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WhyNot?

Download (37.5 MB)
For Luanti 5.6 and above

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Description

The WhyNot? game is a mod collection style subgame based on minetest game. It can be enjoyed as both a survival challenge with many goals and different places to explore, or as a creative framework for building amazing things!

Survival 🔗

Upon entering the game, the player will see what appears to be a plain Mintetest Game. After a brief moment of exploration, harvesting grass and cutting trees, you may come across some vegetables. Those can be harvested and re-planted to begin farming and be saved from starvation. Paying close attention to the surroundings, sounds and weather effects bring additional ambience.

Before the night falls, you will want to find, create or dig a simple shelter, as well as a light source... or get ready to fight some monsters. Be especially wary of ghosts as they are very strong for beginners. The 'E' key can be held in order to run away faster from your foes. Wielding a torch instead of a tool or weapon will illuminate the immediate surroundings. Craft some basic tools like a wood or stone pick axe to increase your odds of survival. Crafting is similar to Minetest Game and Minecraft, albeit without the need for a crafting table. The shapes can be found in the craft guide.

When the sun rises again it is time resume exploration and find a suitable place for a more permanent settlement. Then one should begin digging deeper to get more and better minerals.

Tracking Progress 🔗

The WhyNot? game uses three main mechanisms to track progress: a progressive craft guide, awards/achievements, and tool ranks.

As new materials are discovered, new recipes become visible in the craft guide. Discovering new materials and items also unlocks help documentation to provide assistance when needed. As such, it is one of the goals of the WhyNot? game to find as many materials as possible, and craft all the items available in order to discover the whole crafting tree.

The second mechanism to track progress is the awards. The awards will not only guide you towards your next steps, it will give challenging goals to achieve in completing the game.

Finally, tools and weapons can be repaired which, by itself, doesn't help save materials. However it allows them to level up! This makes them more resistant to wear, and more powerful too. To level up a tool, it must be used many more times than the usual wear and tear cycle. This is where repairing comes in. A repaired tool or weapon will be returned to new, but it's experience (usage counter) remains. Careful not to let them break though, as then the progress is lost.

Tools 🔗

Many tools have been added to the WhyNot? game that make life easier, and the game play more enjoyable. For example, those from mods like ccompass, engrave, flyingcarpet, handholds, helicopter, maidroid, orbs_of_time, rainbowswords, subspacewalker, and boost_cart as mesecons-enabled replacement for of MTG-carts. For communication or mini-games a laptop can also be crafted and used.

Monsters 🔗

The monsters from mobs_monster and ghosts provide extra challenges, especially deep underground with the dungeon masters.

Exploration 🔗

The exploration experience in WhyNot is seemingly very similar to Minetest Game at first. One of the first thing to notice is a deeper dirt and sand layer to dig before getting to rock. Tall mountains also have a novel look with a snowy top. With a bit of patience and hard work, a greater variety of dungeons may be found. While digging underground, ores are not available immediately. Rock, bronze, and steel tools will each need to be used longer and repaired to make it to the deeper layers. Back to top-side again, an airplane can be built to reach floating islands.

Creative Crafting and Building 🔗

The WhyNot? game contains many craftable decorative items, furniture, and building materials from mods like like abriglass, homedecor, mydoors, myroofs, princess, ts_furniture, curtain, flower_pot, realchess, campfire, dice2, heads, mtg_plus, plasticbox, slats, and more!

There are many types of armours to build, and clothes to weave with cotton and colored with dyes.

Some but not all of mesecons is also available to build machines.

Release Notes 🔗

Version 2023-03-16 Release notes:

We've removed the endless apples alias. Super unlikely this effects anyone, but there's a slim chance of some unknown nodes from 2018.

Version 2022-11-10 Release notes:

Whynot's under the GPLv3 only. This means that unfortunately, the helicotper mod (which was under GPLv2-only ) had to be removed, since it isn't GPLv3 compatible. We are looking for a clean-room replacement of similar feature-set that provides an upgrade path.

