[Towny]

# Minimum distance between homeblocks (in mapblocks).
towny_town_distance (Min distance between homeblocks) int 8 0

# If towns are open or closed when created. Anyone can join an open town.
# Closed towns are invite only.
# Recommended to be kept as false, to prevent griefing or spam
towny_town_default_open (Towns open by default) bool false

# Allow towns to be on top of each other, as long as the new town is far
# enough.
# By default a new town cannot be made over another.
# Changing this value is suggested only before starting a new towny world.
towny_vertical_towns (Vertical towns) bool false

# How often towny should autosave, in seconds. Towny won't save if there were
# no changes. Set to 30 seconds by default.
towny_autosave_interval (Autosave interval) int 30 1

# Change the townblock size. Townblocks are 16x16x16 by default. Changing
# this value is suggested only before you load your world with towny.
towny_town_block_size (Townblock size) int 16 1

# Refresh delay for the name displays in the HUD in seconds
towny_tick (HUD update delay) float 0.5 0 100

# Maximum townblocks a town can have.
towny_max_townblocks (Maximum townblocks per town) int 64 1

# Maximum townblocks a town can have,
# for mayors with the privilege `towny_blocks_high_limit`
towny_max_townblocks_high (Maximum townblocks per town, high limit) int 1024 1

# Maximum outposts a town can have. Outposts are claimblocks that don't have
# to border the town. Players with the `towny_blocks_no_limit` priv can have
# unlimited outposts.
towny_max_outposts (Maximum outposts per town) int 1 1
