapon=Selecione o slot para onde equipar a arma
CHANGE=MUDAR
UNEQUIP=DESEQUIPAR

##[ src/GUI/gui_profile.lua ]##
##[ src/HUD/hud_licences.lua ]##
Lv @1=Lv @1

##[ src/GUI/gui_xp_earned.lua ]##
Xp not supported=
Xp dispenser currently broken :(=
Surplus xp you'll receive once levelling up=

##[ src/HUD/hud_critical.lua ]##
CRITICAL!=CRÍTICO!

##[ src/HUD/hud_info_panel.lua ]##
TDs=
Deaths=Mortes
Team=Time
Points=Pontos
@1 etc.=
Spectators: @1=

##[ src/HUD/hud_licences.lua ]##
Now play until the end!=
You need at least 4 players to progress with the licence!=
Licences in progress=

##[ src/_load.lua ]##
Voices=
Bomb ignites=
Bomb explodes=
Bomb thrown=
Crowd cheering=
Sad crowd=
Heartbeat beeps=
Confirmation sound=
Hits target=
Hits target (deny)=
Victory jingle=
Sad trombone=
Ding!=
Cannon charging=
Military fanfare=
Pixelgun reloads=
Pixelgun shoots=
Boing=
Peacifier reloads=
Peacifier shoots=
Sentry explodes=
Sentry shoots=
Sentry spawns=
Ethereal chime=
Low wah=
SMG reloads=
SMG shoots=
SMG shoots (2)=
Sword swings=
Dashes=
Timer ticks=
"Critical!"=
"Fight!"=
"Ball reset"=
"3, 2, 1..."=

##[ src/arena_lib/arena_editor.lua ]##
Game mode and more=
Change mode (LMB TD, RMB DM)=
Set team goal (LMB orange, RMB blue)=
Set ball spawn point=
Set minimum Y (death below)=

##[ src/arena_lib/on_death.lua ]##
Back in the game in @1=

##[ src/arena_lib/on_enable.lua ]##
This mode forcibly requires teams to work!=
This mode forcibly requires no teams to work!=
You haven't set the ball spawner!=
You haven't set the goals!=

##[ src/arena_lib/on_entering.lua ]##
The game will start soon=

##[ src/arena_lib/on_entering.lua ]##
##[ src/arena_lib/on_join_queue.lua ]##
Uh oh, it seems that your recent spending of a lot of time in game has broken our experience and level dispenser. Be patient until Thursday and it'll be as new!=

##[ src/arena_lib/on_leaving.lua ]##
Looks like it was taking you too much time to finish the tutorial :(=

##[ src/arena_lib/on_prejoin.lua ]##
[!] Tutorial can't be spectated!=

##[ src/commands.lua ]##
mod management=
[!] You can't perform this action right now!=
COMMANDS=COMANDOS
Testing=
enter test mode, granting you a minimal kit and BL in-game physics=
Player data=
player=jogador
weapon=
amount=
level=
prints several server stats regarding the experience system. IT CAUSES A BIG LAG SPIKE, only use it when no important actions are in progress=
Weapons and skills=
variant=

##[ src/data/achievements.lua ]##
Two in One=
Kill 2 players with 1 shot of pixelgun=
Three in One=
Kill 3 players with 1 shot of pixelgun=

##[ src/data/licences.lua ]##
Kill @1 enemies=

##[ src/data/stats.lua ]##
Unique players: @1=
Average level: @1=
Highest levels=
Maxed weapons=
Average weekly playtime: @1=
Exceeded weekly playtimes: @1=
Highest weekly playtimes=
Player: @1=
Level: @1=
Weekly time spent playing: @1=

##[ src/data/stats.lua ]##
##[ src/player/equip.lua ]##
##[ src/player/exp.lua ]##
There is no player in memory called @1!=

##[ src/debug/testkit.lua ]##
Leave test mode=
You already are in test mode!=
You've entered test mode=
You've left test mode=

##[ src/game/TD/ball.lua ]##
Ball reset=
Your team has lost the ball!=
Enemy team has lost the ball!=
Your team has got the ball!=
Enemy team has got the ball!=
You've got the ball!=
NICE POINT!=
ENEMY TEAM HAS SCORED...=

##[ src/game/TD/rays.lua ]##
Rays=
Rays (invisible)=

##[ src/game/misc/death_functions.lua ]##
You've killed yourself=
YOU'VE KILLED @1=
@1 HAS KILLED @2=
You've been killed by @1=
@1 has been killed by @2=
YOU'VE CONTRIBUTED TO KILL @1=
@1 HAS CONTRIBUTED TO KILL @2=