Version 2022-04-01 Release notes:

I given up the "player_api_modpack" (https://forum.minetest.net/viewtopic.php?f=9&t=20682). All mods from this modpack are replaced by orginial forks and skinsdb. Fensta-skins users need to re-download the skins using skinsdb downloader. Just copying files does not work because the meta-files format is not compatible. place_your_skins_here mod does not have replacement. Users have to move own skins into skinsdb textures folder. The meta-files incompatibility (if used) applies here to.

Reviews

Review

Do you recommend this game?

  • English

    Moving in the right direction, but...

    I previously reviewed WhyNot? several years ago. Surprisingly, the developers responded to my feedback, and I'm happy to report that some of my complaints have been resolved.

    Which is why it's hard for me say this: I still don't think I'd recommend the game to new players.

    WhyNot?'s early game suffers heavily from the baggage Minetest Game brings with it: Heavy elements of RNG due to the biome-specific resources, numerous empty caves, and deep ores lacking interesting content between you and them. This leads to an awkward feeling where the game takes off quickly with its early guidance, then the pacing hits a wall as you slowly gather materials and try to find a cave that doesn't end immediately. After around 2 1/2 hours, I found myself still stuck with stone tools and without having made a meaningful step forward in progression since the 30 minute mark. Someone with more skill or dedication might've gotten to the good stuff, but frankly I found the early game too slow and boring to continue with.

    Having said this, it's not an impossible barrier to overcome. I believe the folks behind this game can improve it in time: they've shown the willingness and ability to fix issues in the past, and I wish them the best of luck.

    There's a longer video showing my impressions here, and an accompanying blog post here. Viewers may find the additional context useful when deciding whether to heed my words.

    5 comments
  • Great for getting into the Minetest scene

    I've been aware of Minetest for many years, but only just recently started playing. This was the game of choice for a small five-person server and we've had a blast. Even though it's a big pile of mods, and some of them we don't like, it's a great introductory experience for us to see what's out there.

    We've played for several hours and have resorted to installing two other mods: anvil and travelnet. We all hate weapon degradation and found anvil to be a good compromise. We also hated how it took many minutes to go down ladders to Minetest's 4096 resource-dense level.

    Eventually we'll probably adapt our world with other mods but this has been a great way to just play. Thanks to the maintainer(s)!

    3 comments
  • Not bad, not excellent.

    At first it feels like a whole new world but then it gets boring. No set goal, even with awards mod. Some features are good, but some are bad. I don't recommend to someone who wants more from minetest.

    Also for a mod I want added is epic_combat (modpack on my github). It makes mobs more common and adds more swords and PVP material. I want because Hugues Ross say not enough mobs.

    9 comments
  • Good but need update

    This game need updates and/or QA testing. Hope it happens soon

    9 comments
  • I can´t feed myself, I always die and generates very plain worlds

    I can´t feed myself, I always die and generates very plain worlds, I would be a great game but have these 2 big problems.

    5 comments
  • it's cool and it's communitary

    I want to make a positive review as I like WhyNot? Because:

    • it's communitary
    • it's opened to contribution and feedback (no all developers do that!)
    • it's rules are clear enough, and they are actively working on it.
    • it's fun enough

    What I'd do to improve the project:

    • license the code correctly! Just now, as-is is not Free Libre Software!
    • take a look at other games as mesecraft or hades, exploration is a must, and terraformation is a plus! portals? etc.

    good luck! I'll track your progress! :-D

    4 comments
  • English

    Put your risk into outdated mods

    A "mod soup" is totally useless, cause server owners can (and should have the ability to) install all the mods one-by-one. Mush more, mod soups are outdated, and may place the server to secutiry risks.

