# Maximum crane height in nodes (8..n)
towercrane_max_height (maximum crane height) int 32

# Maximum crane width in nodes (8..n)
towercrane_max_width (maximum crane width) int 32

# Crane rope lenght in nodes (max_height .. max_height+x)
# If the rope length is larger than the crane height, the crane
# can be placed on buildings and the player still reaches the ground.
towercrane_rope_length (crane rope lenght) int 32

# Recipe available (true/false)
towercrane_recipe (recipe available) bool true

