This is unfinished! I haven't documented anything yet, but perhaps figuring stuff out on your own is part of the fun!
Just a few hints to get you started:
0. Think about things logically.
1. Nothing is random. (aside from world generation)
2. Six is an important number.
The textures are licensed under CC BY-SA 4.0, code is licensed GPLv3. See COPYING.txt for more details.
Reviews
Review
interesting concept
fun idea to play around with. reminiscent of nodecore. from what i can tell, punching and using are the only two ways of transforming resources, always taking one input from in-world and one from the hand (which is not necessarily consumed)? i like the uniformity; i feel like this is one of the simpler in-world crafting systems possible. it's inspiring.
i wouldn't recommend this in its current state as a "game experience", but i would recommend it as a toy to tinker with.
Not really a game yet, but with potential
Very nice teaser promising interesting sandbox mechanics without a crafting grid.
I'm really curious how it'll turn out. Please continue working on it!