# textdomain: mcl_death_messages
@1 went up in flames=
@1 walked into fire whilst fighting @2=
@1 was struck by lightning=
@1 was struck by lightning whilst fighting @2=
@1 burned to death=
@1 was burnt to a crisp whilst fighting @2=
@1 tried to swim in lava=
@1 tried to swim in lava to escape @2=
@1 discovered the floor was lava=
@1 walked into danger zone due to @2=
@1 suffocated in a wall=
@1 suffocated in a wall whilst fighting @2=
@1 drowned=
@1 drowned whilst trying to escape @2=
@1 starved to death=
@1 starved to death whilst fighting @2=
@1 was pricked to death=
@1 walked into a cactus whilst trying to escape @2=
@1 hit the ground too hard=
@1 hit the ground too hard whilst trying to escape @2=
@1 experienced kinetic energy=
@1 experienced kinetic energy whilst trying to escape @2=
@1 fell out of the world=
@1 didn't want to live in the same world as @2=
@1 died=
@1 died because of @2=
@1 was killed by magic=
@1 was killed by magic whilst trying to escape @2=
@1 was killed by @2 using magic=
@1 was killed by @2 using @3=
@1 was roasted in dragon breath=
@1 was roasted in dragon breath by @2=
@1 withered away=
@1 withered away whilst fighting @2=
@1 was killed by magic=
@1 was shot by a skull from @2=
@1 was squashed by a falling anvil=
@1 was squashed by a falling anvil whilst fighting @2=
@1 was squashed by a falling block=
@1 was squashed by a falling block whilst fighting @2=
@1 was slain by @2=
@1 was slain by @2 using @3=
@1 was slain by @2=
@1 was slain by @2 using @3=
@1 was shot by @2=
@1 was shot by @2 using @3=
@1 was fireballed by @2=
@1 was fireballed by @2 using @3=
@1 was killed trying to hurt @2=
@1 was killed by @3 trying to hurt @2=
@1 blew up=
@1 was blown up by @2=
@1 was blown up by @2 using @3=
@1 was squished too much=
@1 was squashed by @2=
@1 went off with a bang=
@1 went off with a bang due to a firework fired from @3 by @2=
