-- This file contains all of the light levels for monsters in the game
-- If the mob is not here they either do not exist or can spawn at any light level
monster_lightlvl = {
	zombie = 0,
	skeleton = 0,
	stray = 0,
	blaze = 11,
	skeleton_wither = 7,
	pigman = 10,
	baby_pigman = 10,
	slime_big = 7,
	creeper = 0,
	witch = 0,
	spider = 0,
	silverfish = 11,
	endermen = 7,
	bat = 3
}
