# textdomain: signs_bot



### basis.lua ###

running=
charging=
stopped=
Off=
On=
Signs=
Other items=
Config=
Preassign slots items=
Back=
Robot Box=
no power=
Signs Bot Box=
The Box is the housing of the bot.=
Place the box and start the bot by means of the 'On' button.=
If the mod techage is installed, the bot needs electrical power.=
The bot leaves the box on the right side.=
It will not start, if this position is blocked.=
To stop and remove the bot, press the 'Off' button.=
The box inventory simulates the inventory of the bot.=
You will not be able to access the inventory, if the bot is running.=
The bot can carry up to 8 stacks and 6 signs with it.=

### bot_flap.lua ###

Exit=
Bot Flap=
The flap is a simple block used as door for the bot.=
Place the flap in any wall, and the bot will automatically open=
and close the flap as it passes through it.=

### bot_sensor.lua ###

Bot Sensor: Connected with=
Bot Sensor=
Bot Sensor: Not connected=
The Bot Sensor detects any bot and sends a signal, if a bot is nearby.=
The sensor direction does not care.=

### cart_sensor.lua ###

Cart Sensor: Connected with=
Cart Sensor=
Cart Sensor: Not connected=
The Cart Sensor detects and sends a signal, if a cart (Minecart) is nearby.=
The sensor has an active side (red) that must point to the rail/cart.=

### cart_sensor.lua ###
### bot_sensor.lua ###

the sensor range is one node/meter.=

### changer.lua ###

Signs:=
Bot Control Unit=
The Bot Control Unit is used to lead the bot by means of signs.=
The unit can be loaded with up to 4 different signs and can be programmed by means of sensors.=
To load the unit, place a sign on the red side of the unit and click on the unit.=
The sign disappears / is moved to the inventory of the unit.=
This can be repeated 3 times.=
Use the connection tool to connect up to 4 sensors with the Bot Control Unit.=

### chest.lua ###

Bot Chest: Sends signal to=
Signs Bot Chest=
Bot Chest: Not connected=
The Signs Bot Chest is a special chest with sensor function.=
It sends a signal depending on the chest state.=
Possible states are 'empty', 'not empty', 'almost full'=
A typical use case is to turn off the bot, when the chest is almost full or empty.=

### cmd_farming.lua ###

Sow farming seeds@nin front of the robot=
Harvest farming products@nin front of the robot@non a 3x3 field.=
Plant a sapling@nin front of the robot=
Sign "farming"=
Sign 'farming'=
Used to harvest and seed a 3x3 field.=
The seed to be placed has to be in the first inventory slot of the bot.=

### cmd_farming.lua ###
### cmd_flowers.lua ###

Place the sign in front of the field.=
When finished, the bot turns.=

### cmd_flowers.lua ###

Cutting flowers, leaves and tree blocks@nin front of the robot@non a 3x3 field.=
Sign "flowers"=
Sign 'flowers'=
Used to cut flowers on a 3x3 field.=

### cmd_item.lua ###

Take <num> items from a chest like node@nand put it into the item inventory.@n<slot> is the inventory slot (1..8) or 0 for any one=
Add <num> items to a chest like node@ntaken from the item inventory.@n<slot> is the inventory slot (1..8) or 0 for any one=
Add <num> fuel to a furnace like node@ntaken from the item inventory.@n<slot> is the inventory slot (1..8) or 0 for any one=
deprecated, use bot inventory configuration instead=
Pick up all objects@nin a 3x3 field.@n<slot> is the inventory slot (1..8) or 0 for any one=
Drop items in front of the bot.@n<slot> is the inventory slot (1..8) or 0 for any one=
Punch a rail cart to start it=

### cmd_move.lua ###

Move the robot one step back=
Turn the robot to the left=
Turn the robot to the right=
Turn the robot around=
Move the robot upwards=
Move the robot down=
Stop the robot for <sec> seconds@n(1..9999)=
Stop the robot.=
Turn the robot off@nand put it back in the box.=

