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Minetest Classic

Description

Minetest Classic 🔗

This game is a recreation of the classic Minetest-c55 0.3 gameplay, including:

  • Original textures
  • All four mobs¹
  • Identical items, crafting recipes, dig times; closely matched ore distribution

Unlike the original it has (optional) support for:

  • Sounds
  • PvP
  • Localization
  • Engine features such as the modern skybox, waving or shadows
  • Modern creative inventory and per-player creative mode

To control some of the modern features check out "Modernize flags" in the settings menu. For an experience faithful to 0.3 you should disable Fancy leaves and 3D Clouds on your client.

¹: Fireflies do not spawn naturally and are only available in creative mode.

Credits 🔗

Thanks to Perttu Ahola (celeron55) <celeron55@gmail.com> and other random contributors for making Minetest-c55 0.3 what it is.

This game was written by sfan5 <sfan5@live.de> in exactly three weeks up to the initial commit in this git repo.

Reviews

Review

Do you recommend this game?

  • English

    Nostalgic

    The main menu has the old textures as expected, from the get go the tone was set, created a new world, and as spawned in a desert, the sand was ocher, walked a bit and found a forest, filled with apples, walked a bit more and found a thick jungle, a cave followed soon after, and then the deep orange color of iron ore, crafted some torches, I feel like I remember them being animated. At least the ceiling lantern is still there. Didn't stumble into a lot of rats or fireflies in the wild sadly.

    The sneak glitch is there, but of course not the real one, no sneak elevators that launch you to the sky, no fast climbing or cheating death when falling on a ledge.

    Darkness is way darker in this engine version, so the caves don't feel exactly right.

    Feels very nostalgic, while of course stuff like lighting, mobs, etc, aren't exactly the same since the engine has changed, it's still got the whole aesthetic of classic Minetest down.

    Would be cool to see some classic mods added or posted to the CDB as separate packages, it feels good playing old Minetest, while I don't think it's really possible to emulate the exact feeling of 0.3 in 0.5, there's still some improvement that could be made to get a more authentic feeling.

    1 comments
  • English

    Cactus doesn't grow

    Tried making a cactus farm, but it never grows. I like the alpha feel of this game.

    0 comments
  • English

    I Like it, simple and fun

    Ive built a bit in this game and theres definitely not much to do but build, and thats pretty much all you do, its not boring but gets stale quickly unless your a highly creative individual who knows what they are doing.

    0 comments
  • English

    Great

    I forgot how dangerous dungeon masters were and how often they destroyed my bases

    0 comments

Releases

2025-11-15

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Luanti 5.6+

2025-11-15 02:13 UTC

2025-11-15 🔗

  • Add mob hit sounds
  • Fix integration test
  • French Translation (#21)
  • Make junglegrass wave
  • Fix interaction of normal tools and mobs
  • Change default modernize flags

2025-10-17

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Luanti 5.6+

2025-10-17 02:14 UTC

2025-10-17 🔗

  • Adjust integration test

2025-10-13

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Luanti 5.6+

2025-10-13 02:13 UTC

2025-10-13 🔗

  • Add Italian translation (#20)

2025-09-06

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Luanti 5.6+

2025-09-06 02:25 UTC

2025-09-06 🔗

  • Fix minus character being stripped from signs

2025-06-30

Download

Luanti 5.6+

2025-06-30 02:11 UTC

2025-06-30 🔗

  • Use get_mapgen_chunksize when available
All releases

Information

Provides

cl_default creative sfinv

Dependencies

Required
No required dependencies

Information

Type
Game
Technical Name
minetest_classic
Languages
English, Deutsch, Français, Italiano, 日本語
License
LGPL-2.1-or-later for code,
CC-BY-SA-3.0 for media.
Maintenance State
Actively Developed
Added
2024-07-27 20:38 UTC
Maintainers
sfan5