
-- SURVIVOR : ==================================================================

mcl_armor.register_set({
	name = "survivor",
	descriptions = {
		head = "Survivor Helmet",
		torso = "Survivor Chestplate",
		legs = "Survivor Leggings",
		feet = "Survivor Boots",
	},
	durability = 112,
	--enchantability = 25,
	points = {
		head = 2,
		torso = 5,
		legs = 4,
		feet = 1,
	},
	--craft_material = "mcl_core:",
	--cook_material = "mcl_core:",
	sound_equip = "mcl_armor_equip_iron",
	sound_unequip = "mcl_armor_unequip_iron",
	groups = {--nada = 1,
        },
})


-- MILITARY : =====================================================================
mcl_armor.register_set({
	name = "military",
	descriptions = {
		head = "Military Helmet",
		torso = "Military Chestplate",
		legs = "Military Leggings",
		feet = "Military Boots",
	},
	durability = 240,
	--enchantability = 25,
	points = {
		head = 2,
		torso = 6,
		legs = 5,
		feet = 2,
	},
	--craft_material = "mcl_core:",
	--cook_material = "mcl_core:",
	sound_equip = "mcl_armor_equip_iron",
	sound_unequip = "mcl_armor_unequip_iron",
	groups = {--nada = 1,
        },
})


-- JUGGERNAUT : ===================================================================

mcl_armor.register_set({
	name = "juggernaut",
	descriptions = {
		head = "juggernaut Helmet",
		torso = "juggernaut Chestplate",
		legs = "juggernaut Leggings",
		feet = "juggernaut Boots",
	},
	durability = 528,
	--enchantability = 25,
	points = {
		head = 3,
		torso = 8,
		legs = 6,
		feet = 3,
	},
	--craft_material = "mcl_core:",
	--cook_material = "mcl_core:",
	sound_equip = "mcl_armor_equip_iron",
	sound_unequip = "mcl_armor_unequip_iron",
	groups = {--nada = 1,
        },
})

-- GAS MASK : ======================================================================
--[[
mcl_armor.register_set({
	name = "gas_mask",
	descriptions = {
		head = "Gas mask Helmet",
		
	},
	ddurability = 240,
	--enchantability = 25,
	points = {
		head = 2,
		
	},
	--craft_material = "mcl_core:",
	--cook_material = "mcl_core:",
	sound_equip = "mcl_armor_equip_iron",
	sound_unequip = "mcl_armor_unequip_iron",
	groups = {--nada = 1,
        },
})


-- RABBIT MASK : ===================================================================
mcl_armor.register_set({
	name = "rabbit_mask",
	descriptions = {
		head = "Rabbit mask Helmet",
		
	},
	durability = 240,
	--enchantability = 25,
	points = {
		head = 2,
		
	},
	--craft_material = "mcl_core:",
	--cook_material = "mcl_core:",
	sound_equip = "mcl_armor_equip_iron",
	sound_unequip = "mcl_armor_unequip_iron",
	groups = {--nada = 1,
        },
})

]]

