![luacheck](https://github.com/dacmot/moarmour/actions/workflows/luacheck.yml/badge.svg)

MOAR! ARMOURS!
================

(yes, that's how it's spelled!)

![MOAR! ARMOURS!](https://raw.githubusercontent.com/dacmot/moarmour/master/screenshot_20240116_214411.png)

Forked from [armor_addon](https://forum.minetest.net/viewtopic.php?t=18403) ([Github](https://github.com/Chemguy99/armor_addon)) to bring it into the new decade! MT v5 translation support, French translation, and a modified craft chain to be able to use both dead player bones (MTG's bones) and the bonemeal-mod bones found while digging dirt to create the skeletal armour!

Download from within the game's content DB ([website](https://content.minetest.net/packages/Duvalon/moarmour/)), or [GitHub](https://github.com/dacmot/moarmour/releases).

License
-------

Copyright (C) 2020-2022  Olivier Dragon</br>
Copyright (C) 2017-2018  ChemGuy99 aka Chem871

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.


Dependencies
------------

- default mod (found in minetest_game)
- 3d_armor ([ContentDB](https://content.minetest.net/packages/stu/3d_armor/), [forums](https://forum.minetest.net/viewtopic.php?t=4654))

Optional dependencies (for **MOAR! ARMOURS!**)

- nyancats_plus ([GitHub](https://github.com/red-001/nyancats_plus), [forums](https://forum.minetest.net/viewtopic.php?t=12106))
    - or alternatively (nyancat ([ContentDB](https://content.minetest.net/packages/rubenwardy/nyancat/)))
- waffles ([ContentDB](https://content.minetest.net/packages/GreenDimond/waffles/))
- farming ([ContentDB](https://content.minetest.net/packages/TenPlus1/farming/))
- nanotech ([GitHub](https://github.com/Diablosxm/nanotech)[forums](https://forum.minetest.net/viewtopic.php?t=6469))
- even_mosword ([forums](https://forum.minetest.net/viewtopic.php?t=11972))
- christmas_decor ([ContentDB](https://content.minetest.net/packages/GreenXenith/christmas_decor/))
    - or alternatively (candycane, though I can't find this one...)
- moreores ([ContentDB](https://content.minetest.net/packages/Calinou/moreores/))
- bones (found in minetest_game)
- bonemeal ([ContentDB](https://content.minetest.net/packages/TenPlus1/bonemeal/))
- xpanes (found in minetest_game)
- tac_nayn ([ContentDB](https://content.minetest.net/packages/GreenDimond/tac_nayn/))
- sky_tools ([forums](https://forum.minetest.net/viewtopic.php?f=9&t=18749))
- emeralds ([GitHub](https://github.com/CC10MAGIC/emeralds), [forums](https://forum.minetest.net/viewtopic.php?t=15485))
- gems ([GitHub](https://github.com/captainLAD/gems), [forums](https://forum.minetest.net/viewtopic.php?t=4294))
- terumet ([GitHub](https://github.com/Terumoc/terumet), [forums](https://forum.minetest.net/viewtopic.php?t=19194))

Bugs can be reported directly in GitHub issues. Pull requests welcome.

Installation
------------

Unzip the archive, rename the folder to moarmour and
place it in minetest/mods/

(  GNU/Linux: If you use a system-wide installation place
    it in ~/.minetest/mods/.  )

(  If you only want this to be used in a single world, place
    the folder in worldmods/ in your world directory.  )

For further information or help see:
https://wiki.minetest.net/Installing_Mods
