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Dreambuilder Game

Description

Overview 🔗

Dreambuilder is my attempt to give the player pretty much everything they'll ever want to build with, and all the tools they should ever need to actually get the job done. Of course, needs change, but this game should be a pretty good start!

This game is in use on my Creative server and on my Survival server, which also have extra mods installed for their specific needs (admin stuff mostly). They should give you a pretty good idea nonetheless. Expect lag, as they're both significantly-developed multiplayer servers, after all.

🔗

What's in it? What's changed from the default stuff? 🔗

  • The complete Plantlife Modpack along with More Trees add a huge amount of variation to your landscape (as a result, they will add mapgen lag). Active spawning of Horsetail ferns is disabled by default, and I've added papyrus growth on dirt/grass with leaves (using a copy of the default growth ABM).
  • This game includes RealBadAngel's Unified Inventory mod, which overrides minetest_game's default inventory to give you a much more powerful user interface, with crafting guide, bags, and much more.
  • The default hotbar HUD holds 16 items instead of 8, taken from the top two rows of your inventory. You can use [icode]/hotbar ##[/icode] (8, 16, 24, or 32) to change the number of slots. Your setting is retained across restarts.
  • The default lavacooling code has been supplanted by better, safer code from my Gloop Blocks mod. That mod also provides stone/cobble --> mossy stone/cobble transformation in the presence of water.
  • An extensive selection of administration tools for single-player and server use are included, such as areas, maptools, worldedit, xban, and more.
  • A few textures here and there are different from their defaults.
  • By way of Technic, all locked chests use a padlock in their recipes instead of a steel ingot. Most other locked items work this way, too.
  • The mapgen won't spawn apples on default trees, nor will they appear on a sapling-grown default tree. Only the real apple trees supplied by the More Trees mod will bear apples (both at mapgen time and sapling-grown). While on that subject, apples now use a 3d model instead of the plantlike version.

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Okay, what else? 🔗

There's way too much to list here :-) but as of February 2021, this game has a total of 208 mods (counting all of the various components that themselves come as part of some modpack, such as mesecons or homedecor) and supplies over 3100 items in the inventory/craft guide (there are tens of thousands of unique items in total, counting everything that isn't displayed in the inventory)!

Your Inventory Display 🔗

This game, as previously mentioned, replaces the standard inventory with Unified Inventory, which almost defies description here. Unified Inventory includes waypoints, a crafting guide, set/go home buttons, set day/set night buttons, a full creative inventory on the right if you're playing in that mode - and you only have to click/tap the item once to get the it, instead of multiple clicks/drag and drop, a trash slot, a clear all inventory button, a search feature for the inventory, and more. Basically, you just need to use it a few times and you'll find yourself wondering how you ever got along with the standard inventory!

The Table Saw 🔗

This game uses the More Blocks mod, which comes with Sokomine's Stairsplus, with its table saw component. This mod replaces the traditional method of creating stairs, slabs, and the like: rather that crafting a stairs block by placing several of the material into your crafting grid, you must first craft a table saw, place that on the ground, and then use that to shape the material you had in mind. It can create dozens of shapes, including the standard stairs and slabs. Give it a try and see for yourself!

Land Ownership 🔗

This game uses ShadowNinja's areas mod for land protection, and also has cheapie's areasprotector, which supplies simple protection blocks, using areas as the backend. For more info on the areas mod, visit the forum thread for it. cheapie's mod can be found on her git repository. Of course, these mods are only useful if you're running a multi-player server.

Is there more? 🔗

A complete list of mods can be found over there on the right on this page. See the forum thread for this game for more details and a list of authors and original source links.

Dependencies: 🔗

This game requires Minetest 5.4.0 or later.

Hardware requirements: 🔗

This game defines a very large number of items and produces a well-detailed landscape, and so it requires a significant amount of resources. At least a 2 GHz dual core CPU and 4 GB free RAM are required for good performance. If you use my HDX texture pack, you'll need a LOT more RAM.

This game is NOT recommended for use on mobile devices (though some newer devices, say from mid-2018 or later, may work okay).

Depending on the conditions of the world, this game may take as much as 2 minutes to start, during which time you may see the hotbar and hand, but all-grey window content where the world should be. Just wait it out, it will eventually start.

License: 🔗

Each of the base mods in this game retains the standard licenses their original authors assigned, even if the license file is missing from the archive. For all of my Dreambuilder-specific changes and their related assets, LGPL 3.0 for code, CC-by-SA 4.0 for media and such.

Open Source Software 🔗

This game is open source, or at least as much so as I have control over.

Reviews

Review

Do you recommend this game?