### cmd_pattern.lua ###

Store pattern to be cloned.=
Copy the nodes from@nthe stored pattern position@n<size> is: 3x1, 3x2, 3x3,@n5x1, 5x2, 5x3 (wide x deep)@n<lvl> pattern level offset (0..4)=
Sign "pattern"=
Sign "copy 3x3x3"=
Sign 'pattern'=
Used to make a copy of a 3x3x3 cube.=
Place the sign in front of the pattern to be copied.=
Use the copy sign to make the copy of this pattern on a different location.=
The bot must first reach the pattern sign, then the copy sign.=
Sign 'copy3x3x3'=
Place the sign in front of the location, where the copy should be made.=
Use the pattern sign to mark the pattern.=

### cmd_place.lua ###

Error: Position protected=
Place a block in front of the robot@n<slot> is the inventory slot (1..8)@n<lvl> is one of: -1   0   +1=
Place a block on the left side@n<slot> is the inventory slot (1..8)@n<lvl> is one of: -1   0   +1=
Place a block on the right side@n<slot> is the inventory slot (1..8)@n<lvl> is one of: -1   0   +1=
Place a block under the robot.@nHint: use 'move_up' first.@n<slot> is the inventory slot (1..8)=
Place a block above the robot.@n<slot> is the inventory slot (1..8)=
Error: No free inventory space=
Dig the block in front of the robot@n<slot> is the inventory slot (1..8)@n<lvl> is one of: -1   0   +1=
Dig the block on the left side@n<slot> is the inventory slot (1..8)@n<lvl> is one of: -1   0   +1=
Dig the block on the right side@n<slot> is the inventory slot (1..8)@n<lvl> is one of: -1   0   +1=
Dig the block under the robot.@n<slot> is the inventory slot (1..8)=
Dig the block above the robot.@n<slot> is the inventory slot (1..8)=
Rotate the block in front of the robot@n<lvl> is one of:  -1   0   +1@n<steps> is one of:  1   2   3=
Bot torch=

### cmd_sign.lua ###

Commands,Help=
Sign name:=
Cancel=
Check=
Help=
Copy Cmnd=
please check the added line(s)=
Sign "command"=
-- enter or copy commands from help page=
Error: Signs inventory empty=
Error: Position protected or occupied=
Place a sign in front of the robot@ntaken from the signs inventory@n<slot> is the inventory slot (1..6)=
Place a sign behind the robot@ntaken from the signs inventory@n<slot> is the inventory slot (1..6)=
Error: No sign available=
Error: Signs inventory slot is occupied=
Error: Position is protected=
Dig the sign in front of the robot@nand add it to the signs inventory.@n<slot> is the inventory slot (1..6)=
Dig the sign in front of the robot@nand add the cleared sign to@nthe item iventory.@n<slot> is the inventory slot (1..8)=
Sign 'command'=
The 'command' sign can be programmed by the player.=
Place the sign in front of you and use the node menu to program your sequence of bot commands.=
The menu has an edit field for your commands and a help page with all available commands.=

### commands.lua ###

commands:=
unknown command=
start of a 'repeat..end' block=
end command of a 'repeat..end' block=
call a subroutine (with 'return' statement)=
return from a subroutine=
jump to a label=
Move the robot 1..999 steps forward@nwithout paying attention to any signs.@nUp and down movements also become@ncounted as steps.=
Walk until a sign or obstacle is@nreached. Then continue with the next command.@nWhen a sign has been reached, @nthe current program is ended@nand the bot executes the@nnew program from the sign=
Print given text as chat message.@nFor two or more words, use the '*' character @ninstead of spaces, like "Hello*world"=

### compost.lua ###

Put 2 leaves into the compost barrel@n<slot> is the bot inventory slot (1..8)@nwith the leaves.=
Take a compost item from the barrel.@n<slot> (1..8 or 0 for the first free slot) is the bot@nslot for the compost item.=

### crop_sensor.lua ###

Crop Sensor: Connected with=
Crop Sensor=
Crop Sensor: Not connected=
The Crop Sensor sends cyclical signals when, for example, wheat is fully grown.=
The sensor range is one node/meter.=
The sensor has an active side (red) that must point to the crop/field.=