    3 comments
  • Español

    MTG otra vez

    MTG con mods, aburrido

    0 comments

Releases

2026-05-03

Download

Luanti 5.6+

2026-05-03 19:36 UTC

2026-05-03 🔗

  • Update ambience from upstream.
  • Update farming from upstream.
  • Update airutils from upstream.
  • Update mobs_ghost_redo from upstream.
  • Update mobs_monster from upstream.
  • Update mobs_redo from upstream.
  • Update hbhunger from upstream.
  • Update hudbars from upstream.
  • Update wielded_light from upstream.
  • Update bonemeal from upstream.
  • Update mod_sources.txt

2026-03-22

Download

Luanti 5.6+

2026-03-22 15:20 UTC

2026-03-22 🔗

  • Update ambience from upstream.
  • Update homedecor_modpack from upstream.
  • Update unifieddyes from upstream.
  • Update farming from upstream.
  • Update airutils from upstream.
  • Update xcompat from upstream.
  • Update mobs_monster from upstream.
  • Update mobs_redo from upstream.
  • Update hudbars from upstream.
  • Update skinsdb from upstream.
  • Update bonemeal from upstream.
  • Update mod_sources.txt

2026-01-25

Download

Luanti 5.6+

2026-01-25 18:42 UTC

2026-01-25 🔗

  • Update ambience from upstream.
  • Update homedecor_modpack from upstream.
  • Update laptop from upstream.
  • Update unifieddyes from upstream.
  • Update farming from upstream.
  • Update yellow_crystal from upstream.
  • Update airutils from upstream.
  • Update xcompat from upstream.
  • Update meseor from upstream.
  • Update pbj_pup from upstream.
  • Update mobs_redo from upstream.
  • Rsync cleanup for character_creator
  • Rsync cleanup for moarmour
  • Update hidroplane from upstream.
  • Update orbs_of_time from upstream.
  • Update supercub from upstream.
  • Update mod_sources.txt
  • Revert "Update laptop from upstream."
  • Update yellow_crystal from upstream.
  • Update mod_sources.txt

2025-12-25

Download

Luanti 5.6+

2025-12-25 18:13 UTC

2025-12-25 🔗

  • Update ambience from upstream.
  • Update unifieddyes from upstream.
  • Update farming from upstream.
  • Update pbj_pup from upstream.
  • Update 3d_armor from upstream.
  • Update hopper from upstream.
  • Update supercub from upstream.
  • Update mod_sources.txt

2025-12-07

Download

Luanti 5.6+

2025-12-07 15:53 UTC

2025-12-07 🔗

  • Update ambience from upstream.
  • Update unifieddyes from upstream.
  • Update farming from upstream.
  • Update airutils from upstream.
  • Update xcompat from upstream.
  • Update mesecons from upstream.
  • Update mobs_monster from upstream.
  • Update mobs_redo from upstream.
  • Update 3d_armor from upstream.
  • Update hopper from upstream.
  • Update mod_sources.txt
All releases