  • A visual nightmare

    After loading up Dreambuilder and playing with it for a while, I'm begining to question how useful this could possibly be for builders. The UX of the inventory is a mixed bag, while item access is improved with buttons and categorization there are some truly confounding decisions... like making the category list longer than the size it can fit in, requiring the user to click buttons to scroll it back and forth. It's also notable that the creative inventory takes up less than half of the space alloted for the UI in the first place, the default inventory and hotbar widths don't line up properly, and the hotbar slots aren't even properly marked in the inventory (have fun counting those by hand).

    But enough about that. This is intended as a tool for builders, so lets look at the real meat: the visuals. Dreambuilder takes the interesting stance of mixing numerous texture and model styles instead of offering a consistent look, ensuring that only a subset of its massive item list can actually be used in any given building. Moreover, even with the author's HDX texture pack (mentioned on this page) the problems persist! Even the natural materials that spawn in the world lack visual consistency, often changing both in artstyle and texture density.

    And then there are the loading times, which are bad enough that the author decided to warn users about them in the description. With a modern gaming PC armed with a fast SSD, loading an empty world takes "only" 30 seconds.

    In summary--this is a tool for artists with numerous conflicting visual styles, poorly-designed and inefficient UI, and godawful loading times, that also expects a high-spec machine to run. All of these factors are going to make the process of building slower and more difficult, and just for good measure the latter ones will also make the resulting builds harder for regular users to view! You're better off with pretty much anything else.

    1 comments
  • A debatable collection of tools for builders rather than a game

    First of all, this game is heavy. Like, really heavy, even loading new blocks take time. Then, as an artist, it doesn't feel like a tool to make art, starting from the very inventory. It'd take a lot of text to try to describe what an artistic tool in Minetest for builders might look like, between interfaces and palettes, but in short it wouldn't look like this. It's just a lot of nodes put together alongside features that are not necessary and that make the game heavier than it could potentially be

    0 comments
  • mixed feelings

    its honestly hard togive this game a up or down review, because it is in the middle. I believe it to be a good mtg+mods for newcomers, however after you have been arround a while it may be better to run mtg+your own selection of mods.

    some negatives of this game it uses upstream technic, which is slow in terms of devolpement, and laggy, while the mt-mods fork is showing great signs. it runs the latest unified inventory which reguires 5.4+ clients (latest as of writing), and this makes it a negative for servers wanting to support older version of minetest. registers a sheer ton of nodes, not leaving much room for players to add other mods on top of it

    0 comments
  • Mejorando la experiencia

    Me gustó mucho este juego, mejorando la experiencia original de Minetest con mod recomendados, me evita la nececidad de buscar, más los que ya tengo y que son compatibles como ilumination hace que sea muy genial

    0 comments

Releases

2026-05-28

Download

Luanti 5.6+

11 hours ago

2026-05-28 🔗

  • Bump mods/ufos from 4c534d0 to 264eb2d (#1274)

2026-05-26

Download

Luanti 5.6+

2026-05-26 02:27 UTC

2026-05-26 🔗

  • Bump mods/unifiedbricks from 4d20404 to b6e70bc (#1272)
  • Bump mods/unified_inventory from e3d9288 to 6677283 (#1273)

2026-05-21

Download

Luanti 5.6+

2026-05-21 02:26 UTC

2026-05-21 🔗

  • Bump mods/ambience from fae7b21 to d0b12b1 (#1271)

2026-05-19

Download

Luanti 5.6+

2026-05-19 02:24 UTC

2026-05-19 🔗

  • Bump mods/pipeworks from 96eefcc to 5fe828f (#1268)
  • Bump mods/technic from 2a4bf71 to 1685d8c (#1269)
  • Bump mods/farming from a343f53 to 6478137 (#1270)

