TERRAIN LEVELS
--------------
stone
ors
tuff
bedrock -- solid layer atm, add noise or something for one layer above it

do something with - big ore pockets, or could be used to blend between layers
basalt
gneiss

hardware coloring
bricks, 2 glass blocks, 2 glass panes, wool
^[colorize:gray:90

mapgen granite, decoblocks refined granite

submodules
git pull --recurse-submodules

cd into repo, checkout main

links:
https://minetest.gitlab.io/minetest/helper-functions/
https://forum.minetest.net/viewtopic.php?f=9&t=26046

Aspect-oriented programming

goals
-----
performance, low media, low dependancies

sounds from https://opengameart.org/content/snowsong-sound-and-music-pack cc-by-sa 4.0

digging
-------
how to handle fl_plantlife, fl_ores, fl_workshop?

how to handle mob damage in fl_wildlife

crafts
------
start at fl_plantlife and keep working down
furnace needs to get done

compression
-----------
paintings, plants, saplings, eggs