# Initial speed of the box
elevator_speed (Initial elevator speed) float 10

# Acceleration of the box
elevator_accel (Elevator acceleration) float 0.1

# Maximum time a box can go without players nearby.
elevator_time (Maximum idle time without players) int 120

# When the elevator is within this number of nodes of the destination, slow down to avoid lag.
elevator_slow_dist (Elevator slow distance) int 16

# Multiplier for speed when the elevator approaches its slow target.
elevator_slow_speed_factor (Elevator slow speed factor) float 0.11
