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CloneCraft;Libre

Description

CloneCraft;Libre is a Free/Libre Software clone of a certain non-free software voxel game that shall remain unnamed, we will refer to it as "The OG Game" here instead, forked from Mineclonia. The OG Game has seen many updates over the years, and with them changed a lot, to some straying too far from what they had come to like, this is why CloneCraft;Libre exists. Unlike Mineclonia which is already a Free/Libre Software remake of The OG Game, CloneCraft;Libre seeks to recreate the version 1.8 experience of The OG Game where Mineclonia keeps up-to-date with the latest features. CloneCraft;Libre will not add the latest features of The OG Game and will only have content that exists in 1.8.

CloneCraft;Libre provides an excellent base for modding, as the mod developers do not have to keep chasing an ever changing version of the base game where the content in CloneCraft;Libre which references the 1.8 experience will remain static in that target version. There are both official and unofficial means to attain compatibility with mods made for Minetest Game, with the aim of allowing third party mods the developers of which otherwise primarily design their mods around and for Minetest Game now with only having to make minor changes to make such mods work in CloneCraft;Libre also. There exists an official internal compatibility layer in CloneCraft;Libre with Minetest Game. You can open your Minetest worldsave in CloneCraft;Libre.

CloneCraft;Libre is also made to work with opening world saves from Mineclonia versions 0.109.3 and prior, allowing transition of any world save from those versions of Mineclonia to CloneCraft;Libre without much breackage. Don't expect the transition to be perfect, but it should be adequate. Note that this process of loading a Mineclonia world is only designed to work with that specific version of Mineclonia and prior and not the newer versions. Any version of Mineclonia past 0.109.3 is not supported, any world save from those newer versions is expected to break more or less and is officially entirely untested and not at all supported. There is no guaranteed compatibility with mods made for Mineclonia or VoxeLibre to work with CloneCraft;Libre as there are internal differences between them.

The only officially supported language is English, any support for other languages are provided "as is", they may or may not be useful or reflect changes made to CloneCraft;Libre since being forked from Mineclonia. The wider language support is a leftover from being forked from Mineclonia, it will be left untouched and not removed as it may still be useful for those who wish to use them, but official support and accuracy that reflects the gameplay is not guaranteed.

Starting with release version 0.5 CloneCraft;Libre has begun to diverge from the original Mineclonia source code base with the removal of previously commented out segments of source code that were active in the original Mineclonia source base, as well as development of new features and changes new to CloneCraft;Libre that do not exist in Mineclonia has begun. Prior to this release most of the Mineclonia source code remained intact in CloneCraft;Libre merely having been commented out and there were only very slight alterations where required, this is no longer the case, new developments are taking places and changes are being made internally further differentiating CloneCraft;Libre from it's Mineclonia roots. CloneCraft;Libre is a hard fork of Mineclonia.

Information about Minetest Game mod compatibility. There exists a first party mod that is not an official part of the CloneCraft;Libre project which adds a compatibility layer / port of Minetest Game to CloneCraft;Libre and this can be downloaded from the "Website" link here on ContentDB which leads you to Odysee, however that version is now outdated and the newest version can be downloaded from my I2P website. The compatibility layer adds partial Minetest Game mod support and ports the content of Minetest worlds to CloneCraft;Libre similar to the offical compatibility layer. This works similarly but in reverse to the official system in CloneCraft;Libre. This means you can both play CloneCraft;Libre on Minetest Game, or alternatively Minetest Game on CloneCraft;Libre. Fun fact; chances are that more Minetest Game mods work in CloneCraft;Libre than mods specifically made for Mineclonia although this is just speculation. You may have to make manual changes to the mod.conf files of various mods you may wish to use in Mineclonia that were originally for Minetest Game only, by changing depends = default to optional_depends = default doing that makes a big help. You may also want to reference the mods https://content.luanti.org/packages/awuuwa/default_sounds_for_other_games/ and https://content.luanti.org/packages/awuuwa/default_textures_for_other_games/ also if need be

CloneCraft;Libre is developed on Luanti engine version 5.7.0. Luanti engine versions below 5.7.0 are not supported. Newer versions of the Luanti game engine also work without issues and are now officially supported.

Some changelog notes from version releases:

0.1 CloneCraft;Libre is forked from Version: 0.109.3 of Mineclonia. comments out large portions of the source code base with only minor changes to the source code. The vast majority of changes from Mineclonia are marked inline in the source code.

0.2 adds aliases for content that has been removed so that not that many unknown nodes appear in the world and reduces the amount of errors appearing in chat as seen there.

