XaEnvironment is not a good game. It's janky, doesn't do a good job explaining its mechanics, doesn't look good, doesn't sound good... and yet, I've had a blast playing it. It's the kind of bad that comes off as earnest and endearing, rather awful or lazy.
I've only played the game for about half an hour, but in that time I:
Spawned at the bottom of a deep valley, unsure how to leave
Discovered that, in fact, the game has a lot of movement tech and the cliffs around me were traversable without any digging/building!
Then, drunk on power, I accidentally flung myself off a cliff into the ocean...
...where I wound up trapped in some rapids and drowned
I started a new world and spawned into a village full of NPCs with fake random garbled player name tags...
...who began hollering various things into chat...
...including one guy asking if the dev could please remove the NPCs already
I then wandered off back into the wilderness, got into a terrifying and dramatic fistfight with a bird, then died of thirst
Even dying horribly is a genuinely interesting experience in this game!
I feel like I should still point out some of the bad parts of this game in the interest of giving the dev actionable feedback. The biggest problem that I see right now is that most interfaces are really cluttered and poorly designed, including some particularly annoying behaviors (eg. pressing enter in the search field closes the craftguide instead of searching). Additionally, while it's neat to see animals and npcs all over the place the volume of sound effects feel really out of wack. It's hard to describe, but it feels like everything is next to you even if it's rather far away. Finally, more feedback and polish on the parkour would be really helpful. You have a neat system, but it can still feel pretty unclear and disorienting at times.
Even in its current state, the game has enough novel stuff to be worth a look. It's fun.
1: i dont know how to fix that, but i usaly climbs up.
2: yeah i love parkour!
3: this is extremly annoying, but you simply did a kong straight to the death.
If you can master this technic you can do epic stunts.
Sadly there is too few key inputs in minetest, so we have to choose bewteen possibilities and limits.
4: Yeah water is powerful, it even kills the fishes, just keep yourself away from flowing water and underwater cliffs.
5: what else should they be called?
6: they are not talking 100% randomly, so you can talk with them, but they doesnt understand much.
7: It is kinda a hardcore game, but there is lots of eatable crops that contains water.
The game is built in that way you have to explore and understand it, so we can enyoy the game longer instead of the game is too easy and becomes borring fast.
Thanks so much for your review, it's hard to know what to do when no one says anything :)
If you got a wierd messgae in the begining of the world this was meant to be showed at the end of the game, this bug was really annoying to me to see!
coding have very negative consequences to me, so i don't code if unnecessarily, but dont loose your lose hope about updates for this game, i just have to take long breaks from it.
coding have very negative consequences to me, so i don't code if unnecessarily, but dont loose your lose hope about updates for this game, i just have to take long breaks from it.
That's good to hear. This is one of the only sandbox games for Minetest that genuinely interests me, so hearing that it may continue to evolve in the future is great!
XaEnvironment is not a good game. It's janky, doesn't do a good job explaining its mechanics, doesn't look good, doesn't sound good... and yet, I've had a blast playing it. It's the kind of bad that comes off as earnest and endearing, rather awful or lazy.
I've only played the game for about half an hour, but in that time I:
Even dying horribly is a genuinely interesting experience in this game!
I feel like I should still point out some of the bad parts of this game in the interest of giving the dev actionable feedback. The biggest problem that I see right now is that most interfaces are really cluttered and poorly designed, including some particularly annoying behaviors (eg. pressing enter in the search field closes the craftguide instead of searching). Additionally, while it's neat to see animals and npcs all over the place the volume of sound effects feel really out of wack. It's hard to describe, but it feels like everything is next to you even if it's rather far away. Finally, more feedback and polish on the parkour would be really helpful. You have a neat system, but it can still feel pretty unclear and disorienting at times.
Even in its current state, the game has enough novel stuff to be worth a look. It's fun.
Thanks for reminding me this game exists, I'm gonna go play it some more
Hugues Ross:
1: i dont know how to fix that, but i usaly climbs up.
2: yeah i love parkour!
3: this is extremly annoying, but you simply did a kong straight to the death.
If you can master this technic you can do epic stunts.
Sadly there is too few key inputs in minetest, so we have to choose bewteen possibilities and limits.
4: Yeah water is powerful, it even kills the fishes, just keep yourself away from flowing water and underwater cliffs.
5: what else should they be called?
6: they are not talking 100% randomly, so you can talk with them, but they doesnt understand much.
7: It is kinda a hardcore game, but there is lots of eatable crops that contains water.
The game is built in that way you have to explore and understand it, so we can enyoy the game longer instead of the game is too easy and becomes borring fast.
Thanks so much for your review, it's hard to know what to do when no one says anything :)
If you got a wierd messgae in the begining of the world this was meant to be showed at the end of the game, this bug was really annoying to me to see!
coding have very negative consequences to me, so i don't code if unnecessarily, but dont loose your lose hope about updates for this game, i just have to take long breaks from it.
That's good to hear. This is one of the only sandbox games for Minetest that genuinely interests me, so hearing that it may continue to evolve in the future is great!