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For Luanti 5.10 and above

How do I install this?

plots 🔗

Plot world system for Luanti, inspired by PlotSquared-style plot management.

This mod creates build plots in a separate area, teleports players to owned plots, and enforces plot-based protection/access rules.

Requirements 🔗

  • default

Configuration 🔗

Configuration is loaded from:

data/config.json

Config Fields 🔗

  • max_plots_per_player: Max owned plots per player.
  • plot_size: Plot diameter/width used by layout logic.
  • plot_gap: Gap between neighboring plot cells.
  • shape: square or sphere.
  • grid_columns: Number of columns before wrapping to next row.
  • origin: Grid anchor position (x, y, z).
  • spawn: Global safe spawn used for denied/kicked players.
  • dimension: Allowed plot world Y-range (y_min, y_max).
  • build_height: Vertical build height above plot center.
  • build_depth: Vertical depth below plot center used by terrain/protection bounds.
  • floor_node: Fallback floor node for safe teleport pads.
  • wall_node: Border/void wall node (defaults to plots:void).
  • terrain_top_node, terrain_dirt_node, terrain_stone_node: Terrain regeneration nodes.
  • terrain_grass_plant_chance: Chance to place grass decorations on regenerated terrain.
  • border_enabled: Enable perimeter wall/border logic.
  • confirm_ttl_seconds: Confirm GUI timeout for destructive actions.
  • deny_check_interval: Seconds between deny enforcement checks.

Commands 🔗

Use /plot to print help.

  • /plot create
  • /plot auto
  • /plot deny <player>
  • /plot kick <player>
  • /plot delete
  • /plot clear
  • /plot add <player>
  • /plot trust <player>
  • /plot remove <player>
  • /plot revoke <player>
  • /plot h [index] [player]
  • /plot home [index] [player]
  • /plot hid <plot_id>

Access Rules 🔗

  • Owner can always build on own plot.
  • trust: player can build anytime.
  • add: player can build only while owner is physically on that plot.
  • deny: player cannot visit/build and is periodically kicked out.

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