0.3 improves on aliases and removes more newer items from the game. Also added third party mod support which requires the compatibility layer that isn't available on ContentDB, can be downloaded from a link. Fixed generating villages crashing the game

0.4 improvements on aliases, still removing new items since forking from Mineclonia. More third party mod support requiring compatibility layer not available on ContentDB, can be downloaded from a link. Also now there is jumping.

0.5 A. Added compatibility with Minetest Game with basic aliases from Minetest Game (default) to CloneCraft;Libre. B. Added support for loading Minetest Game worlds in CloneCraft;Libre without too much breakage. C. A new system that ports the CloneCraft;Libre internal mods to run on Minetest Game introduced. You the user can separate the D. internal mods from CloneCraft;Libre game and put them in the regular mods directory and play Minetest Game with the CloneCraft;Libre mods in use, thus porting CloneCraft;Libre content to Minetest Game. E. Important internal changes and fixes made to improve modularity. F. Decoupled internal mods from screwdriver, screwdriver can now be removed without causing dependency issues.

Some known issues sometimes the sky flickers in a weird way, not rapidly so, but turns dark and back to light again when it's daytime in the overworld Some items from newer versions of The OG Game are still included in CloneCraft;Libre that have to be removed

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Releases

0.8

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Luanti 5.7+

16 hours ago

0.8 🔗

important changes added rudumentary colored fireworks added official compatibility layer with Minetest Game

0.7

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Luanti 5.7+

2026-03-28 17:58 UTC

0.7 🔗

noteworthy changes:

made nether portals work in mtg compat mode however the nether itself does not work mtg compat mode now targets liquids water and lava as well modularized the rest of the biomes more cleanup of source code and removing remnands of new features such as stripped trees and bee nests also further work removing lingering potions eggs and snowballs are now right click drinking milk and eating spider eyes no longer causes a crash when disabling potions and hunger modules

0.6

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Luanti 5.7+

2026-01-28 15:57 UTC

0.6 🔗

better compatibility with Minetest Game

fixed things both internal and userfacing features such as including crafting recipe for bed now works with all wools as it should

added some safety checks into source code at various places so that mods that don't work properly that try to access an api don't crash the game

returned zombie spawn egg which was accidentally removed

made cat and snowman spawn eggs optional in settings

modularization of some of the biomes in the game and further

cleaned up the source code a lot by removing lots of leftover commented out content from Mineclonia

removed some unused textures from "textures" directories

removed entire leftover sub mods from Mineclonia that are not a part of the 1.8 experience including the deepslate dummy mod.

colored glass blocks are now enabled separately from mcl_core despite still being registered in mcl_core. This does not change glass panes

removed screwdriver mod

0.5

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Luanti 5.7+

2026-01-15 17:34 UTC

0.5 🔗

notice, the version number in the about CloneCraft;Libre file at the root of this package file system has the incorrect 0.4 version number there, it is supposed to be 0.5 This version number indicator from that file will be entirely erased in future versions it has been decided.

Added compatibility with Minetest Game with basic aliases from Minetest Game (default) to CloneCraft;Libre.

Added support for loading Minetest Game worlds in CloneCraft;Libre without too much breakage.

A new system that ports the CloneCraft;Libre internal mods to run on Minetest Game introduced. You the user can separate the internal mods from CloneCraft;Libre game and put them in the regular mods directory and play Minetest Game with the CloneCraft;Libre mods in use, thus porting CloneCraft;Libre content to Minetest Game.

Important internal changes and fixes made to improve modularity.

Decoupled internal mods from screwdriver, screwdriver can now be removed without causing dependency issues.

0.4

Download

Luanti 5.7+

2025-11-07 14:10 UTC

0.4 🔗

Included mods dg_sprint_core and double_tap_mc developed by a third party now as part of CloneCraft;Libre in 0.4 allowing the player to double tap the W button to sprint. Sprinting reduces the hunger bar at a faster rate than it usually lowers by

more improvements to aliases

finally removed path block

added third party mod support with my compatibility layer mod installed (that is not available on ContentDB because they rejected it), for beautiflowers to convert azalea flowers to it and parcdeco to convert path blocks to it. If you have parcdeco installed with the compatibility layer then villages that are generated will use the path block from that mod.

Other third party mods that are supported that were added to CloneCraft;Libre either version 0.3 or 0.4 are variety, swamp and darkage also.

mangrove trees convert to swamp mangrove trees on world imports from mineclonia / voxelibre. And darkage tuff

Bamboo was finally removed entirely, world save conversions from mineclonia / voxelibre will convert bamboo to variety bamboo also as third party mod support.

