-- Nature Classic mod
-- Originally by neko259

-- Nature is slowly capturing the world!

local current_mod_name = minetest.get_current_modname()

nature = {}

nature.blossomqueue = {}
nature.blossomqueue_max = 1000

nature.blossom_decay = 2
nature.blossom_trunk = "default:tree"
nature.blossom_node = "nature:blossom"
nature.blossom_leaves = "default:leaves"
nature.blossom_textures = { "default_leaves.png^nature_blossom.png" }
nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2 }

if minetest.get_modpath("moretrees") then
	nature.blossom_decay = moretrees.leafdecay_radius
	nature.blossom_trunk = "moretrees:apple_tree_trunk"
	nature.blossom_node = "moretrees:apple_blossoms"
	nature.blossom_leaves = "moretrees:apple_tree_leaves"
	nature.blossom_textures = { "moretrees_apple_tree_leaves.png^nature_blossom.png" }
    nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2, moretrees_leaves = 1 }
	minetest.register_alias("nature:blossom", "default:leaves")
end

nature.leaves_blossom_chance = 15
nature.blossom_leaves_chance = 5
nature.blossom_delay = 3600
nature.apple_delay = 3600
nature.apple_chance = 10
nature.apple_spread = 2

nature.meta_blossom_time = "blossom_time"
nature.blossom_duration = nature.blossom_delay

dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
