--[[

	TechAge
	=======

	Copyright (C) 2019 Joachim Stolberg

	GPL v3
	See LICENSE.txt for more information
	
	TA2/TA3/TA4 Pusher
	Nodes for push/pull operation of StackItems from chests or other
	inventory/server nodes to tubes or other inventory/server nodes.

                 +--------+
                /        /|
               +--------+ |
     IN (L) -->|        |X--> OUT (R)
               | PUSHER | +
               |        |/
               +--------+

]]--

-- for lazy programmers
local M = minetest.get_meta
local S = techage.S

-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local Tube = techage.Tube

local STANDBY_TICKS = 2
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
	
local function ta4_formspec(self, pos, nvm)
	if CRD(pos).stage == 4 then -- TA4 node?
		return "size[8,7.2]"..
			default.gui_bg..
			default.gui_bg_img..
			default.gui_slots..
			"box[0,-0.1;7.8,0.5;#c6e8ff]"..
			"label[3,-0.1;"..minetest.colorize("#000000", S("Pusher")).."]"..
			techage.question_mark_help(8, S("Optionally configure\nthe pusher with one item"))..
			"list[context;main;3.5,0.8;1,1;]"..
			"image_button[3.5,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
			"tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]"..
			"list[current_player;main;0,3.5;8,4;]"..
			"listring[context;main]"..
			"listring[current_player;main]"
	end
end

local function allow_metadata_inventory_put(pos, listname, index, stack, player)
	if minetest.is_protected(pos, player:get_player_name()) then
		return 0
	end
	
	local nvm = techage.get_nvm(pos)
	if CRD(pos).State:get_state(nvm) ~= techage.STOPPED then
		return 0
	end
	
	local inv = M(pos):get_inventory()
	local list = inv:get_list(listname)
	if list[index]:get_count() == 0 then
		stack:set_count(1)
		inv:set_stack(listname, index, stack)
		return 0
	end
	return 0
end

local function allow_metadata_inventory_take(pos, listname, index, stack, player)
	if minetest.is_protected(pos, player:get_player_name()) then
		return 0
	end
	
	local nvm = techage.get_nvm(pos)
	if CRD(pos).State:get_state(nvm) ~= techage.STOPPED then
		return 0
	end
	
	local inv = M(pos):get_inventory()
	inv:set_stack(listname, index, nil)
	return 0
end

local function pushing(pos, crd, meta, nvm)
	local pull_dir = meta:get_int("pull_dir")
	local push_dir = meta:get_int("push_dir")
	local num = nvm.item_count or nvm.num_items or crd.num_items
	local items = techage.pull_items(pos, pull_dir, num, nvm.item_name)
	if items ~= nil then
		if techage.push_items(pos, push_dir, items) ~= true then
			-- place item back
			techage.unpull_items(pos, pull_dir, items)
			crd.State:blocked(pos, nvm)
			return
		end
		if nvm.item_count then  -- remote job?
			nvm.item_count = nil
			nvm.item_name = nil
			crd.State:stop(pos, nvm)
			local number = M(pos):get_string("node_number")
			techage.send_single(number, nvm.rmt_num, "off")
		else
			crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
		end
		return
	end
	crd.State:idle(pos, nvm)
end

local function keep_running(pos, elapsed)
	local nvm = techage.get_nvm(pos)
	local crd = CRD(pos)
	pushing(pos, crd, M(pos), nvm)
	crd.State:is_active(nvm)
end	

local function on_rightclick(pos, node, clicker)
	if CRD(pos).stage ~= 4 then -- Not TA4 node?
		local nvm = techage.get_nvm(pos)
		if not minetest.is_protected(pos, clicker:get_player_name()) then
			if CRD(pos).State:get_state(nvm) == techage.STOPPED then
				CRD(pos).State:start(pos, nvm)
			else
				CRD(pos).State:stop(pos, nvm)
			end
		end
	end
end

local function on_receive_fields(pos, formname, fields, player)
	if CRD(pos).stage == 4 then -- TA4 node?
		if minetest.is_protected(pos, player:get_player_name()) then
			return
		end
		local nvm = techage.get_nvm(pos)
		CRD(pos).State:state_button_event(pos, nvm, fields)
		M(pos):set_string("formspec", ta4_formspec(CRD(pos).State, pos, nvm))
	end
end

local function tubelib2_on_update2(pos, outdir, tlib2, node)
	local pull_dir = M(pos):get_int("pull_dir")
	local push_dir = M(pos):get_int("push_dir")
	local is_ta4_tube = true
	
	for i, pos, node in Tube:get_tube_line(pos, pull_dir) do
		is_ta4_tube = is_ta4_tube and techage.TA4tubes[node.name]
	end
	for i, pos, node in Tube:get_tube_line(pos, push_dir) do
		is_ta4_tube = is_ta4_tube and techage.TA4tubes[node.name]
	end
	
	local nvm = techage.get_nvm(pos)
	local crd = CRD(pos)
	if CRD(pos).stage == 4 and not is_ta4_tube then
		nvm.num_items = crd.num_items / 2
	else
		nvm.num_items = crd.num_items
	end
end