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Information

Provides

awards ccl_biomes_birch_forest ccl_biomes_cacti_and_deadbush ccl_biomes_desert ccl_biomes_extremehills ccl_biomes_flowerforest ccl_biomes_forest ccl_biomes_iceplains ccl_biomes_iceplainsspikes ccl_biomes_jungle ccl_biomes_jungle_edge ccl_biomes_mega_taiga ccl_biomes_mesa ccl_biomes_mushroomisland ccl_biomes_plains ccl_biomes_roofed_forest ccl_biomes_savanna ccl_biomes_stone_beach ccl_biomes_sunflower_plains ccl_biomes_swampland ccl_biomes_taigacoldtaiga ccl_deep_ocean_and_underground ccl_fireworks ccl_meta_enable_colored_glass controls dg_sprint_core doc doc_identifier doc_items double_tap_mc findbiome flowlib hudbars lightning mcl2mcla_aliases mcl_achievements mcl_anvils mcl_armor mcl_armor_stand mcl_attached _mcl_autogroup mcl_autogroup mcl_banners mcl_base_textures mcl_beacons mcl_beds mcl_biomes mcl_biomes_extras mcl_boats mcl_bone_meal mcl_bonus_chest mcl_books mcl_bossbars mcl_bows mcl_brewing mcl_buckets mcl_burning mcl_buttons mcl_cake mcl_cauldrons mcl_ccl_aliases mcl_charges mcl_chests mcl_clock mcl_cocoas mcl_colorblocks mcl_colors mcl_commandblock mcl_commands mcl_comparators mcl_compass mcl_copper mcl_core mcl_craftguide mcl_crafting_table mcl_credits mcl_criticals mcl_damage mcl_daylight_detector mcl_death_drop mcl_death_messages mcl_dispensers mcl_doc mcl_doc_basics mcl_doors mcl_dripping mcl_dungeons mcl_dye mcl_dyes mcl_enchanting mcl_end mcl_end_island mcl_entity_invs mcl_events mcl_experience mcl_explosions mcl_falling_nodes mcl_farming mcl_fences mcl_fire mcl_fireworks mcl_fishing mcl_flowerpots mcl_flowers mcl_formspec mcl_formspec_prepend mcl_furnaces mcl_gamemode mcl_hbarmor mcl_heads mcl_hoppers mcl_hunger mcl_info mcl_init mcl_inventory mcl_item_entity mcl_itemframes mcl_itemframes_compat mcl_jukebox mcl_lever mcl_lightning mcl_loot mcl_mapgen_core mcl_maps mcl_meshhand mcl_minecarts mcl_mobitems mcl_mobs mcl_mobs_compat mcl_mobspawners mcl_monster_eggs mcl_moon mcl_mushrooms mcl_nether mcl_nether_fortresses mcl_noteblock mcl_ocean mcl_paintings mcl_panes mcl_pistons mcl_player mcl_playerinfo mcl_portals mcl_potions mcl_pressureplates mcl_privs mcl_redstone mcl_redstone_lamp mcl_redstone_torch mcl_repeaters mcl_return_copper mcl_signs mcl_signs_compat mcl_skins mcl_sounds mcl_spawn mcl_sponges mcl_sprint mcl_stairs mcl_strongholds mcl_structures mcl_temp_helper_recipes mcl_terrain_features mcl_throwing mcl_title mcl_tnt mcl_tools mcl_torches mcl_trees mcl_tt mcl_util mcl_villages mcl_void_damage mcl_walls mcl_weather mcl_wieldview mcl_wip mcl_wither_spawning mcl_wool mcl_worlds mcl_zombie_sieges mobs_mc mtg_aliases_to_ccl playerphysics show_wielded_item tga_encoder tsm_railcorridors tt walkover

Dependencies

Required
No required dependencies
Optional
3d_armor bakedclay beds bones bucket carts ccl_desert ccl_extremehills ccl_iceplainsspikes central_message default doc_basics doors ethereal farming fire fireflies flowers inventory_plus mcl_custom_skins mcl_deepslate mcl_fovapi mcl_mud mcl_raw_ores mcl_target mclx_core mesecons mesecons_button mesecons_mvps player_monoids pova screwdriver sfinv_buttons stairs tnt unified_inventory vessels walls wool xpanes

Information

Type
Game
Technical Name
clonecraftlibre
Languages
English, Български, Dansk, Deutsch, Esperanto, Español, Euskara, Français, Magyar, Bahasa Indonesia, Italiano, 日本語, Lojban, Latviešu, Bahasa Melayu, Nederlands, Occitan, Polski, Português, Português do Brasil, Русский, Slovenčina, Svenska, Türkçe, Українська, 中文 (简体), 正體中文 (繁體)
License
GPL-3.0-only for code,
CC-BY-SA-4.0 for media.
Maintenance State
Actively Developed
Added
2025-03-23 15:16 UTC
Maintainers
awuuwa