
local S = core.get_translator("farming")

-- seed

core.register_node("farming:seed_sunflower", {
	description = S("Sunflower Seeds"),
	tiles = {"farming_sunflower_seeds.png"},
	inventory_image = "farming_sunflower_seeds.png",
	wield_image = "farming_sunflower_seeds.png",
	drawtype = "signlike",
	groups = {
		compostability = 48, seed = 1, snappy = 3, attached_node = 1, growing = 1,
		handy = 1, food_sunflower_seeds = 1, flammable = 2
	},
	_mcl_hardness = farming.mcl_hardness,
	is_ground_content = false,
	paramtype = "light",
	paramtype2 = "wallmounted",
	walkable = false,
	sunlight_propagates = true,
	selection_box = farming.select,
	next_plant = "farming:sunflower_1",

	on_place = function(itemstack, placer, pointed_thing)
		return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_sunflower")
	end,

	on_timer = function(pos, elapsed)
		core.set_node(pos, {name = "farming:sunflower_1", param2 = 1})
	end
})

core.register_alias("farming:sunflower_seeds", "farming:seed_sunflower")

-- item

core.register_craftitem("farming:sunflower", {
	description = S("Sunflower"),
	inventory_image = "farming_sunflower.png",
	groups = {flammable = 2}
})

-- turn item into seeds

core.register_craft({
	output = "farming:seed_sunflower 5",
	recipe = {{"farming:sunflower"}}
})

-- crop definition

local def = {
	description = S("Sunflower") .. S(" Crop"),
	drawtype = "plantlike",
	tiles = {"farming_sunflower_1.png"},
	paramtype = "light",
	sunlight_propagates = true, minlight = 14,
	walkable = false,
	buildable_to = true,
	drop = "",
	waving = 1,
	selection_box = farming.select,
	groups = {
		handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
		not_in_creative_inventory = 1, growing = 1
	},
	_mcl_hardness = farming.mcl_hardness,
	is_ground_content = false,
	sounds = farming.node_sound_leaves_defaults()
}

-- stage 1

core.register_node("farming:sunflower_1", table.copy(def))

-- stage 2

def.tiles = {"farming_sunflower_2.png"}
core.register_node("farming:sunflower_2", table.copy(def))

-- stage 3

def.tiles = {"farming_sunflower_3.png"}
core.register_node("farming:sunflower_3", table.copy(def))

-- stage 4

def.tiles = {"farming_sunflower_4.png"}
core.register_node("farming:sunflower_4", table.copy(def))

-- stage 5

def.tiles = {"farming_sunflower_5.png"}
core.register_node("farming:sunflower_5", table.copy(def))

-- stage 6

def.tiles = {"farming_sunflower_6.png"}
def.visual_scale = 1.9
core.register_node("farming:sunflower_6", table.copy(def))

-- stage 7

def.tiles = {"farming_sunflower_7.png"}
core.register_node("farming:sunflower_7", table.copy(def))

-- stage 8 (final)

def.tiles = {"farming_sunflower_8.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
def.drop = {
	items = {
		{items = {"farming:sunflower"}, rarity = 1},
		{items = {"farming:sunflower"}, rarity = 6}
	}
}
core.register_node("farming:sunflower_8", table.copy(def))

-- add to registered_plants

farming.registered_plants["farming:sunflower"] = {
	crop = "farming:sunflower",
	seed = "farming:seed_sunflower",
	minlight = 14,
	maxlight = farming.max_light,
	steps = 8
}

-- mapgen

core.register_decoration({
	deco_type = "simple",
	place_on = {
		"default:dirt_with_grass", "mcl_core:dirt_with_grass", "ethereal:prairie_dirt"
	},
	sidelen = 16,
	noise_params = {
		offset = 0,
		scale = farming.sunflower,
		spread = {x = 100, y = 100, z = 100},
		seed = 254,
		octaves = 3,
		persist = 0.6
	},
	y_min = 10, y_max = 40,
	decoration = "farming:sunflower_8"
})