local function can_start(pos, nvm, state)
	if CRD(pos).stage == 4 then -- TA4 node?
		local inv = M(pos):get_inventory()
		local name = inv:get_stack("main", 1):get_name()
		if name ~= "" then
			nvm.item_name = name
		else
			nvm.item_name = nil
		end
	else
		nvm.item_name = nil
	end
	return true
end

local function config_item(pos, payload)
	local name, count = unpack(payload:split(" "))
	if name and (minetest.registered_nodes[name] or minetest.registered_items[name] 
			or minetest.registered_craftitems[name]) then
		count = tonumber(count) or 1
		local inv = M(pos):get_inventory()
		inv:set_stack("main", 1, {name = name, count = 1})
		return count
	end
	return 0
end

local tiles = {}
-- '#' will be replaced by the stage number
-- '{power}' will be replaced by the power PNG
tiles.pas = {
	"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png",
	"techage_filling_ta#.png^techage_frame_ta#.png",
	"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
	"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
	"techage_appl_pusher.png^[transformR180]^techage_frame_ta#.png",
	"techage_appl_pusher.png^techage_frame_ta#.png",
}
tiles.act = {
	-- up, down, right, left, back, front
	"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png",
	"techage_filling_ta#.png^techage_frame_ta#.png",
	"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
	"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
	{
		image = "techage_appl_pusher14.png^[transformR180]^techage_frame14_ta#.png",
		backface_culling = false,
		animation = {
			type = "vertical_frames",
			aspect_w = 32,
			aspect_h = 32,
			length = 2.0,
		},
	},
	{
		image = "techage_appl_pusher14.png^techage_frame14_ta#.png",
		backface_culling = false,
		animation = {
			type = "vertical_frames",
			aspect_w = 32,
			aspect_h = 32,
			length = 2.0,
		},
	},
}
	
local tubing = {
	-- push item through the pusher in opposit direction
	on_push_item = function(pos, in_dir, stack)
		return in_dir == M(pos):get_int("pull_dir") and techage.push_items(pos, in_dir, stack)
	end,
	is_pusher = true, -- is a pulling/pushing node
	
	on_recv_message = function(pos, src, topic, payload)
		if topic == "pull" then
			local nvm = techage.get_nvm(pos)
			CRD(pos).State:stop(pos, nvm)
			nvm.item_count = math.min(config_item(pos, payload), 12)
			nvm.rmt_num = src
			CRD(pos).State:start(pos, nvm)
			return true
		elseif topic == "config" then
			local nvm = techage.get_nvm(pos)
			CRD(pos).State:stop(pos, nvm)
			config_item(pos, payload)
			CRD(pos).State:start(pos, nvm)
			return true
		else
			return CRD(pos).State:on_receive_message(pos, topic, payload)
		end
	end,
}
	
local node_name_ta2, node_name_ta3, node_name_ta4 = 
	techage.register_consumer("pusher", S("Pusher"), tiles, {
		cycle_time = CYCLE_TIME,
		standby_ticks = STANDBY_TICKS,
		formspec = ta4_formspec,
		tubing = tubing,
		can_start = can_start,
		after_place_node = function(pos, placer)
			local meta = M(pos)
			local node = minetest.get_node(pos)
			meta:set_int("pull_dir", techage.side_to_outdir("L", node.param2))
			meta:set_int("push_dir", techage.side_to_outdir("R", node.param2))
			if CRD(pos).stage == 4 then -- TA4 node?
				local inv = M(pos):get_inventory()
				inv:set_size('main', 1)
				local nvm = techage.get_nvm(pos)
				M(pos):set_string("formspec", ta4_formspec(CRD(pos).State, pos, nvm))
			end
		end,

		allow_metadata_inventory_put = allow_metadata_inventory_put,
		allow_metadata_inventory_take = allow_metadata_inventory_take,
		on_rightclick = on_rightclick,
		on_receive_fields = on_receive_fields,
		node_timer = keep_running,
		on_rotate = screwdriver.disallow,
		tubelib2_on_update2 = tubelib2_on_update2,
		
		groups = {choppy=2, cracky=2, crumbly=2},
		is_ground_content = false,
		sounds = default.node_sound_wood_defaults(),
		num_items = {0,2,6,12},
	})

minetest.register_craft({
	output = node_name_ta2.." 2",
	recipe = {
		{"group:wood", "wool:dark_green", "group:wood"},
		{"techage:tubeS", "default:mese_crystal", "techage:tubeS"},
		{"group:wood", "techage:iron_ingot", "group:wood"},
	},
})

minetest.register_craft({
	output = node_name_ta3,
	recipe = {
		{"", "techage:iron_ingot", ""},
		{"", node_name_ta2, ""},
		{"", "techage:vacuum_tube", ""},
	},
})

minetest.register_craft({
	output = node_name_ta4,
	recipe = {
		{"", "techage:iron_ingot", ""},
		{"", node_name_ta3, ""},
		{"", "techage:ta4_wlanchip", ""},
	},
})