### delayer.lua ###

Signal Delayer: Connected with=
Delay time [sec]:=
Signal Delayer=
Signals are forwarded delayed. Subsequent signals are queued.=
The delay time can be configured.=

### doc.lua ###

After you have placed the Signs Bot Box, you can start the bot by means of the 'On' button in the box menu.=
If the bot returns to its box right away, you will likely need to charge it with electrical energy (techage) first.=
The bot then runs straight up until it reaches an obstacle (a step with two or more blocks up or down or a sign.)=
If the bot first reaches a sign it will execute the commands on the sign.=
If the command(s) on the sign is e.g. 'turn_around', the bot turns and goes back.=
In this case, the bot reaches his box again and turns off.=
The Signs Bot Box has an inventory with 6 stacks for signs and 8 stacks for other items (to be placed/dug by the bot).=
This inventory simulates the bot internal inventory.=
That means you will only have access to the inventory if the bot is turned off ('sitting' in his box).=
You simply control the direction of the bot by means of the 'turn left' and 'turn right' signs (signs with the arrow).=
The bot can run over steps (one block up/down). But there are also commands to move the bot up and down.=
It is not necessary to mark a way back to the box.=
With the command 'turn_off' the bot will turn off and be back in his box from every position.=
The same applies if you turn off the bot by the box menu.=
If the bot reaches a sign from the wrong direction (from back or sides) the sign will be ignored.=
The bot will walk over.=
All predefined signs have a menu with a list of the bot commands.=
These signs can't be changed, but you can craft and program your own signs.=
For this you have to use the 'command' sign.=
This sign has an edit field for your commands and a help page with all available commands.=
Also for your own signs it is important to know:=
After the execution of the last command of the sign, the bot falls back into its default behaviour and runs in its taken direction.=
A standard job for the bot is to move items from one chest to another=
(chest or node with a chest like inventory).=
This can be done by means of the two signs 'take item' and 'add item'.=
These signs have to be placed on top of chest nodes.=
In addition to the signs the bot can be controlled by means of sensors.=
Sensors like the Bot Sensor have two states: on and off.=
If the Bot Sensor detects a bot it will switch to the state 'on' and=
sends a signal to a connected block, called an actuator.=
Sensors are:=
- Bot Sensor: Sends a signal when the robot passes by=
- Node Sensor: Sends a signal when it detects any node=
- Crop Sensor: Sends a signal when, for example wheat is fully grown=
- Bot Chest: Sends a signal depending on the chest state (empty, full)=
Actuators are:=
- Signs Bot Box: Can turn the bot off and on=
- Control Unit: Can be used to exchange the sign to lead the bot=
Additional sensors and actuator can be added by other mods.=
To send a signal from a sensor to an actuator, the sensor has to be connected (paired) with actuator.=
To connect sensor and actuator, the Sensor Connection Tool has to be used.=
Simply click with the tool on both blocks and the sensor will be connected with the actuator.=
A successful connection is indicated by a ping/pong noise.=
Before you connect sensor with actuator, take care that the actuator is in the requested state.=
For example: If you want to start the Bot with a sensor, connect the sensor with the Bot Box,=
when the Bot is in the state 'on'. Otherwise the sensor signal will stop the Bot,=
instead of starting it.=
The following applies to all commands that are used to place items in the bot inventory, like:=
- take_item <num> <slot>=
- pickup_items <slot>=
- trash_sign <slot>=
- harvest <slot>=
- dig_front <slot> <lvl>=
- dig_left <slot> <lvl>=
- dig_right <slot> <lvl>=
- dig_below <slot> <lvl>=
- dig_above <slot> <lvl>=
If no slot or slot 0 was specified with the command (case A), all 8 slots of the bot inventory =
are checked one after the other. If a slot was specified (case B), only this slot is checked.=
In both cases the following applies: If the slot is preconfigured and fits the item, =
or if the slot is not configured and empty, or is only partially filled with the item type =
(which should be added), then the items are added.=
If not all items can be added, the remaining slots will be tried out in case A.=
Anything that could not be added to your own inventory goes back.=
The following applies to all commands that are used to take items from the bot inventory, like:=
- add_item <num> <slot>=
It doesn't matter whether a slot is configured or not. The bot takes the first stack that =
it can find from its own inventory and tries to use it.=
If a slot is specified, it only takes this, if no slot has been specified, it checks all of =
them one after the other, starting from slot 1 until it finds something.=
If the number found is smaller than requested, he tries to take the rest out of any slot.=
Signs Bot=
A robot controlled by signs, used for automated work=
Start the Bot=
Control the Bot=
Sensors and Actuators=
Connecting sensors and actuator=
Bot inventory behavior=

