#Enable the registration of miners.
#Miners require fans in the crafting recipe. It is recommended to enable fans if miners are enabled.
factory_enableMiner (Enable miner) bool true

#Enable the registration of fans.
#Miners require fans in the crafting recipe. It is recommended to enable fans if miners are enabled.
factory_enableFan (Enable fan) bool true

#Enable the registration of vaccums.
#Vacuums pull in items from distance.
factory_enableVacuum (Enable vaccum) bool true

#Enable the registration and utilities of electronics.
#Electronic components help against having to distribute fuels to every machine.
factory_enableElectronics (Enable electronics) bool true

#Enable the spawning of droppings.
#Fertilizer can be harvested directly. It is used to fertilize saplings in the STP.
factory_fertilizerGeneration (Enable fertilizer generation) bool true

#Eanble the crafting recipe for the Sapling Treatment Plant.
#The Sapling Treatment Plant uses saplings and fertilizer to produce wood, leaves and new saplings.
#This unbalances the game because it provides trees quickly without having to grow and chop them.
factory_enableStpCraft (Enable STP craft recipe) bool true

#Limit the digging depth of the miners.
#The upgraded miners will only dig to the given depth. Normal miners dig to half this depth.
factory_minerDigLimit (Miner dig limit) int 512 0

#Enable belts moving players using their abm's.
#Conveyor belts will move players if this option is enabled.
#The abm's will be used to apply velocity to the players resulting in a staggering movement.
factory_enableabmBeltvelocity (Enable abm belt velocity) bool true

#Enable belts moving players using globalsteps.
#Conveyor belts will move players if this option is enabled.
#A globalstep registration will be used to apply velocity to the players this is smooth but may cost performance.
factory_enablestepBeltvelocity (Enable step belt velocity) bool true

#Enable fans moving players.
#Fans will move players if this option is enabled.
factory_enableFanmove (Enable fan move) bool false

# make flour from seeds
factory_grindSeeds (Produce flour from seeds) bool false
