[Effects]
#    If enabled then sparks will appear when changing shape using the shapeshift menu
shapeshift_sparks (Shape-Shift Sparks) bool true

#    The default sparks texture
shapeshift_default_sparks_texture (Default sparks texture) string shapetester_particle.png

[Tools]
#    Which shapeshifting tools wear (if creative isn't enabled)
shapetester_tool_wear (Tool wear) enum none none,shape_stone,shape_computer,both

#   How many times the shapeshift tools can be used
#   Only effects the tools if the Tool wear setting is not set to none
shapetester_tools_max_uses (Tools max uses) float 256

[Menu]
#    The style of the shapeshift menu
shapetester_menu_style (Shapeshift menu style) enum shapetester shapetester,none,white,grey,mese,custom

#   Custom menu style
#   Only works if the menu style is set to custom
shapetester_custom_menu_style (Custom menu style) string shapetester_menu.png

#    The function of the reset button in the shapeshift menu
shapetester_menu_reset (Reset button function) enum reset reset,complete_reset

[Sound]
#    The default sound for transforming
shapetester_default_sound (Default transform sound) string shapetester_shift

[Shapeshifts]
#    Enable shapetester's cube shapeshift
shapetester_cube (Cube) bool true

#    Allow animals to be registered
#    If the mobs_animal mod is enabled
shapetester_animals (Animals) bool true

#    Allow monsters to be registered
#    If the mobs_monster mod is enabled
shapetester_monsters (Monsters) bool true

#    Allow the horse to be registered
#    If the mob_horse mod is enabled
shapetester_horse (Horse) bool true

[Debug]
#    Log when player uses aux1 special
#    This also logs when aux1_special is not a function value if it has a value as an error
shapetester_aux1_log (Log aux1 special) bool false

#    Log when a player transforms
shapetester_transform_log (Log Transformations) bool true

[Not recommended]
#    If enabled shapetester will use the old code for shapeshifting.
#    Much of the API is not in the old version of code,
#    You will have to enable mobs_animal, mobs_monster and mob_horse for this to work.
#    The default mod and hands mod are also required for this setting to work.
#    This is not recommended
#    All settings above are irrelevant when this setting is enabled except the sparks setting
shapetester_use_old_code (Use old code) bool false