Information

Provides

3d_armor 3d_armor_sfinv 3d_armor_stand abriglass airutils ambience armor_admin armor_bronze armor_cactus armor_crystal armor_diamond armor_gold armor_mithril armor_nether armor_steel armor_wood awards backpacks basic_materials beds binoculars biofuel boats bonemeal bones boost_cart bucket building_blocks butterflies campfire canned_food carts ccompass character_creator clothing cloudlands compost cozy creative creative_maxstack curtain default dice2 doc doc_basics doc_items doc_reveal_chest doors dungeon_loot dye ediblestuff_api engrave fake_fire farming fire fireflies flower_pot flowers flyingcarpet food food_basic food_sweet game_commands give_initial_stuff handholds hbarmor hbhunger hbsprint heads hidroplane homedecor_bathroom homedecor_bedroom homedecor_books homedecor_climate_control homedecor_clocks homedecor_cobweb homedecor_common homedecor_doors_and_gates homedecor_electrical homedecor_electronics homedecor_exterior homedecor_fences homedecor_foyer homedecor_furniture homedecor_furniture_medieval homedecor_gastronomy homedecor_kitchen homedecor_laundry homedecor_lighting homedecor_misc homedecor_office homedecor_pictures_and_paintings homedecor_plasmascreen homedecor_roofing homedecor_seating homedecor_tables homedecor_trash_cans homedecor_wardrobe homedecor_windows_and_treatments home_vending_machines home_workshop_misc hopper hudbars intllib jumping keys laptop lavalamp lightning maidroid maidroid_core maidroid_tool map maple mesecons mesecons_alias mesecons_blinkyplant mesecons_button mesecons_delayer mesecons_doors mesecons_extrawires mesecons_gamecompat mesecons_insulated mesecons_lamp mesecons_lightstone mesecons_materials mesecons_movestones mesecons_mvps mesecons_noteblock mesecons_pistons mesecons_powerplant mesecons_pressureplates mesecons_random mesecons_receiver mesecons_solarpanel mesecons_switch mesecons_torch mesecons_walllever mesecons_wires meseor minetest_mapgen_config moarmour mobs mobs_ghost_redo mobs_monster mtfoods mtg_plus my_castle_doors my_cottage_doors my_default_doors my_door_wood my_fancy_doors my_future_doors my_hidden_doors my_misc_doors my_old_doors myroofs orbs_of_time orienteering pbj_pup pie plasticbox playeranim player_api princess rainbowswords realchess screwdriver sethome sfcraftguide sfinv sfinv_buttons shields show_wielded_item skinsdb slats smart_sfinv_api smart_sfinv_creative_bymod smart_sfinv_creative_sitebar smart_sfinv_tweaks spawn stairs subspacewalker supercub tac_nayn tnt toolranks trash_can ts_furniture under_sky unifieddyes vessels waffles walls weather weather_pack whynot_awards whynot_compat wielded_light wieldview woodcutting wool xcompat xpanes yellow_crystals

Dependencies

Required
No required dependencies
Optional
aloz animalmaterials armor_monoid basenodes basetools biomeinfo builtin_item bushes bushes_classic candycane carpet_api castle_masonry central_message chest christmas_decor climate_api cmi cooking creatures cucina_vegana currency darkage df_farming df_primordial_items df_trees diet digilines docfarming draconis drawers dryplants dwarves emeralds emote ethereal even_mosword everness farming_plus ferns fishing fl_mapgen fl_player fl_stone fl_topsoil fl_trees fruit furniture gems gloopblocks glooptest hades_bucket hades_core hades_dye hades_extraores hades_materials hades_mesecons_materials hades_sounds hand_monoid homedecor homedecor_3d_extras hud hunger hunger_ng i3 inv_themes inventory_plus invisibility jkanimals jkfarming jkwine kpgmobs ks_sounds loot lucky_block main mapgen mcl_copper mcl_core mcl_dye mcl_farming mcl_fire mcl_flowers mcl_formspec mcl_hunger mcl_mapgen_core mcl_player mcl_sounds mcl_stairs mcl_tnt mclx_core mcstair mesecons_fpga mesecons_gates mesecons_luacontroller mesecons_microcontroller mobfcooking mobs_animal moreblocks moreores moretrees mtobjid mtt multiskin mush45 mushroom my_mobs nanotech nc_tree nether nodes_nature nssm nyancat nyancats_plus pathfinder pdisc pipeworks pizza pkarcs plantlib player_monoids pooper pova power_generators protector rp_crafting schemlib seaplants signs_lib sky_tools sound_api sounds stamina technic technic_worldgen terumet testnodes testpathfinder tiled treasurer unified_inventory unittests veggies viaduct vines visual_harm_1ndicators vizlib void_essential wine x_farming xdecor

Information

Type
Game
Technical Name
whynot_game
Languages
English, Беларуская, Български, Dansk, Deutsch, Esperanto, Español, Français, Magyar, Bahasa Indonesia, Italiano, 日本語, Lojban, Latviešu, Bahasa Melayu, Nederlands, Polski, Português, Português do Brasil, Română, Русский, Slovenčina, Svenska, Türkçe, Українська, 中文 (简体), 正體中文 (繁體)
License
GPL-3.0-only
Maintenance State
Unknown
Added
2019-02-14 15:26 UTC
Maintainers
bell07 lazerbeak12345 Duvalon