[Main]
# Timeout in seconds after which fish escapes.
simple_fishing_bob_timeout (Fish timeout) float 5.0 0.0 10000.0

# Interval in seconds for all related checks.
simple_fishing_interval (Interval) float 0.5 0.01 100.0

# Default water node that's used for fishing.
simple_fishing_water_node (Default water node) string "default:water_source"

# Global multiplier for catch chance.
simple_fishing_global_mult (Global chance multiplier) float 1.0 0.0 100.0

[Effects]
# Gain of splash sound.
simple_fishing_splash_gain (Splash sound gain) float 1.3 0.0 50.0

# Visual size of fishing hook.
simple_fishing_hook_visual_size (Hook size) float 0.7 0.0 100.0

[Defaults]
# Minimum depth in nodes for fishing.
simple_fishing_min_depth (Minimum water depth) int 4 0 200

# Default fishing line distance if not defined.
simple_fishing_default_distance (Default max line distance) float 24 0 200

# Default min Y for fish if not defined.
simple_fishing_default_ymin (Default min Y) int -31000 -31000 31000

# Default max Y for fish if not defined.
simple_fishing_default_ymax (Default max Y) int 31000 -31000 31000

# Default min heat for fish if not defined.
simple_fishing_default_heatmin (Default min heat) float -100.0 -100.0 100.0

# Default max heat for fish if not defined.
simple_fishing_default_heatmax (Default max heat) float 100.0 -100.0 100.0