Stellua
An original sandbox game for the 2024 Luanti game jam and beyond, inspired loosely by space exploration games and mods such as Galacticraft, No Man's Sky, Nodeverse, doctor4t's Minecraft space mod, etc. Focuses more on building and voxelly stuff, not quite so much exploration and collecting.
All code by theidealist except a few basic libraries (see the license file for details), most media borrowed from Minetest Game and Mineclonia although I intend to make unique textures once the game jam is over.
Probably requires at least Luanti/Minetest 5.9.0? It might work on lower versions. Once 5.10 comes out I'll be using some of its stuff.
Features
- 16 star systems containing a total of 60 unique planets, whose attributes are generated procedurally per world
- Some basic resources and decoration nodes to be gathered
- A skybox system showing the positions of the other planets and stars
- Constructible spacecraft that can be used to fly around and go into space (unfinished)
Planned
- A basic spacecraft spawned with the player, giving a sort of starting tutorial to repair and refuel the spacecraft and build an impulse engine for it
- Derelict space stations and starships in space, which can be claimed and renovated
- Impulse engines for travelling between planets, and warp drives in starships for travelling between stars
- Proper environmental hazards, weather, etc.
- Space battles and multiplayer support
Poor UI and graphicly painful
The inventory formspec does not work after looking at a star system. The textures are kinda painful to look at... The concept is intriguing though.
Fun idea, interesting mechanics
This game is interesting to play, although the spaceship doesn't seem to work as expected. You just get yeeted out and fall to your death. Cool textures though for the nodes.
Also got an error when I left the game. Not breaking but thought I'd put it here until it's fixed.