### doc.lua ###
### cmd_sign.lua ###

The help page has a copy button to simplify the programming.=

### duplicator.lua ###

Template:=
Input:=
Output:=
1. Place one 'cmnd' sign=
2. Add 'blank signs'=
3. Take the copies=
Signs Duplicator=
Sign "user"=
Sign "blank"=
The Duplicator can be used to make copies of signs.=
1. Put one 'cmnd' sign to be used as template into the 'Template' inventory=
2. Add one or several 'blank signs' to the 'Input' inventory.=
3. Take the copies from the 'Output' inventory.=
Written books [default:book_written] can alternatively be used as template=
Already written signs can be used as input, too.=
Needed as input for the Duplicator.=

### extender.lua ###

Sensor Extender: Connected with=
Sensor Extender=
Sensor Extender: Not connected=
With the Sensor Extender, sensor signals can be sent to more than one actuator.=
Place one or more extender nearby the sensor and connect each extender=
with one further actuator by means of the Connection Tool.=

### interpreter.lua ###

Maximum programm size exceeded=
Too many parameters=
Parameter error=
Command error=
'repeat' missing=
'end' missing=
Checked and approved=

### logic_and.lua ###

Signal AND with=
inputs=
Signal AND=
Signal is sent, if all input signals are received.=

### node_sensor.lua ###

Node Sensor: Connected with =
added=
removed=
added or removed=
Send signal if nodes have been:=
accept=
Node Sensor=
Node Sensor: Not connected=
The node sensor sends cyclical signals when it detects that nodes have appeared or disappeared,=
but has to be configured accordingly.=
Valid nodes are all kind of blocks and plants.=
The sensor range is 3 nodes/meters in one direction.=
The sensor has an active side (red) that must point to the observed area.=

### signs.lua ###

Sign "turn right"=
Sign "turn left"=
Sign "take item"=
Sign "add item"=
Sign "stop"=
Sign "add to cart"=
Sign "take from cart"=
The Bot turns right when it detects this sign in front of it.=
The Bot turns left when it detects this sign in front of it.=
The Bot takes items out of a chest in front of it and then turns around.=
This sign has to be placed on top of the chest.=
The Bot puts items into a chest in front of it and then turns around.=
The Bot will stop in front of this sign until the sign is removed or the bot is turned off.=
The Bot puts items into a minecart in front of it, pushes the cart and then turns around.=
This sign has to be placed on top of the rail at the cart end position.=
The Bot takes items out of a minecart in front of it, pushes the cart and then turns around.=

### techage.lua ###

Ignite the techage charcoal lighter=
Turns the bot off if the@nbattery power is below the@ngiven value in percent (1..99)=
fully charged=
Sends a techage command@nto a given node. @nReceiver is addressed by@nthe techage node number.@nFor commands with two or more @nwords, use the '*' character @ninstead of spaces, e.g.: @nsend_cmnd 3465 pull*default:dirt*2=

### timer.lua ###

Bot Timer=
Cycle time [min]:=
Bot Timer: Not connected=
Special kind of sensor.=
Can be programmed with a time in seconds, e.g. to start the bot cyclically.=

### timer.lua ###
### delayer.lua ###

Start=

### timer.lua ###
### logic_and.lua ###

Connected with=

### tool.lua ###

Sensor Connection Tool=