2026-05-16

Download

Luanti 5.6+

2026-05-16 02:22 UTC

2026-05-16 🔗

  • Bump mods/farming from e102dd7 to a343f53 (#1267)
All releases

Threads

New thread

Information

Provides

3dmushrooms ambience anvil arrowboards asphalt asphaltstairs bakedclay basic_materials basic_signs bedrock beds bees binoculars biome_lib blox boats bobblocks bonemeal bucket building_blocks bushes bushes_classic butterflies carts castle_farming castle_gates castle_lighting castle_masonry castle_shields castle_storage castle_tapestries castle_weapons caverealms cavestuff cblocks coloredwood computers concretestairs constructionarea cottages crafting_bench creative currency datastorage default delineator digidisplay digilines digistuff display_blocks_redo doors dreambuilder_backcompat dreambuilder_extras dreambuilder_hotbar dreambuilder_mymillwork dreambuilder_test dreambuilder_theme_light dreambuilder_theme_settings dreambuilder_tweaks dryplants dungeon_loot dye emergencyphone env_sounds extranodes facade fake_fire fakelib farming ferns fire fireflies flowers framedglass function_delayer game_commands gardening give_initial_stuff gloopblocks glooptest homedecor_3d_extras homedecor_bathroom homedecor_bedroom homedecor_books homedecor_climate_control homedecor_clocks homedecor_cobweb homedecor_common homedecor_doors_and_gates homedecor_electrical homedecor_electronics homedecor_exterior homedecor_fences homedecor_foyer homedecor_furniture homedecor_furniture_medieval homedecor_gastronomy homedecor_inbox homedecor_kitchen homedecor_laundry homedecor_lighting homedecor_misc homedecor_office homedecor_pictures_and_paintings homedecor_plasmascreen homedecor_roofing homedecor_seating homedecor_tables homedecor_trash_cans homedecor_wardrobe homedecor_windows_and_treatments home_vending_machines home_workshop_machines home_workshop_misc ilights infrastructure invsaw item_drop itemframes jumping keys labels lavalamp led_marquee locks manholes map maptools memorandum mesecons mesecons_alias mesecons_blinkyplant mesecons_button mesecons_commandblock mesecons_delayer mesecons_detector mesecons_extrawires mesecons_fpga mesecons_gamecompat mesecons_gates mesecons_hydroturbine mesecons_insulated mesecons_lamp mesecons_lightstone mesecons_luacontroller mesecons_materials mesecons_microcontroller mesecons_movestones mesecons_mvps mesecons_noteblock mesecons_pistons mesecons_powerplant mesecons_pressureplates mesecons_random mesecons_receiver mesecons_solarpanel mesecons_stickyblocks mesecons_switch mesecons_torch mesecons_walllever mesecons_wires molehills moreblocks moreores moretrees mtt mymillwork nature_classic new_campfire nixie_tubes phyics_override_legacy_compat pipeworks plasticbox player_api pl_seaweed pl_sunflowers pl_waterlilies poisonivy prefab_redo quartz replacer rgblightstone roadsigns ropes screwdriver sethome sfinv signs_lib simple_streetlights solidcolor spawn stained_glass stairs steel steelsupport streetlamps streetsawards streetsconcrete streetshotfix street_signs streetsmod streetspoles technic technic_chests technic_cnc technic_worldgen titanium trafficlight travelnet trunks ufos unifiedbricks unifieddyes unified_inventory unifiedmesecons vessels vines walls weather windmill woodsoils wool worldedit worldedit_brush worldedit_commands worldedit_gui worldedit_shortcommands xcompat xpanes youngtrees

Dependencies

Required
No required dependencies
Optional
3d_armor aloz awards basenodes basetools campfire chest craftguide darkage df_farming df_primordial_items df_trees digiline_remote doc ebiomes ethereal everness farming_plus fl_mapgen fl_player fl_stone fl_topsoil fl_trees flowerpot frame gloopores hades_bucket hades_chests hades_core hades_dye hades_extraores hades_furnaces hades_materials hades_mesecons_materials hades_sounds hemp homedecor hopper hunger_ng i3 intllib inventory_plus ks_sounds loot lucky_block mapgen mcl_barrels mcl_blackstone mcl_buckets mcl_chests mcl_copper mcl_core mcl_craftguide mcl_deepslate mcl_dye mcl_experience mcl_explosions mcl_farming mcl_fire mcl_flowers mcl_formspec mcl_furnaces mcl_hoppers mcl_init mcl_mapgen_core mcl_nether mcl_player mcl_sounds mcl_stairs mcl_tnt mcl_trees mcl_worlds mclx_core mg mobs mychisel nodes_nature nyancat place_rotated player_monoids pova protector qos rp_crafting screwdrives skinsdb smart_inventory smartfs sound_api sounds stairsplus stoneage streets streets_trafficlight sumpf testnodes testpathfinder tiled tnt toolranks toolranks_extras trees tubelib tubelib2 underch unittests usesdirt vizlib void_essential x_farming xdecor

Information

Type
Game
Technical Name
dreambuilder_game
Languages
English, Български, Česky, Dansk, Deutsch, Esperanto, Español, Euskara, Français, Magyar, Bahasa Indonesia, Italiano, 日本語, Lojban, Latviešu, Bahasa Melayu, Nederlands, Polski, Português, Português do Brasil, Русский, Slovenčina, Svenska, Türkçe, Українська, 中文 (简体), 正體中文 (繁體)
License
AGPL-3.0-only for code,
CC-BY-4.0 for media.
Maintenance State
Unknown
Added
2021-03-02 01:59 UTC
Maintainers
VanessaE mt-mods