Nate's CTF guns
Join my Minetest server chud.wtf:30000 (Address: chud.wtf Port: 30000) if you want to try this mod out!
Update 03-25-2022: Support for Mineclone 2 and Mineclone 5. Known issue: scopes don't work.
This mod combines the best parts of the guns from Capture the Flag by rubenwardy and Lone_Wolf with the best parts of davidthecreator's rangedweapons to create a gun mod for Minetest that is usable on both PVP servers and survival worlds.
Also includes the "darkness_nerf" mod from capture the flag that makes players and item entities more visible in the dark.
Licenses
- CTF by rubenwardy and Lone_Wolf: LGPLv2.1+
- Rangedweapons by davidthecreator: CC-BY-SA-4.0
Dependencies
- default
- Basic Materials
- Controls
Optional dependencies
If the mod mobs_mc is installed, the crafting recipe for ammo will make use of mobs_mc:slimeballs. This is done to give slimeballs a purpose.
Awesome textures & Fully automatic weaponry
I really do enjoy the textures, and I've tried it out on his server and wow, even supports fully automatic.
Okay Mod, but it doesn't feel that great.
"Adds craftable guns that feel like hit scan" is a flat out lie. The guns do not feel hitscan, you have to lead lots, but there is no visual projectile so its really hard to get a feel for how much to lead. No hit comfermation on the shooters side.(doesnt feel good to hit someone with a shot) guns dont do much damage, which is fine but then shotgun oneshots so....? needs some work
Its compatible to mineclone?
Its compatible to mineclone?