main code author:
	crabycowman123
all textures and some code:
	MeepyMeeper123 (aka MeepyPlayz)

engine:
	Minetest (obviously)

libraries:
	Mobs Redo (https://content.minetest.net/packages/TenPlus1/mobs/)
	give_initial_stuff from Minetest Game

examples (tiny snippets copied, or just viewed):
	Minetest Game
		sword code
	Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/)
		glass code
	mobs_animal (https://content.minetest.net/packages/TenPlus1/mobs_animal/)
		projectile throwing code
	nc_sky_ultra_hard (https://content.minetest.net/packages/Kimapr/nc_sky_ultra_hard/)
		take damage in void
	Credits (https://content.minetest.net/packages/ApolloX/credits/)
		money system

tools used:
	Pixelorama (https://github.com/Orama-Interactive/Pixelorama)
		for drawing textures
	Blender (https://www.blender.org/)
		for processing models
	Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/)
		for creative mode building
	Audacity
		for recording and editing sound effect
