Description
Technic Plus Beta package contains latest updates for Technic Plus mod, this version might not be as stable as Technic Plus release version as it contains latest changes and additions which might include somewhat experimental features and is not tested as well as stable release.
See Technic Plus package for stable and better tested release.
Releases
2026-06-03 02:23 UTC
2026-06-03
No release notes
2026-02-03 02:14 UTC
2026-02-03
- Re-fix and simplify anchor mapblock calculation (#427)
- Check if prospector target is an unknown node (#426)
2026-02-02 02:14 UTC
2026-02-02
- Fix admin anchor mapblock calculation (#425)
2026-01-03 02:23 UTC
2026-01-03
2026-01-02 02:23 UTC
2026-01-02
- update links from minetest to luanti in README (#421)
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Information
Provides
extranodes
technic
technic_chests
technic_cnc
technic_worldgen
Dependencies
- Required
-
basic_materials
default
pipeworks
- Optional
-
bucket
craftguide
default
digiline_remote
digilines
dye
i3
mcl_buckets
mcl_core
mcl_craftguide
mcl_explosions
mcl_init
mcl_sounds
mcl_worlds
mesecons
mesecons_mvps
mg
moreblocks
moreores
mtt
pipeworks
protector
steel
streetsmod
underch
unified_inventory
unifieddyes
vizlib
Information
- Type
- Mod
- Technical Name
- technic_plus_beta
- Languages
-
English, Deutsch, Español, Français, Italiano, 日本語, Polski, Português do Brasil, Türkçe, 中文 (简体)
- License
-
LGPL-2.1-only
- Maintenance State
- Beta
- Added
- 2022-06-11 16:49 UTC
- Maintainers
-
mt-mods
BuckarooBanzai
SX
OgelGames
Used By
Technic + addons with thought from a user's perspective
By that I mean that there are improvements here a user would normally think of when e.g. trying to cope with the fact that the original technic has no basic HV machines, such as furnaces. This mod adds those!
There are even digiline cables (they transport digiline signals and power), which would come into mind when trying to get info from a nuclear reactor, or anything in general without moving it (e.g. you may not wanna move a switching station from a good place to a luacontroller machine) Speaking of digilines, there are improvements in what machines can tell you; not only switching stations can provide lag it generates, but you can interact with even nuclear reactors, converters, quarries, etc., and I can tell about that because this has actual digilines documentation! I don't think the original technic has that. If you're not familiar with digilines, then I highly recommend you learn using them and the luacontroller, you can make anything with them using an easy language!
The mod also tells about its performance upgrades. I don't know how much faster this is than technic, but anybody would appreciate a speed boost.
More in comment
why moreores?
if this is "meant as a drop-in replacement" i don't think moreores is a good idea, i don't have it in my world, if i replace technic with technic_plus_beta... mithril will only spawn in new chunks breaking consistency. and it is not a required dependency in technic_plus either.
edit: see comments