--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes

local S = minetest.get_translator(minetest.get_current_modname())

--###################
--################### PARROT
--###################



mobs:register_mob("mobs_mc:parrot", {
	description = S("Parrot"),
	type = "npc",
	spawn_class = "passive",
	pathfinding = 1,
	hp_min = 6,
	hp_max = 6,
	xp_min = 1,
	xp_max = 3,
	tilt_fly = true,
	collisionbox = {-0.25, 0, -0.25, 0.25, 0.9, 0.25},
	eye_height = 0.45,
	visual = "mesh",
	mesh = "mobs_mc_parrot.b3d",
	textures = {{"mobs_mc_parrot_blue.png"},{"mobs_mc_parrot_green.png"},{"mobs_mc_parrot_grey.png"},{"mobs_mc_parrot_red_blue.png"},{"mobs_mc_parrot_yellow_blue.png"}},
	visual_size = {x=3, y=3},
	rotate = 270,
	walk_velocity = 3,
	run_velocity = 5,
	sounds = {
		random = "mobs_mc_parrot_random",
		damage = {name="mobs_mc_parrot_hurt", gain=0.3},
		death = {name="mobs_mc_parrot_death", gain=0.6},
		eat = "mobs_mc_animal_eat_generic",
		distance = 16,
	},
	drops = {
		{name = mobs_mc.items.feather,
		chance = 1,
		min = 1,
		max = 2,
		looting = "common",},
	},
		animation = {
		stand_speed = 50,
		walk_speed = 50,
		fly_speed = 50,
		stand_start = 30,
		stand_end = 45,
		fly_start = 30,
		fly_end = 45,
		walk_start = 30,
		walk_end = 45,
		-- TODO: actual walk animation
		--walk_start = 0,
		--walk_end = 20,

		-- TODO: more unused animations between 45 and 130
	},
	fall_damage = 0,
	fall_speed = -2.25,
	attack_type = "dogfight",
	floats = 1,
	physical = true,
	fly = true,
	makes_footstep_sound = false,
	fear_height = 0,
	view_range = 16,
	follow = mobs_mc.follow.parrot,
	on_rightclick = function(self, clicker)
		if self._doomed then return end
		local item = clicker:get_wielded_item()
		-- Kill parrot if fed with cookie
		if item:get_name() == mobs_mc.items.cookie then
			minetest.sound_play("mobs_mc_animal_eat_generic", {object = self.object, max_hear_distance=16}, true)
			self.health = 0
			-- Doomed to die
			self._doomed = true
			if not minetest.is_creative_enabled(clicker:get_player_name()) then
				item:take_item()
				clicker:set_wielded_item(item)
			end
			return
		end

		-- Feed to tame, but not breed
		if mobs:feed_tame(self, clicker, 1, false, true) then return end
	end,

})

-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i
mobs:spawn_specific(
"mobs_mc:parrot",
"overworld",
"ground",
{
"Jungle",
"JungleEdgeM",
"JungleM",
"JungleEdge",
},
0,
minetest.LIGHT_MAX+1,
7,
30000,
1,
mobs_mc.spawn_height.water+7,
mobs_mc.spawn_height.overworld_max)

-- spawn eggs
mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
