Metal Working [metalworking] 🔗
Forked Anvil mod by Sokomine, originally a part of the Cottages mod but extracted to stand alone.
This anvil (and its associated hammer) allows a player to repair worn tools. Place the worn tool on the anvil and strike it with the hammer to improve its condition.
By default, a hammer can be repaired on the anvil just like any other tool, allowing for infinite recycling of worn tools. Set "anvil_hammer_is_repairable false" to prevent this.
Any tool belonging to the group "not_repaired_by_anvil" can't be repaired at an anvil.
The API function anvil.make_unrepairable(item_name) can be used as a convenience function to add this group to an already-registered tool.
Known Issues 🔗
- Hammers don't fix tools on anvils
Recipes 🔗
This mod makes producing tools a bit more expensive and unique in some ways.
Knapping recipes 🔗
Stone and desert stone anvils and hammer heads can only be crafged with knapping. So dig up some stone or desert stone cobble, cook it to turn it into its stone version, then take the stone, and sneak and place it on the ground. You'll be shown the option to knap either an anvil or a hammer head, take your pick.
The stone will be placed on the ground. Hit the space around the shape to remove the pieces. Once all of the pieces have been removed, the new item will drop and can be picked up and used.
Cold working recipes 🔗
Copper, nickel, gold, tantalum, palladium, and their alloys can be cold worked. This means they are soft enough to not need to be super heated to be shaped.
Forge welding recipes 🔗
Iron, steel, and titanium metals can be forge welded. Copper and its alloys don't forge weld readily, and can be very difficult to work with.
(legend: i = ingot)
Forged axe head:
i i
i
Forged sword blade:
i i i
Forged pick axe head:
i i i
i
Forged shovel head:
i