While i do agree that the abundance of food items can come off as bloaty, i don't really see the big deal. In a survival context i find myself just eating bread or heck even random meats from all the monster and animal mods i have anyways.
I will say that corn is a bit overpowered from what i've seen in survival. But in a singleplayer context you can just not use it, and in multiplayer the server owner can literally just tweek 2 numbers so that's not a big deal either.
Having the crops grow even while you are away in different chunks is a wonderful feature that eliminates the need to babysit your farm.
The default dependency being optional is also something that i really appreciate and wished other mods started to do. All in all, as i said, it's an okay mod.
Tldr: It's an okay mod.
While i do agree that the abundance of food items can come off as bloaty, i don't really see the big deal. In a survival context i find myself just eating bread or heck even random meats from all the monster and animal mods i have anyways.
I will say that corn is a bit overpowered from what i've seen in survival. But in a singleplayer context you can just not use it, and in multiplayer the server owner can literally just tweek 2 numbers so that's not a big deal either.
Having the crops grow even while you are away in different chunks is a wonderful feature that eliminates the need to babysit your farm.
The default dependency being optional is also something that i really appreciate and wished other mods started to do. All in all, as i said, it's an okay mod.
Thanks for the review, and corn was a tad OP it seemed so I've changed the drop values slightly :)