It's basically Minetest Game with some procedural dungeons (nothing incredible, stacked empty tight mazes with no rewards or anything interesting until you get to the last floor), and added mobs and weapons. Art style of the added content is programmer-level, and sound design of things tends to be poor (bad quality of SFXs, weird sounds max hear distances, and so on...).
(Luanti 5.11) I don't know whether it's normal or not, but shooting at mobs with fireguns, crossbows, or everything that relies on entities collisions doesn't work: they take no damage. So the epic fights are not epic at all for me, and that should be the mod's priority according to the title :\ (also, as a sidenote, Minecraft has a mod with the same name, and the screenshot suggested that it also had the same function, but I got very disappointed in learning that it was not the case - idk if the author is aware of that).
So from what I experienced, this should have been a modpack at best, thumbs down
It's basically Minetest Game with some procedural dungeons (nothing incredible, stacked empty tight mazes with no rewards or anything interesting until you get to the last floor), and added mobs and weapons. Art style of the added content is programmer-level, and sound design of things tends to be poor (bad quality of SFXs, weird sounds max hear distances, and so on...).
(Luanti 5.11) I don't know whether it's normal or not, but shooting at mobs with fireguns, crossbows, or everything that relies on entities collisions doesn't work: they take no damage. So the epic fights are not epic at all for me, and that should be the mod's priority according to the title :\ (also, as a sidenote, Minecraft has a mod with the same name, and the screenshot suggested that it also had the same function, but I got very disappointed in learning that it was not the case - idk if the author is aware of that).
So from what I experienced, this should have been a modpack at best, thumbs down