i wanted to use this mod for a private server i am running.
and i really like the models <3 .
screenshot at https://file.io/oXwrqpnrevQ1
however as seen in the screenshot the multiblocks kinda clip into other blocks (you need to use 2 blocks for them , see
https://codeberg.org/TPH/mt_doors_redo/src/branch/master/init.lua (code is for doors but they are 2 blocks tall too )
additionally some blocks do not have crafting recipes like the sushi.
and klicking on the modern_lights:lampe crashes the game (toggle_lampe is nil).
i have some suggestions for improvements besides fixing these issues:
add inventory space to the cabinets and other blocks like that (see homedecor mod for how to do it , or easier may be to depend on the homedecor mod and copy the definitions for the relevant nodes and change the model and such)
make lamps toggleable by mesecon / digilines
add techage compatibility (so make larger lamps require power)
make sushi edible (like minecraft cake maybe have a animation (as in 1 node with all pieces 1 node with half of the pieces and once where there are none , cucina_vegana has sushi food you could use for that)
add a hawaiian poke bowl (in wooden bowl )
if possible also add english translations (google translate should suffice) because while i respect the decision to use another language using English might help reach a wider audience and ensure more people can engage with it.
Thank you so much for your message and detailed suggestions; they are greatly appreciated!
I’m currently reworking the entire mod, especially since Minetest now supports the gITF format. This has significantly simplified my workflow, as I can create my models directly in Blockbench without needing to use Blender.
I’m aiming to create a very comprehensive mod, and some of your suggestions align perfectly with what I already had in mind, like adding inventory space to the furniture. Regarding the bugs you mentioned (such as the crash with the lamp and missing recipes), they will be fixed in the next update, which is coming soon.
The idea of adding compatibility with Mesecons and other technical systems is fantastic! I’ll definitely include it on my list of features to develop.
Finally, about translations: the mod will initially be entirely in English. Later on, I plan to add translations for other languages once the mod is complete.
Thank you again for your feedback, and feel free to share more ideas if you have any! 😊
-> P.S.: Unfortunately, I wasn’t able to view the files you linked.
i wanted to use this mod for a private server i am running. and i really like the models <3 . screenshot at https://file.io/oXwrqpnrevQ1 however as seen in the screenshot the multiblocks kinda clip into other blocks (you need to use 2 blocks for them , see https://codeberg.org/TPH/mt_doors_redo/src/branch/master/init.lua (code is for doors but they are 2 blocks tall too ) additionally some blocks do not have crafting recipes like the sushi. and klicking on the modern_lights:lampe crashes the game (toggle_lampe is nil).
i have some suggestions for improvements besides fixing these issues: add inventory space to the cabinets and other blocks like that (see homedecor mod for how to do it , or easier may be to depend on the homedecor mod and copy the definitions for the relevant nodes and change the model and such) make lamps toggleable by mesecon / digilines add techage compatibility (so make larger lamps require power) make sushi edible (like minecraft cake maybe have a animation (as in 1 node with all pieces 1 node with half of the pieces and once where there are none , cucina_vegana has sushi food you could use for that) add a hawaiian poke bowl (in wooden bowl )
if possible also add english translations (google translate should suffice) because while i respect the decision to use another language using English might help reach a wider audience and ensure more people can engage with it.
Thank you so much for your message and detailed suggestions; they are greatly appreciated!
I’m currently reworking the entire mod, especially since Minetest now supports the gITF format. This has significantly simplified my workflow, as I can create my models directly in Blockbench without needing to use Blender.
I’m aiming to create a very comprehensive mod, and some of your suggestions align perfectly with what I already had in mind, like adding inventory space to the furniture. Regarding the bugs you mentioned (such as the crash with the lamp and missing recipes), they will be fixed in the next update, which is coming soon.
The idea of adding compatibility with Mesecons and other technical systems is fantastic! I’ll definitely include it on my list of features to develop.
Finally, about translations: the mod will initially be entirely in English. Later on, I plan to add translations for other languages once the mod is complete.
Thank you again for your feedback, and feel free to share more ideas if you have any! 😊
-> P.S.: Unfortunately, I wasn’t able to view the files you linked.
Bug fixes !