local S = minetest.get_translator(minetest.get_current_modname())
local mod_doc = minetest.get_modpath("doc")

-- minetest/wool/init.lua

-- Backwards compatibility with jordach's 16-color wool mod
minetest.register_alias("mcl_wool:dark_blue", "wool:blue")
minetest.register_alias("mcl_wool:gold", "wool:yellow")

local wool = {}
-- This uses a trick: you can first define the recipes using all of the base
-- colors, and then some recipes using more specific colors for a few non-base
-- colors available. When crafting, the last recipes will be checked first.
wool.dyes = {
	-- name,       texture,               wool desc.,           carpet desc.,           dye,          color_group
	{"white",      "wool_white",          S("White Wool"),      S("White Carpet"),      nil,          "unicolor_white"},
	{"grey",       "wool_dark_grey",      S("Grey Wool"),       S("Grey Carpet"),       "dark_grey",  "unicolor_darkgrey"},
	{"silver",     "wool_grey",           S("Light Grey Wool"), S("Light Grey Carpet"), "grey",       "unicolor_grey"},
	{"black",      "wool_black",          S("Black Wool"),      S("Black Carpet"),      "black",      "unicolor_black"},
	{"red",        "wool_red",            S("Red Wool"),        S("Red Carpet"),        "red",        "unicolor_red"},
	{"yellow",     "wool_yellow",         S("Yellow Wool"),     S("Yellow Carpet"),     "yellow",     "unicolor_yellow"},
	{"green",      "wool_dark_green",     S("Green Wool"),      S("Green Carpet"),      "dark_green", "unicolor_dark_green"},
	{"cyan",       "wool_cyan",           S("Cyan Wool"),       S("Cyan Carpet"),       "cyan",       "unicolor_cyan"},
	{"blue",       "wool_blue",           S("Blue Wool"),       S("Blue Carpet"),       "blue",       "unicolor_blue"},
	{"magenta",    "wool_magenta",        S("Magenta Wool"),    S("Magenta Carpet"),    "magenta",    "unicolor_red_violet"},
	{"orange",     "wool_orange",         S("Orange Wool"),     S("Orange Carpet"),     "orange",     "unicolor_orange"},
	{"purple",     "wool_violet",         S("Purple Wool"),     S("Purple Carpet"),     "violet",     "unicolor_violet"},
	{"brown",      "wool_brown",          S("Brown Wool"),      S("Brown Carpet"),      "brown",      "unicolor_dark_orange"},
	{"pink",       "wool_pink",           S("Pink Wool"),       S("Pink Carpet"),       "pink",       "unicolor_light_red"},
	{"lime",       "mcl_wool_lime",       S("Lime Wool"),       S("Lime Carpet"),       "green",      "unicolor_green"},
	{"light_blue", "mcl_wool_light_blue", S("Light Blue Wool"), S("Light Blue Carpet"), "lightblue",  "unicolor_light_blue"},
}
local canonical_color = "white"

for _, row in ipairs(wool.dyes) do
	local name = row[1]
	local texture = row[2]
	local desc_wool = row[3]
	local desc_carpet = row[4]
	local dye = row[5]
	local color_group = row[6]
	local longdesc_wool, longdesc_carpet, create_entry, name_wool, name_carpet
	local is_canonical = name == canonical_color
	if mod_doc then
		if is_canonical then
			longdesc_wool = S("Wool is a decorative block which comes in many different colors.")
			longdesc_carpet = S("Carpets are thin floor covers which come in many different colors.")
			name_wool = S("Wool")
			name_carpet = S("Carpet")
		else
			create_entry = false
		end
	end
	-- Node Definition
		minetest.register_node("mcl_wool:"..name, {
			description = desc_wool,
			_doc_items_create_entry = create_entry,
			_doc_items_entry_name = name_wool,
			_doc_items_longdesc = longdesc_wool,
			stack_max = 64,
			is_ground_content = false,
			tiles = {texture..".png"},
			groups = {handy=1,shearsy_wool=1, flammable=1,fire_encouragement=30, fire_flammability=60, wool=1,building_block=1,[color_group]=1},
			sounds = mcl_sounds.node_sound_wool_defaults(),
			_mcl_hardness = 0.8,
			_mcl_blast_resistance = 0.8,
		})
		minetest.register_node("mcl_wool:"..name.."_carpet", {
			description = desc_carpet,
			_doc_items_create_entry = create_entry,
			_doc_items_entry_name = name_carpet,
			_doc_items_longdesc = longdesc_carpet,

			walkable = false, -- See <https://minecraft.gamepedia.com/Materials>
			is_ground_content = false,
			tiles = {texture..".png"},
			wield_image = texture..".png",
			wield_scale = { x=1, y=1, z=0.5 },
			groups = {handy=1, carpet=1,attached_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, dig_by_water=1,deco_block=1,[color_group]=1},
			sounds = mcl_sounds.node_sound_wool_defaults(),
			paramtype = "light",
			sunlight_propagates = true,
			stack_max = 64,
			drawtype = "nodebox",
			node_box = {
				type = "fixed",
				fixed = {
					{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
				},
			},
			_mcl_hardness = 0.1,
			_mcl_blast_resistance = 0.1,
		})
	if mod_doc and not is_canonical then
		doc.add_entry_alias("nodes", "mcl_wool:"..canonical_color, "nodes", "mcl_wool:"..name)
		doc.add_entry_alias("nodes", "mcl_wool:"..canonical_color.."_carpet", "nodes", "mcl_wool:"..name.."_carpet")
	end
	if dye then
	-- Crafting from dye and white wool
		minetest.register_craft({
			type = "shapeless",
			output = "mcl_wool:"..name,
			recipe = {"mcl_dye:"..dye, "mcl_wool:white"},
		})
	end
	minetest.register_craft({
		output = "mcl_wool:"..name.."_carpet 3",
		recipe = {{"mcl_wool:"..name, "mcl_wool:"..name}},
	})
end

minetest.register_craft({
	output = "mcl_wool:white",
	recipe = {
		{ "mcl_mobitems:string", "mcl_mobitems:string" },
		{ "mcl_mobitems:string", "mcl_mobitems:string" },
	},
})

minetest.register_craft({
	type = "fuel",
	recipe = "group:wool",
	burntime = 5,
})
minetest.register_craft({
	type = "fuel",
	recipe = "group:carpet",
	-- Original value: 3.35
	burntime = 3,
})
