[eye_spy]

[Entities]

# Shows the entity you are looking at, with it's current health and max health.
eye_spy.show_entities (Show Entities) bool true

[Liquids]

# Enables liquid-aware targeting. When Liquid Info is on, Eye Spy can scan through liquid,
# show the liquid line, and still show the target behind it.
eye_spy.show_liquids (Show Liquids) bool false

[Advanced ]

# Always shows the "Hand" as the tool in creative mode.
eye_spy.always_show_hand_in_creative (Always Show "Hand" in Creative Mode) bool true

# The will force the image size to be your selected value (even if the texture is smaller or bigger). When mod security is false, this will be automated (every image will have it's correct size).
eye_spy.texture_pack_size (Texture Pack Size) enum None None,1x1px,2x2px,4x4px,8x8px,16x16px,32x32px,64x64px,128x128px,256x256px,512x512px,1024x1024px

[Performance]

# Controls how often the HUD updates for each player. Lower values feel more responsive, higher values reduce server work.
eye_spy.update_interval (Update Interval) float 0.25

# Enable lightweight Eye Spy performance metrics collection (can also be toggled at runtime with /eye_spy_perf).
eye_spy.enable_perf_metrics (Enable Perf Metrics) bool false

# Shows growth and soil status lines for supported plants and saplings.
eye_spy.show_growth (Show Growth Details) bool true

# Shows an icon for the current target.
eye_spy.show_icons (Show Target Icon) bool true

# Default visibility for HUD elements for new players
eye_spy.default_show_coords (Default Show Coords in Footer) bool false
eye_spy.default_show_light_level (Default Show Light Level) bool true
eye_spy.default_show_spawn_hint (Default Show Spawn Hint) bool false
eye_spy.default_show_liquid_info (Default Show Liquid Info) bool true
eye_spy.default_show_dig_time (Default Show Dig Time) bool true
