# number of nodes beyond the registered tree boundary, which should also be cut down
choppy.halo_size (halo size) int 1 0 65535

# distance a player can be from a tree, proportional to the size of the tree
choppy.player_scale (player scale) float 1.1 0.01

# if true, leaves will be removed w/ the equivalent of a diamond sword. if false, the properties of the player's hand are used, if the axe cannot break leaves.
choppy.fast_leaves (fast leaf removal) bool true

# radius to search for more tree nodes
choppy.step_radius (search radius) int 2 1

# 2 means "twice as fast"; 0.5 means "half as fast".
choppy.dig_speed_multiplier (dig speed multiplier) float 1 0.0000000001 inf
