This mod adds Minecraft-like drop/pick up of items to Minetest.
Features 🔗
- All settings may be configured from within the game itself. (Settings tab > Advanced settings > Mods > item_drop)
- Drops nodes as in-world items on dig if
item_drop.enable_item_dropistrue(true by default) It does nothing in creative mode. - Puts dropped items to the player's inventory if
item_drop.enable_item_pickupistrue(true by default)- Multiple items are picked in a quick succession instead of all at once which is indicated by the pickup sound.
- It uses a node radius set in
item_drop.pickup_radius(default 0.75), if items are within this radius around the player's belt, they're picked. - If
item_drop.pickup_ageis something positive, items dropped by players are ignored for this time to avoid instantly picking up when dropping. - If
item_drop.pickup_ageis-1, items are only picked when they don't move, it's another fix for instant item picking. - If
item_drop.magnet_radiusis bigger thanitem_drop.pickup_radius, items between these radii are flying to the player foritem_drop.magnet_timeseconds, after this time, they're picked or stop flying. - Enable manual item pickups by mouse only if
item_drop.mouse_pickupistrue(true by default)
- Plays a sound when the items are picked up with the gain level set to
item_drop.pickup_sound_gain(default 0.2) - Requires a key to be pressed in order to pick items if
item_drop.enable_pickup_keyistrue(true by default)- The keytypes to choose from by setting
item_pickup_keytypeare:- Use key (
Use) - Sneak key (
Sneak) - Left and Right keys combined (
LeftAndRight) - Right mouse button (
RMB) - Sneak key and right mouse button combined (
SneakAndRMB)
- Use key (
- If
item_drop.pickup_keyinvertistrue(false by default), items are collected when the key is not pressed instead of when it's pressed.
- The keytypes to choose from by setting
- Displays a particle of the picked item above the player if
item_drop.pickup_particleistrue(true by default)
Big improvement for survival
Sadly, this mod tends to lag on big servers, but is very good for small servers and singleplayer.
Glitchy, but good
This is a little but glitchy - items tend to fly away. But it's still good to have, especially in survival - I think it makes more sense than teleporting items, and adds some danger. It can also be used in combination with pipework's vacuum tubes to collect items
Makes the game feel a little more like Minecraft if that is what you're looking for
This makes it feel more like Minecraft if that is what you want, I think this is well done. I haven't found any bugs. My only problem with it is that you have to get quite close to the item before you can pick it up.
It's Great!
Adds a new challenge to the game, plus the popping sound it super satisfying. Sometimes I will place a bunch of blocks and break them just to hear it. Thank you.
Unwanted realism adds work
I'm afraid I don't see the point of extra realism when the game has floating blocks of stone... True I sometimes smirk at being able to reach 5 metres across a chasm to mine some ore and retrieve it like magic but like I said, floating stone, so why not?
Mas intuitivo
Este mod hace mas intuitivo recoger los bloques a comparación de que aparescan sin aviso en tu inventario despues de romperlos como en Minetest Game