##[ src/game/misc/death_state.lua ]##
Currently following: @1=

##[ src/game/misc/immunity.lua ]##
Immunity off in: @1=

##[ src/player/equip.lua ]##
Player @1 has already got weapon @2!=
Weapon @1 successfully unlocked for @2=
There's no variant of weapon "@1" called "@2"!=
Player @1 hasn't got weapon @2!=
Player @1 has already got variant "@2" of weapon "@3"!=
Variant "@1" of weapon "@2" successfully unlocked for @3=
Weapon @1 successfully removed from @2=
Player @1 hasn't got variant "@2" of weapon "@3"!=
Variant "@1" of weapon "@2" successfully removed from @3=

##[ src/player/equip.lua ]##
##[ src/player/exp.lua ]##
@1 is not a weapon!=

##[ src/player/exp.lua ]##
Debug mode is required to perform this action!=
Xp of @1 completely flushed=
Exp of @1's weapon @2 set to @3=
This level doesn't exist!=
Level of @1's weapon @2 set to @3=

##[ src/privs.lua ]##
It allows to use the /bladmin command=

##[ src/skills/hp+.lua ]##
Increases your health points by 25 @1(100>125)=
Great for remaining in action longer, providing firepower to sustain your team. Get tanky!=

##[ src/skills/hp+.lua ]##
##[ src/skills/sp+.lua ]##
[Passive]=

##[ src/skills/invisibility.lua ]##
Invisibility=
[Active]=
Become almost invisible (1% opacity).=
Ambush your enemies!=
It consumes @1 to activate and @2 per second whilst active.=
Interrupted by attacks and propulsor.=

##[ src/skills/shield.lua ]##
Shield=
Summons a shield in front of you that assorbs bullets at the cost of stamina=
Expose yourself without any risk=

##[ src/skills/sp+.lua ]##
Increases your stamina points by 25 @1(100>125)=
Great choice for strikers, as it allows players to run more and perform tricks more often.=

##[ src/weapons/bomb.lua ]##
Bomb=
K A B O O M !=
Throw, AoE damage, friendly fire. It dies with you, @1♥=

##[ src/weapons/bomb.lua ]##
##[ src/weapons/peacifier.lua ]##
##[ src/weapons/pixelgun.lua ]##
##[ src/weapons/sentry_gun.lua ]##
##[ src/weapons/smg.lua ]##
##[ src/weapons/sword.lua ]##
Silver=
Reach level @1=
Gold=
Diamond=

##[ src/weapons/entities/sentrygun_entity.lua ]##
@1's Sentry Gun=

##[ src/weapons/junkyard/kunai.lua ]##
Kunai swings=
Player teleports (kunai)=
Kunai thrown=
Kunai=
What's funnier than ninjas? Teleporting ninjas!=
throws. Teleports if hits a node, @1♥ @2»=

##[ src/weapons/junkyard/kunai.lua ]##
##[ src/weapons/sword.lua ]##
slash, @1♥=

##[ src/weapons/junkyard/rocket_launcher.lua ]##
Rocket Launcher shoots=
Rocket Launcher=
Shoots a rocket, area damage, can hurt yourself, @1♥=

##[ src/weapons/peacifier.lua ]##
Peacifier=
Annoy your enemies from the distance=
shot, @1♥=

##[ src/weapons/peacifier.lua ]##
##[ src/weapons/pixelgun.lua ]##
zoom=

##[ src/weapons/pixelgun.lua ]##
Pixelgun=
Sniping weapon: you'll never be too far away=
piercing shot, @1♥=

##[ src/weapons/sentry_gun.lua ]##
Sentry Gun=
A loyal companion=
Install. Shoots 3 times, deals @1 each. It has 20hp=

##[ src/weapons/smg.lua ]##
Submachine Gun=
Your go-to weapon for close combat=
shot, decrease damage with distance, @1♥=
slower steadier shot with less reach, @1♥ @2►=

##[ src/weapons/sword.lua ]##
2H Sword=
Keep your friends close and your enemies further -Sun Tzu=
push, @1♥=
Dive onto the ground and stun enemies in front of you, @1♥=
dash forward, @1♥=

##[ src/weapons/weapons_utils.lua ]##
@1 has killed @2 players in one shot!=
