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msgid "Remove all, nametagged or tamed mobs within the specified distance or everywhere. When unspecified remove all mobs except tamed and nametagged ones."
msgstr "移除指定距离内或所有已命名或已驯服的生物。若未指定距离，则移除除已驯服和已命名之外的所有生物。"

msgid "Invalid syntax."
msgstr "语法无效。"

msgid "This allows you to place a single mob."
msgstr "这能让你放置单个生物。"

msgid "Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns."
msgstr "只需将其放置在你希望生物出现的地方就行。动物将会以已被驯服的状态生成，除非你在放置时按住潜行键。如果你将这个放置在刷怪笼上，你就能改变它所生成的生物种类。"

msgid "spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: \n"
" spawn_mob skeleton:var<passive=true>:\n"
" this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: \n"
" spawn_mob skeleton:var<jump_height=NUM10>:\n"
" this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: \n"
" spawn_mob skeleton:var<passive=true>::var<jump_height=NUM10>::var<fly_in=air>::var<fly=true>:\n"
" etc."
msgstr "spawn_mob是一个聊天命令，它能让你输入生物的名称，而不用总是像这样输入 'typing mobs_mc:'，比如输入“spawn_mob spider”就行。不过，利用这个特殊命令你还可以做更多的事。目前，你可以用以下格式编辑任意数字、布尔值以及字符串变量：spawn_mob 'any_mob:var<mobs_variable=variable_value>:'。其中“any_mob”指你选择的生物，“mobs_variable”是变量，“variable_value”则是所选变量的值。以下是这种格式的示例：\n"
"spawn_mob skeleton:var<passive=true>:\n"
"这样会生成一个不会攻击你的骷髅。要记住——在更改数值时，总是要在其前面加上“NUM”作为前缀，例如：\n"
"spawn_mob skeleton:var<jump_height=NUM10>:\n"
"这会将骷髅的跳跃高度设置为10。如果你想对一个生物进行多项更改，也是可以的，例如：\n"
"spawn_mob skeleton:var<passive=true>::var<jump_height=NUM10>::var<fly_in=air>::var<fly=true>:\n"
"等等。"

